Rudriger Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 43, D:1) a +0 club (4, -5, D:1) 21 stones (5, 10, D:1) a +0 club (6, 35, D:1) 27 arrows (19, 39, D:1) a +0 club (25, 33, D:1) a +0 whip (27, -1, D:1) a +0 club (36, 12, D:1) a +0 spear (40, 2, D:1) a +0 robe (41, 25, D:1) a +0 club (47, 8, D:1) 23 arrows (48, 43, D:1) a +0 robe (51, -5, D:1) a +0 hunting sling (55, 33, D:1) a +0 ring mail (59, -8, D:1) 13 poisoned darts Level 2 of the Dungeon (7, 13, D:2) 22 bolts (15, 22, D:2) a +0 robe (23, 22, D:2) a +0 short sword (25, 0, D:2) 9 bolts (27, 14, D:2) a +0 whip (31, -11, D:2) 16 stones (40, 31, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -5, D:3) a +0 dagger (11, -5, D:3) a +0 club a +0 club a +2 short sword of speed a +0 animal skin a +0 helmet a +0 club a +0 hunting sling 24 stones a +0 club a +2 dagger of venom a +0 club (17, -34, D:3) a +0 flail (still there?) a +0 leather armour (still there?) (17, 16, D:3) a +2 quarterstaff of chaos (20, 15, D:3) a +0 mace (22, -5, D:3) 20 sling bullets (24, 21, D:3) a +0 dagger (26, 7, D:3) a +0 dagger a +0 leather armour (29, -31, D:3) a +0 club a +0 robe (30, -32, D:3) a +0 club (30, -16, D:3) a +0 short sword a stone (33, -14, D:3) a +0 club (41, -5, D:3) a +0 dagger (42, -4, D:3) 7 sling bullets (44, -6, D:3) a +0 club (47, -5, D:3) a +0 trident Level 4 of the Dungeon (5, -1, D:4) a +0 leather armour (8, 16, D:4) 4 large rocks (24, -12, D:4) a +0 spear (24, 2, D:4) a +0 scale mail (24, 20, D:4) a +0 club a +0 dagger (24, 21, D:4) a +0 short sword (26, 24, D:4) a +0 ring mail (32, 24, D:4) a +0 chain mail (33, -8, D:4) a +0 short sword a +0 robe Level 5 of the Dungeon (0, 4, D:5) a +0 mace (4, 30, D:5) the +6 falchion "Torobbuff" {freeze, rF+ rC+ Int-3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It protects you from fire. It protects you from cold. It makes you more stealthy. (23, 11, D:5) a +0 giant spiked club (50, 11, D:5) 2 potions of invisibility (52, 14, D:5) a +0 shortbow 10 arrows (62, 28, D:5) 21 bolts Level 6 of the Dungeon [Shop] Zoplor's Weapon Shoppe a +0 mace (42 gold) a +0 club (14 gold) a +4 battleaxe of electrocution (534 gold) 11 stones (15 gold) a +0 mace (42 gold) a +0 trident (49 gold) a +1 mace of holy wrath (173 gold) a +0 glaive (91 gold) 21 stones (29 gold) a +0 mace (42 gold) a +0 battleaxe (91 gold) a +0 trident (49 gold) (0, 0, D:6) 17 stones (8, -21, D:6) 18 stones (13, -16, D:6) a +0 hunting sling (17, 20, D:6) a +0 club a +0 leather armour (19, -34, D:6) 19 stones (25, 20, D:6) 21 stones (32, -33, D:6) 12 arrows (33, -3, D:6) a +0 ring mail (50, -13, D:6) 10 stones (56, -30, D:6) 22 bolts (56, -11, D:6) 20 stones (61, 8, D:6) 14 bolts (64, -18, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 flail (23, 3, D:7) a +0 robe a +0 scimitar (23, 4, D:7) a +0 robe a +5 short sword of freezing (23, 7, D:7) a +0 flail a +0 robe a +0 short sword (23, 8, D:7) a +0 club (24, 3, D:7) a +0 robe a +0 great sword (24, 7, D:7) a +0 whip a curare-tipped dart (24, 14, D:7) a +1 vampiric spear (25, 4, D:7) a +0 dagger a +0 hand axe (25, 7, D:7) 3 stones (25, 8, D:7) a +0 