Rurstahk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -12, D:1) a scroll of identify (3, -8, D:1) 4 stones (4, -11, D:1) 20 gold pieces (4, -10, D:1) 14 gold pieces (9, 2, D:1) 21 arrows (11, 20, D:1) 23 bolts (14, -1, D:1) a +0 club (15, 23, D:1) a stone (15, 26, D:1) a stone (16, 23, D:1) a stone (16, 24, D:1) a stone (16, 25, D:1) a stone (18, -11, D:1) a stone (18, -6, D:1) a +0 club (18, -5, D:1) a +0 dagger a +0 dagger a cursed -3 short sword (20, -4, D:1) 2 stones (30, -14, D:1) a +0 club 4 stones (48, 6, D:1) a +0 club (50, 19, D:1) a +0 club Level 2 of the Dungeon (15, 3, D:2) a +0 dagger (32, -4, D:2) a +0 club (32, 26, D:2) 16 poisoned needles (33, -7, D:2) a +0 club (33, 8, D:2) 18 stones (34, -7, D:2) a +0 mace a +0 animal skin (35, -10, D:2) a +0 club (35, -7, D:2) a cursed +0 club a +0 club (36, -9, D:2) a +0 club a +0 club (36, -7, D:2) a cursed -3 club (37, -9, D:2) a +0 club (37, 2, D:2) 19 stones (44, 4, D:2) a +0 short sword (44, 30, D:2) 3 stones (47, 28, D:2) a stone (49, 17, D:2) 18 sling bullets (52, 24, D:2) 16 bolts (57, 16, D:2) 20 arrows (59, 31, D:2) a scroll of immolation (63, -14, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) 16 stones (2, 8, D:3) a +0 dagger (4, -14, D:3) a +2 quarterstaff of chaos (5, -12, D:3) a +0 mace (13, 9, D:3) a +0 dagger a +0 robe (14, 8, D:3) a +0 club (14, 9, D:3) a +0 mace (16, 5, D:3) a +0 chain mail (16, 11, D:3) a +0 hunting sling (19, 12, D:3) a +0 whip a cursed +0 ring mail (23, 11, D:3) 17 sling bullets (27, 29, D:3) a stone (36, -11, D:3) a stone (36, -10, D:3) a stone (37, 18, D:3) a +0 club (44, -19, D:3) a +0 falchion (44, -18, D:3) a +0 mace (55, -14, D:3) a +0 flail a +0 ring mail (56, -17, D:3) a +0 club (56, -14, D:3) a +2 dagger of holy wrath a +0 robe of positive energy (57, -17, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 21 sling bullets (0, 10, D:4) a +0 scale mail (13, 16, D:4) a +0 flail of protection (15, -24, D:4) 26 stones (16, 14, D:4) 5 poisoned needles (19, 22, D:4) a wand of iceblast (5/15) a +0 plate armour (20, 18, D:4) 22 stones (21, 22, D:4) a +0 ring mail (22, -25, D:4) a +0 war axe (25, -18, D:4) a +0 club (26, -26, D:4) a +0 mace a +0 leather armour (26, -18, D:4) a +0 hand axe (43, -11, D:4) a +0 dagger a +0 chain mail (44, -11, D:4) a +0 morningstar (45, -11, D:4) a +0 trident a +0 ring mail a +0 dagger a +0 leather armour (53, -8, D:4) a +0 dagger a +0 robe (56, -2, D:4) a +0 leather armour (57, -10, D:4) a +0 robe Level 5 of the Dungeon [Shop] Fathakhlu's Magic Scroll Emporium a scroll of vulnerability (105 gold) a scroll of fear (49 gold) a scroll of vulnerability (105 gold) a scroll of enchant armour (105 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) a scroll of torment (105 gold) a scroll of remove curse (42 gold) a scroll of fear (49 gold) a scroll of recharging (133 gold) [Shop] Bonotzai's Magic Scroll Shop a scroll of blinking (97 gold) a scroll of acquirement (676 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of magic mapping (45 gold) [Shop] Wisoivisch's Distillery a potion of brilliance (40 gold) a potion of might (40 gold) a potion of heal wounds (50 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) a potion of resistance (100 gold) a potion of heal wounds (50 gold) a potion of flight (30 gold) a