Dungeon Crawl Stone Soup version 0.14.1 (webtiles) character file. 28 Sanddman the Insei (level 2, 16/16 HPs) Began as a Vine Stalker Monk on May 1, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:02:31 (323 turns). Sanddman the Insei (Vine Stalker Monk) Turns: 323, Time: 00:02:31 HP 16/16 AC 2 Str 13 XL: 2 Next: 33% MP 3/3 EV 13 Int 10 God: Gold 16 SH 0 Dex 16 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit + (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand weapons g - a +2,+1 short sword of freezing Missiles e - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) Comestibles b - a bread ration k - an apricot Scrolls d - a scroll of teleportation {unknown} h - a scroll of noise {unknown} j - a scroll of remove curse {unknown} Jewellery c - an uncursed ring of teleport control {unknown} Potions f - a potion of curing {unknown} i - a potion of magic {unknown} Skills: - Level 2.6 Fighting * Level 2.6 Dodging * Level 2.4 Stealth * Level 4.3 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your HP. Message History You hit the giant newt. You kill the giant newt! A hobgoblin comes into view. Found a stone staircase leading down. Found two items. Unknown command. The hobgoblin shouts! The hobgoblin hits you but does no damage. Unknown command. You hit the hobgoblin. You kill the hobgoblin! Found a scroll labeled ASAIME LYEFE. You see here a hobgoblin corpse. Found an apricot. Found 17 darts. Found a meat ration. i - an inky potion j - a scroll labeled ASAIME LYEFE k - an apricot Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......⌠......)⌠......#..####.... ##...................##.......... ##..⌠...⌠..(⌠...⌠(.#########.... ##...............##.# #.... ##.⌠....⌠....⌠.###.# #.... ##..(........##... #.... ##..⌠...⌠..##..# #.... ##.......##...# #.... ##..<..##@...############# ##...##............# .#####......######.###### ......................... ...##.#.......####.###### #.#.......####.###### # #........%......... ..(.......>............. ###.###.##.......###### There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 3 giant newts (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sanddman, the Vine Stalker Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 323 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 26