club (25, 14, D:7) a +0 whip a +0 spear (25, 15, D:7) a +0 spear of venom (26, 4, D:7) a +0 robe a +2 dagger of venom (32, -5, D:7) a +0 trident 19 arrows a +0 shortbow a +0 flail a +0 robe (34, -8, D:7) a +0 flail (36, -8, D:7) a +6 morningstar of protection (41, -16, D:7) a +0 dagger (45, 7, D:7) 22 arrows (51, 1, D:7) a +0 hand axe (51, 2, D:7) a +0 dagger a +0 robe (52, 1, D:7) a +0 hand axe a +0 leather armour (58, -18, D:7) a +0 ring mail (58, 3, D:7) 15 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (2, 34, D:8) a +0 robe (5, 18, D:8) a +0 robe (7, 4, D:8) a +0 whip (10, 4, D:8) a +0 ring mail (12, 13, D:8) a +0 dagger a +0 robe a +0 club (13, 42, D:8) a +0 giant spiked club a +0 giant club (14, 20, D:8) a +0 battleaxe 8 boomerangs a +0 plate armour (15, 17, D:8) a +0 flail 5 boomerangs (15, 18, D:8) a +0 scale mail a +0 short sword a +0 dagger a +0 robe (18, 0, D:8) a +0 hunting sling (21, 36, D:8) 26 stones (30, 15, D:8) a +0 dagger a +0 robe (31, 14, D:8) a +0 dagger a +0 short sword (31, 25, D:8) 13 stones (37, 47, D:8) a +0 whip (39, 11, D:8) a +0 scale mail (40, 23, D:8) a +0 ring mail (44, 11, D:8) the +6 dagger "Subregiy" {vorpal, rF- Dex+9} It inflicts extra damage upon your enemies. It affects your dexterity (+9). It makes you vulnerable to fire. (48, 42, D:8) 18 sling bullets (48, 45, D:8) a +0 plate armour (49, 4, D:8) 18 stones (51, 18, D:8) 13 bolts (57, 5, D:8) a +0 short sword a +0 flail a +0 battleaxe a +0 chain mail (59, 28, D:8) 26 stones Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (1, 43, D:9) a ring of wizardry a +0 scale mail (3, 0, D:9) a +0 halberd a +0 hand crossbow 6 boomerangs a +0 plate armour (4, 0, D:9) a +0 dagger a +0 robe (12, 42, D:9) 17 stones (23, 0, D:9) a ring of magical power (25, 9, D:9) 15 sling bullets (26, 3, D:9) a +0 short sword 3 stones a +0 short sword a +0 dagger a +0 short sword (26, 41, D:9) a +0 helmet (28, 12, D:9) a +0 long sword (30, 4, D:9) 21 stones (33, 32, D:9) 18 stones (34, 22, D:9) a +0 whip a +0 mace a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (35, 13, D:9) a +0 war axe a +0 leather armour (36, 38, D:9) 17 gold pieces (41, 10, D:9) a +0 scale mail (44, 32, D:9) 24 stones (44, 41, D:9) a +0 robe (52, 21, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) 21 stones (9, -14, D:10) a +0 scale mail (13, 24, D:10) the +1 rapier "Rupniesh" {vorpal, Fragile rPois rC++ Int+9} It inflicts extra damage upon your enemies. It affects your intelligence (+9). It greatly protects you from cold. It protects you from poison. It will be destroyed if unequipped. (15, -22, D:10) a +0 plate armour (19, -3, D:10) 24 bolts (19, 20, D:10) 18 stones (19, 26, D:10) 4 large rocks (20, 17, D:10) the ring of Desertification {rN+ Str-2 Int+4} [ring of positive energy] It affects your strength (-2). It affects your intelligence (+4). It protects you from negative energy. (20, 26, D:10) a +0 flail (23, 17, D:10) a +0 arbalest 18 bolts (23, 19, D:10) a staff of earth (25, 18, D:10) a staff of air (26, 30, D:10) a staff of cold (27, 10, D:10) a +0 club (29, 4, D:10) a +0 shortbow 15 arrows (30, 