potion of invisibility (80 gold) a potion of berserk rage (50 gold) [Shop] Zeonus's Magic Scroll Shoppe a scroll of amnesia (49 gold) a scroll of remove curse (42 gold) a scroll of fear (49 gold) a scroll of recharging (133 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of recharging (133 gold) a scroll of recharging (133 gold) a scroll of teleportation (42 gold) [Shop] Daklel's Antique Weapon Shop a +2 morningstar of freezing (576 gold) a +0 rapier (120 gold) a +0 rapier (120 gold) a +0 long sword (105 gold) a +0 dagger (60 gold) a +0 dagger (60 gold) a +0 long sword (105 gold) a +0 war axe (105 gold) a +0 flail (105 gold) a +2 rapier of speed (720 gold) a +0 club (30 gold) (0, 0, D:5) a +0 robe (9, -25, D:5) 24 stones (9, -24, D:5) a +0 war axe (12, -24, D:5) a +0 dagger a +1 robe of positive energy (13, -35, D:5) 24 stones (13, -2, D:5) a +0 giant club (16, -22, D:5) a +0 spear (17, -22, D:5) a +0 whip a +0 club (18, -22, D:5) a +0 club a +0 club (23, -7, D:5) a +0 pair of boots (30, -21, D:5) a +0 hand axe (30, -17, D:5) a +0 dagger a +0 robe a +0 broad axe a +0 plate armour (31, -19, D:5) a +0 flail (32, -17, D:5) a +0 scale mail a +0 trident (36, -27, D:5) a +0 flail (42, -24, D:5) 12 stones (43, -28, D:5) a +0 short sword (46, 3, D:5) an arrow (47, 5, D:5) a +0 shortbow 20 arrows (48, -32, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) 11 stones (3, 10, D:6) a +2 whip of flaming a +0 robe (4, 14, D:6) 14 sling bullets (6, 10, D:6) a +0 animal skin (12, -5, D:6) a +0 naga barding (25, 1, D:6) a +0 dagger (26, -4, D:6) 21 bolts (26, 3, D:6) a +0 robe (28, 5, D:6) a +0 robe a +5 great sword (28, 6, D:6) a +0 robe a cursed +5 morningstar a scroll of immolation (28, 24, D:6) a +0 cloak (33, 17, D:6) 14 arrows (35, 1, D:6) a +0 whip (35, 2, D:6) a +0 whip (35, 48, D:6) 15 sling bullets (36, 0, D:6) a +0 robe a +0 dagger (36, 1, D:6) a +0 mace (36, 3, D:6) a +0 dagger a cursed +0 robe (40, -4, D:6) 15 stones (40, 7, D:6) a +0 whip a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 whip a cursed -1 spear (45, 7, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +6 quarterstaff of speed (3, -6, D:7) a wand of paralysis (16/24) a cursed -1 club a +0 chain mail (7, -28, D:7) a +0 chain mail (7, -25, D:7) a +0 short sword (8, -19, D:7) 18 stones (9, -19, D:7) a cursed -2 ring of protection a cursed ring of stealth (11, -12, D:7) a +0 ring mail (11, -10, D:7) a +0 ring mail (13, -2, D:7) 12 bolts (18, -11, D:7) 17 stones (24, -11, D:7) a +0 war axe (25, -21, D:7) a +0 club (25, -1, D:7) a +0 scale mail (25, 8, D:7) 21 stones (27, 1, D:7) 21 bolts (29, 8, D:7) a +0 flail a +0 robe a +0 dagger a +0 robe (30, 3, D:7) 25 sling bullets a +0 rapier (31, 10, D:7) a +2 dagger of venom (32, 10, D:7) a +1 dagger of venom (35, 11, D:7) a +0 short sword (39, 11, D:7) 5 curare-tipped needles (41, -20, D:7) 17 stones (43, -13, D:7) 23 sling bullets (44, -12, D:7) 20 arrows (44, -7, D:7) a +0 scale mail (45, -5, D:7) a +0 war axe (45, 8, D:7) 21 stones (47, 5, D:7) a +0 hand axe (47, 7, D:7) a +0 flail (48, 12, D:7) a +0 ring mail (49, 16, D:7) a scroll of noise (51, -13, D:7) the +0 leather armour of Taahiphonov {+Blink rPois rN+ MP-9} It protects you from poison. It protects you from negative energy. It affects your magic capacity (-9). It lets you