Salticid the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 ice dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (47, 30, D) a +0 rapier (47, 31, D) a +0 shortbow (still there?) a +0 dagger (still there?) a +1 leather armour of fire resistance (still there?) a +2 short sword of venom (still there?) an elf corpse (still there?) (47, 32, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (47, 33, D) a silver javelin (48, 30, D) a +0 dagger a +0 leather armour an elf corpse (49, 24, D) an amulet of the acrobat (49, 28, D) a +0 short sword (49, 36, D) the +2 leather armour "Serill" {rC++ Str+4} Str+4: It affects your strength (+4). rC++: It greatly protects you from cold. (49, 37, D) the staff of Bile {rPois rC+ Str-2 Dex+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rPois: It protects you from poison Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (50, 24, D) a +2 hand axe of venom (unseen) (50, 25, D) a wand of flame (7) (50, 36, D) a +5 spectral giant club (50, 37, D) a staff of conjuration (51, 24, D) a wand of flame (8) (51, 25, D) a ring of see invisible (51, 36, D) a +2 ring mail of cold resistance (51, 43, D) a +0 arbalest a yaktaur corpse (52, 24, D) a wand of polymorph (2) (52, 25, D) a book of Blood (52, 36, D) a +0 heavy spear (52, 37, D) the +6 mace of Bread {freeze, Will++ Str+3 Int+2 Stlth+} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (52, 43, D) a +0 arbalest a +0 arbalest a +1 great sword of protection a yaktaur corpse (52, 44, D) a +0 great sword of holy wrath a +0 chain mail 5 large rocks a human corpse (53, 24, D) a staff of fire (unseen) (53, 25, D) a scroll of brand weapon (53, 36, D) a +1 scale mail of cold resistance (53, 37, D) a +2 longbow of flaming (53, 43, D) a +0 war axe a +0 plate armour 5 large rocks a human corpse (53, 44, D) 5 large rocks a +0 battleaxe a +0 plate armour (54, 24, D) the Tractate on Doomed Glaciation Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Animate Dead Necromancy 4 c - Borgnjor's Revivification Necromancy 8 (unseen) (54, 25, D) a +2 sling of draining (unseen) (54, 44, D) 3 silver javelins (55, 43, D) a +0 long sword a +0 plate armour (59, 44, D) a +0 flail a +0 robe (60, 43, D) a +0 scimitar (60, 44, D) a silver javelin (61, 0, D) +0 fire dragon scales (61, 12, D) a +0 dagger a +0 robe (61, 16, D) the +7 scimitar of Mayfaveh {venom, Str+3 Int-3} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). (61, 18, D) a +1 vampiric war axe (unseen) (61, 26, D) a staff of air (61, 36, D) a +2 whip of venom (61, 43, D) a +0 battleaxe of freezing (62, 8, D) a +6 ring of intelligence a +1 battleaxe of freezing (62, 9, D) the +0 plate armour "Moheoryu" {rPois rN++ Will+ Str-5} Str-5: It affects your strength (-5). rPois: It protects you from poison rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (62, 13, D) a +0 short sword a +0 robe a +0 buckler (62, 17, D) a +4 falchion of electrocution (62, 26, D) a +4 rapier of freezing (62, 36, D) a +3 spear of freezing (62, 37, D) the +0 longbow "Byluqad" {elec, Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (63, 16, D) a staff of poison (63, 20, D) a +0 halberd a +0 robe (63, 21, D) a +0 long sword (63, 23, D) 3 silver javelins (63, 26, D) a +1 scale mail of fire resistance (63, 27, D) a +8 chain mail of ponderousness (63, 36, D) a staff of poison (63, 37, D) a +2 halberd of distortion (64, 16, D) a +6 ring of dexterity a +6 ring of dexterity a +0 leather armour a +0 shortbow a staff of earth (64, 17, D) a +1 orcbow of electrocution (64, 27, D) a +0 short sword of protection (65, 26, D) the +7 orcbow "Iselauq" {heavy, rElec rF- rN++ Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (68, 0, D) a +0 flail (68, 4, D) a +0 dagger a +0 robe (69, 3, D) a +0 trident (69, 36, D) a staff of air (70, 8, D) a ring of flight (70, 36, D) a +1 long sword of holy wrath (70, 37, D) a +0 trident a +0 robe the +5 arbalest of Cobwebs {antimagic, rPois rN++ Int-3} Int-3: It affects your intelligence (-3). rPois: It protects you from poison rN++: It greatly protects you from negative energy. (71, 21, D) a +4 flail a +0 flail (71, 22, D) a +0 short sword (71, 26, D) a ring of flight (71, 32, D) a +0 club (71, 37, D) the +0 troll leather armour "Igalo" {Harm rPois Regen+ Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (72, 9, D) a staff of air (72, 16, D) a +1 rapier of venom (72, 17, D) a +3 plate armour of poison resistance (72, 20, D) a +0 mace (72, 21, D) a +0 hand axe a +0 hand axe (72, 26, D) a +0 club (72, 27, D) a staff of air (72, 31, D) a +0 heavy flail (72, 32, D) a +0 dagger a +0 scale mail (73, 16, D) a staff of death (73, 17, D) a +0 battleaxe of distortion (73, 26, D) a +2 plate armour of fire resistance (73, 27, D) a staff of fire (73, 32, D) a +0 flail a +0 chain mail (73, 36, D) the +5 halberd of the Smoking Fool {flame, rElec rN++ Will+ Int-3} Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (74, 30, D) a +0 dagger a +0 ring mail