4, D:10) a +0 morningstar (31, 4, D:10) a +0 scimitar a +0 short sword a +0 longbow of flaming 24 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 scimitar (5, 10, D:11) a +0 flail (6, -10, D:11) a +0 giant club (6, 9, D:11) a +0 pair of gloves (7, 11, D:11) 28 bolts (20, 3, D:11) a +0 flail a +0 scimitar (21, -8, D:11) a +0 ring mail (22, 14, D:11) a +0 shortbow (27, 24, D:11) a +0 chain mail (31, -11, D:11) 3 boomerangs a +0 scale mail (32, -17, D:11) 19 stones (32, -9, D:11) a +0 halberd a +0 plate armour (41, 15, D:11) a +0 plate armour a +0 glaive (50, 32, D:11) a +0 shortbow 19 arrows (52, 32, D:11) 28 arrows a +0 shortbow (53, 32, D:11) a +0 shortbow 35 arrows a +0 shortbow Level 12 of the Dungeon [Shop] Ilajod's Book Boutique a book of Conjurations (360 gold) a manual of Short Blades (1324 gold) a book of the Sky (780 gold) a book of Debilitation (480 gold) a book of Geomancy (420 gold) a Young Poisoner's Handbook (480 gold) a book of Necromancy (360 gold) a book of Cantrips (240 gold) a book of the Tempests (840 gold) [Shop] Feaninukk's Weapon Boutique a +2 battleaxe of venom (217 gold) a +0 scimitar (44 gold) 23 bolts (50 gold) a +0 hand axe (33 gold) a +1 vorpal falchion (126 gold) 15 stones (16 gold) 19 bolts (41 gold) the +4 dagger of Moral Flaws {flame, Int+6 SInv} (521 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It lets you see invisible. a +0 hunting sling (16 gold) [Shop] Kuguf's Armour Boutique a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +0 helmet (63 gold) a +2 ring mail of poison resistance (252 gold) +1 storm dragon scales (1218 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (1362 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. a +0 robe (9 gold) a +0 scale mail (56 gold) [Shop] Ihae's Magic Scroll Shoppe a scroll of identify (34 gold) a scroll of enchant weapon (127 gold) a scroll of holy word (127 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of noise (17 gold) 2 scrolls of random uselessness (34 gold) a scroll of blinking (127 gold) a scroll of immolation (59 gold) a scroll of blinking (127 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) (0, 0, D:12) a +0 glaive (0, 22, D:12) 18 stones a +0 war axe a +0 giant club a +0 flail (0, 23, D:12) 12 arrows a +0 shortbow a +0 dagger (1, 22, D:12) a +0 hand axe (2, 26, D:12) a +0 short sword (6, 7, D:12) a +0 giant club (6, 9, D:12) 17 stones (31, 13, D:12) a +0 pair of gloves (32, 2, D:12) 6 datura-tipped darts (33, 33, D:12) 14 stones (35, 42, D:12) 19 stones (38, 50, D:12) a +0 dagger (38, 52, D:12) a +0 whip (39, 40, D:12) a +0 mace (39, 51, D:12) a +0 robe a +0 dagger (39, 52, D:12) a +0 club (40, 40, D:12) a +0 giant club (45, 18, D:12) a +0 short sword (47, 48, D:12) a +3 trident (51, 35, D:12) a +0 robe a +0 falchion (52, 47, D:12) a +0 robe a +0 hand axe (52, 49, D:12) a +0 robe a +0 long sword a +0 robe a +0 scimitar (53, 47, D:12) a +0 giant club (53, 48, D:12) a +0 robe a +1 battleaxe (53, 49, D:12) a +0 robe a +3 long sword of freezing (54, 34, D:12) a +0 robe a +0 flail (55, 47, D:12) a +0 robe a +0 war axe (55, 48, D:12) a +0 robe