Saihtam Level 1 of the Dungeon (0, 0, D:1) a +0 robe (25, 1, D:1) a +0,+0 club (1, 2, D:1) a +0,+0 club (47, 4, D:1) a +0,+0 club (57, 4, D:1) a +0,+0 club a +0,+0 club (0, 8, D:1) a +0,+0 short sword (34, 23, D:1) a +0 centaur barding (21, 30, D:1) a cursed -2 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0,+0 spear (-16, 2, D:2) a +0,+0 club (27, 18, D:2) a +0 robe (8, 20, D:2) 16 stones (13, 22, D:2) a +0,+0 dagger (1, 29, D:2) 17 darts (13, 29, D:2) a +0,+2 dagger 13 stones (-14, 31, D:2) a +0,+0 quarterstaff (-3, 31, D:2) 23 bolts of penetration (-1, 31, D:2) a +0,+0 club (10, 31, D:2) a poisoned dart (13, 31, D:2) a stone (15, 33, D:2) a stone (10, 34, D:2) a +0,+0 dagger (15, 34, D:2) a stone (36, 39, D:2) a +0,+0 spear Level 3 of the Dungeon (0, 0, D:3) 18 stones (7, 5, D:3) a +0 ring mail (-4, 14, D:3) a +0,+0 dagger (7, 18, D:3) a +2,+2 dagger (-23, 22, D:3) a +0,+0 short sword (4, 26, D:3) a +0 scale mail (-12, 27, D:3) 18 darts (-4, 27, D:3) 28 bolts (-2, 27, D:3) a +0,+0 quarterstaff (30, 27, D:3) a +0 ring mail (34, 28, D:3) a +0,+0 club (16, 29, D:3) a +0,+0 club (19, 32, D:3) 20 arrows (27, 35, D:3) 14 arrows (-17, 38, D:3) a +0,+0 club (17, 40, D:3) a +0,+0 club (2, 44, D:3) 14 poisoned needles (19, 45, D:3) a +0,+0 war axe (2, 49, D:3) a +1,+0 mace of crushing (14, 55, D:3) a +0,+0 dagger a +0 leather armour a +0,+0 dagger (13, 56, D:3) a cursed -2,+0 flail Level 4 of the Dungeon (0, 0, D:4) a +0,+0 dagger (-41, 2, D:4) a +0,+0 dagger (-32, 3, D:4) a +0,+0 dagger (-13, 11, D:4) a +0,+0 dagger (-45, 17, D:4) 20 stones (-49, 18, D:4) a +0,+0 club (-47, 19, D:4) a +0,+0 mace (-45, 27, D:4) a cursed -3,-3 club (-16, 29, D:4) a +0,+0 dagger (-9, 31, D:4) a +0,+0 dagger (-8, 39, D:4) 4 large rocks (-29, 40, D:4) a +1,+2 cutlass (-13, 40, D:4) a +0,+0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a cursed -1,-2 quarterstaff (-2, 1, D:5) a cursed +0,-3 club a +0 leather armour (8, 1, D:5) a +0 scale mail (7, 7, D:5) a plain deck of wonders (4, 10, D:5) a +0 robe (35, 10, D:5) 7 needles of slowing (2, 18, D:5) 14 darts (39, 21, D:5) a +0,+0 long sword (32, 25, D:5) a +0,+0 giant spiked club (26, 27, D:5) a +0 chain mail of magic resistance (31, 30, D:5) a +0,+0 short sword (32, 33, D:5) 22 bolts (11, 41, D:5) a +0,+0 giant spiked club (12, 41, D:5) the +9,+9 quarterstaff "Bummeona" {flame, rC+ Str+4 Stlth} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your strength (+4). It protects you from cold. It makes you more stealthy. Level 6 of the Dungeon (6, 6, D:6) 14 gold pieces (4, 7, D:6) a rat corpse (2, 9, D:6) a +0,+0 dagger a +0 robe (39, 12, D:6) a +2 ring mail of cold resistance (26, 18, D:6) a +0 scale mail (0, 19, D:6) a rat skeleton the Ecumenical Temple