SYume Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 20, D:1) a +0 mace (8, 7, D:1) a +0 leather armour (10, -24, D:1) a +0 club (11, 3, D:1) 6 stones (17, -25, D:1) a +1 mace of protection (28, -23, D:1) a +0 ring mail (33, -26, D:1) a hobgoblin skeleton (33, -19, D:1) a +0 robe (34, -9, D:1) a +0 dagger (34, 1, D:1) a ball python skeleton (47, -16, D:1) a bat corpse (skeletalised by now) (49, -33, D:1) a +0 leather armour (52, -22, D:1) a +0 robe (55, -32, D:1) a ball python skeleton (55, -24, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 19, D:2) a +0 whip (7, 24, D:2) a +0 sling (10, 32, D:2) a jackal skeleton (13, 32, D:2) a bat skeleton a bat skeleton (15, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -4, D:2) a quokka corpse (skeletalised by now) (16, 23, D:2) a +0 club (18, 32, D:2) an adder corpse (skeletalised by now) (31, 25, D:2) a +0 leather armour (33, 19, D:2) a hobgoblin skeleton an adder skeleton (34, 20, D:2) a +0 dagger (40, 13, D:2) a +0 chain mail (46, 10, D:2) a +0 sling Level 3 of the Dungeon (1, -34, D:3) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (8, -29, D:3) a ball python corpse (skeletalised by now) (9, -28, D:3) a +0 club (31, -28, D:3) 9 gold pieces (32, -31, D:3) a potion of curing (35, -31, D:3) a scroll of identify (41, -17, D:3) a giant cockroach corpse