a +5 mace of freezing (56, 35, D:12) 22 stones (57, 23, D:12) a +0 quarterstaff (59, 21, D:12) 27 bolts (59, 22, D:12) a +0 flail (60, 32, D:12) 23 bolts (62, 29, D:12) 10 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 club a +0 shortbow 15 arrows (1, -9, D:13) a +0 hand axe (1, -8, D:13) the +8 quarterstaff of the Spider Nest {flame, Str+2 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+3). (1, -5, D:13) a +0 dagger (13, -20, D:13) 2 large rocks (13, -19, D:13) a +0 great mace a +0 giant club (14, 10, D:13) a +1 scale mail of willpower (16, -4, D:13) a +0 hand axe (16, -3, D:13) a +0 flail a +0 chain mail a +0 falchion a +0 flail (16, -2, D:13) a +0 shortbow 25 arrows (16, -1, D:13) a +0 mace (17, -19, D:13) a -1 animal skin (17, -17, D:13) a +0 robe (33, 2, D:13) 20 stones (38, -12, D:13) a +0 war axe (still there?) a +0 leather armour (still there?) (38, -11, D:13) a +0 hand axe a +0 robe (40, -9, D:13) a +0 leather armour of fire resistance (41, -11, D:13) 19 bolts (41, -9, D:13) 29 stones (42, -7, D:13) a +0 war axe (45, -10, D:13) a +0 hand crossbow 15 bolts a +0 short sword (45, -9, D:13) a +0 dagger a stone (45, -8, D:13) a +0 dagger a +0 whip 5 stones (51, -12, D:13) a +0 dire flail a +0 plate armour (51, -11, D:13) a +0 hand axe a +0 leather armour (51, -10, D:13) a +0 short sword (57, -11, D:13) 16 stones Level 1 of the Lair of Beasts (4, -12, Lair:1) 26 arrows (28, -39, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (4, 8, Lair:2) a +0 ring mail (11, 16, Lair:2) a +0 long sword (14, -6, Lair:2) 26 stones (38, 7, Lair:2) a +2 falchion of freezing (42, -31, Lair:2) a +0 dagger (44, -11, Lair:2) a +0 leather armour (50, -35, Lair:2) a wand of random effects (37) (54, -16, Lair:2) 13 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +6 ring of intelligence (12, -8, Lair:3) a +0 falchion (14, -43, Lair:3) a +0 hand crossbow (16, -28, Lair:3) a potion of berserk rage (16, -18, Lair:3) a +0 leather armour (17, -28, Lair:3) a potion of curing (18, -35, Lair:3) 16 stones (18, -28, Lair:3) 28 gold pieces (26, -36, Lair:3) a +0 battleaxe (35, -13, Lair:3) a +0 spear (44, -45, Lair:3) a +0 helmet (57, -10, Lair:3) a +0 spear Level 4 of the Lair of Beasts (3, -34, Lair:4) a scroll of magic mapping (3, -31, Lair:4) a +0 ring mail (4, -43, Lair:4) 14 gold pieces (19, 3, Lair:4) a +2 mace of draining (20, 2, Lair:4) 8 stones (20, 9, Lair:4) a komodo dragon corpse (21, 10, Lair:4) a komodo dragon corpse (23, 15, Lair:4) 15 poisoned darts (23, 16, Lair:4) 31 gold pieces (23, 18, Lair:4) a book of Burglary (25, 15, Lair:4) 19 stones (25, 18, Lair:4) 24 gold pieces (26, 12, Lair:4) 21 stones (27, 15, Lair:4) the ring "Tuoda" {+Inv rPois rF+ rC++ Str-3} [ring of protection from fire] It affects your strength (-3). It protects you from fire. It greatly protects you from cold. It protects you from poison. It lets you turn invisible. (27, 17, Lair:4) 21 gold pieces (47, -16, Lair:4) a bullfrog corpse (skeletalised by now) (49, -14, Lair:4) a +0 leather armour (53, -3, Lair:4) a +0 plate armour (58, -30, Lair:4) 19 stones (60, -27, Lair:4) 20 stones