Sanddman Level 1 of the Dungeon (40, 6, D:1) a +0,+0 dagger 2 darts (41, 15, D:1) a +0,+0 club (46, 31, D:1) 18 arrows (42, 43, D:1) a +0,+0 sling (42, 46, D:1) a +0,+0 whip (25, 53, D:1) 18 arrows (27, 53, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0,+0 sling 19 stones (-17, 3, D:2) a +0,+0 club (-16, 4, D:2) 12 poisoned arrows (-7, 16, D:2) a cursed -2,-1 club (-40, 18, D:2) a +2,+3 short sword (-34, 18, D:2) a rotting giant gecko corpse a rotting kobold corpse (-27, 21, D:2) a +0,+0 dagger 4 darts a kobold corpse (skeletalised by now) (-25, 23, D:2) a dart (-30, 27, D:2) 5 arrows (-37, 28, D:2) a giant cockroach corpse (-8, 30, D:2) a +0,+0 club (-5, 46, D:2) a dart (-4, 46, D:2) a dart (-2, 46, D:2) a dart (-1, 47, D:2) a dart (-9, 49, D:2) a +0,+0 dagger (-14, 58, D:2) 14 darts of frost Level 3 of the Dungeon (0, 0, D:3) a scroll of remove curse