blink. Level 8 of the Dungeon [Shop] Loikh's Antique Armour Shop a +0 chain mail (117 gold) a cursed +0 scale mail (26 gold) a +0 chain mail (117 gold) a +2 scale mail of fire resistance (546 gold) a +1 naga barding (780 gold) a +0 leather armour (52 gold) a cursed +0 leather armour (2 gold) the +2 pair of gloves "Zyefuth" {rElec} (741 gold) It insulates you from electricity. (0, 0, D:8) a cursed +0 leather armour (2, 32, D:8) a +0 quarterstaff (7, 31, D:8) 14 sling bullets (8, 4, D:8) a +0 giant spiked club (11, 16, D:8) 2 poisoned needles a +0 short sword a stone (12, 16, D:8) a poisoned needle a +0 dagger (12, 17, D:8) a +0 short sword (12, 18, D:8) a +0 dagger a +0 blowgun a +0 short sword a +0 blowgun 4 poisoned needles (21, 10, D:8) 22 arrows (24, 27, D:8) 21 arrows (28, 5, D:8) 17 arrows (28, 14, D:8) 19 stones (28, 35, D:8) a +0 chain mail (30, 34, D:8) a +0 dagger a +0 leather armour a cursed -1 long sword a +0 chain mail (30, 35, D:8) a +0 club (31, 34, D:8) a +0 dagger a +0 robe (34, 4, D:8) a +0 hand axe (48, 7, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +0 dagger a +0 leather armour a +1 falchion of holy wrath (0, 14, D:9) a +0 rapier (2, -2, D:9) a +0 falchion (3, 16, D:9) 11 bolts (8, 31, D:9) a +0 mace (17, -5, D:9) a +0 helmet (22, 30, D:9) a +0 giant club (33, 8, D:9) a +0 giant spiked club (40, -17, D:9) a cursed -1 hand axe (46, 20, D:9) a cursed +0 spear a +0 plate armour Level 10 of the Dungeon (0, 3, D:10) a +2 cloak of poison resistance (2, 3, D:10) a +0 mace (14, -13, D:10) a +0 giant club a +0 giant club (21, -31, D:10) a +0 ring mail (23, 3, D:10) a +0 dagger a +0 robe (23, 4, D:10) a +0 scale mail (26, 15, D:10) 20 stones (28, -10, D:10) a +0 leather armour (33, -7, D:10) a +0 leather armour (33, 14, D:10) a +0 giant club a +0 giant club (34, 15, D:10) a +0 shortbow 14 arrows (35, 0, D:10) 14 arrows (36, 5, D:10) 11 stones (37, 14, D:10) an arrow (39, 15, D:10) an arrow (49, -22, D:10) a +0 dagger (51, -23, D:10) a +0 war axe a +0 dagger a +0 robe a +0 short sword (51, -22, D:10) a +0 dagger a +0 robe (52, -22, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a large rock (1, -1, D:11) a large rock (6, -4, D:11) 3 large rocks (6, 9, D:11) 25 stones (12, -12, D:11) a +0 blowgun a +1 dagger of distortion 2 curare-tipped needles (13, -19, D:11) a curare-tipped needle (14, -16, D:11) 2 curare-tipped needles (16, -12, D:11) a curare-tipped needle (27, 10, D:11) a +0 robe (28, -10, D:11) a +0 dagger of electrocution a +0 robe a +0 dagger of venom a +0 robe (28, -9, D:11) a +0 leather armour (28, 4, D:11) a +0 mace (29, -10, D:11) a +0 dagger (29, -8, D:11) a +0 leather armour (29, -3, D:11) 2 scrolls of recharging a wand of random effects (27/48) a wand of confusion (24/48) an uncursed ring of flight a cursed -5 ring of protection an uncursed ring of positive energy a +3 ring of evasion (29, 12, D:11) 19 stones (33, 10, D:11) a +0 flail (35, -19, D:11) a cursed -2 giant club a +0 giant club a +0 giant club (39, -25, D:11) a +0 shortbow (42, -3, D:11) a +0 dagger (44, 9, D:11) a +0 robe (48, 9, D:11) a +0 leather armour (50, 10, D:11) a +1 great sword of freezing a cursed +0 robe (50, 11, D:11) a cursed +2 dire flail of protection a +0 robe (51, 10, D:11) a +2 scimitar a +0 robe Level 12 of the Dungeon (0, 0, D:12) an arrow (1, 0, D:12) an arrow (1, 1, D:12) a +0 shortbow 26 arrows a +2 scimitar of holy wrath (1, 2, D:12) a +0 hand axe a +0 robe (1, 3, D:12) an arrow (1, 5, D:12) a +0 dagger (2, -2, D:12) 2 arrows (3, -1, D:12) a +0 shortbow 21 arrows (3, 2, D:12) a +0 long sword a +0 robe (3, 3, D:12) an arrow a cursed +2 falchion a +0 robe (3, 4, D:12) a +0 great sword a +0 robe a +2 battleaxe a +0 robe (4, 14, D:12) 24 arrows (6, 1, D:12) a +0 giant club (11, 1, D:12) an arrow (12, 1, D:12) an arrow (13, -1, D:12) a +0 longbow a +0 short sword 10 arrows a +0 leather armour (13, 28, D:12) +0 steam dragon scales (15, -6, D:12) a +0 giant club a +0 giant spiked club (16, -6, D:12) 2 arrows (16, -5, D:12) 3 arrows (16, -4, D:12) an arrow (16, -3, D:12) an arrow (16, -2, D:12) an arrow (16, 30, D:12) 13 arrows (19, -12, D:12) a +0 dagger a +0 robe (21, -4, D:12) 28 arrows (21, -2, D:12) a +0 giant club a cursed -2 giant spiked club 19 stones (21, 34, D:12) the +4 mace "Sarcophage" {crush, rN+ Str-4 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your dexterity (+5). It protects you from negative energy. (31, 28, D:12) a large rock (35, 27, D:12) a large rock (36, 33, D:12) a +0 leather armour (38, 29, D:12) a +0 flail a +0 leather armour a +0 club a +0 ring mail a +0 trident a +0 plate armour (39, 29, D:12) a +0 scale mail (40, 29, D:12) a +0 flail a +0 scale mail (41, 14, D:12) a +0 halberd (41, 29, D:12) a +0 mace a +0 ring mail (42, 29, D:12) a +0 dagger a cursed -1 robe a +0 hand axe a +0 plate armour (43, 12, D:12) a +0 spear (43, 13, D:12) a +0 spear a +0 ring mail a +0 shield (43, 14, D:12) a +0 spear (43, 22, D:12) a cursed -3 trident (44, 13, D:12) a +0 whip a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) 15 bolts (3, 10, D:13) 7 javelins of returning (8, -32, D:13) a cursed -1 trident (8, -12, D:13) a +0 mace of crushing (13, -20, D:13) a +0 leather armour (16, -18, D:13) a necrophage corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (17, -23, D:13) a +0 robe (18, -35, D:13) a +0 ring mail (19, 4, D:13) a +0 ring mail (20, -29, D:13) a +0 long sword (23, -40, D:13) a +0 rapier (23, -37, D:13) the +6 hand axe "Goblinslayer" {flame, rElec Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It insulates you from electricity. (23, -14, D:13) 21 stones (28, 1, D:13) a wand of flame (22/48) (30, -16, D:13) 26 stones (31, -33, D:13) an arrow (31, -32, D:13) a +0 shortbow 19 arrows a centaur corpse (skeletalised by now) (31, -29, D:13) an arrow (31, 1, D:13) a potion of curing (32, -12, D:13) a +0 club (34, -11, D:13) a +0 giant spiked club a +0 giant club (43, -32, D:13) 21 arrows (47, -24, D:13) a +0 falchion (48, -31, D:13) a +3 mace Level 1 of the Orcish Mines (0, 0, Orc:1) 29 gold pieces (1, -3, Orc:1) 32 gold pieces (3, 4, Orc:1) a +0 dagger a +0 robe an orc corpse (4, 4, Orc:1) 5 large rocks (6, 5, Orc:1) 26 gold pieces (8, 4, Orc:1) a +0 falchion (still there?) a troll corpse (still there?) (9, 3, Orc:1) a +0 short sword (unseen) (9, 4, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 long sword a +0 chain mail 18 gold pieces a +2 battleaxe of chopping a +0 chain mail a cursed -2 giant spiked club a +0 hand axe a +0 leather armour a +0 mace a +0 plate armour an orc corpse an orc corpse an orc corpse an ogre corpse an orc corpse an orc corpse