Satanymous Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (13, 6, D:1) a +0 robe (18, 2, D:1) a +0 club (20, 27, D:1) a cursed +0 robe (29, 12, D:1) a +0 club (29, 22, D:1) a +0 short sword (31, 30, D:1) a +0 mace (38, 19, D:1) a +0 robe a +0 robe (38, 20, D:1) a +0 short sword (41, -4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 22, D:2) a +0 club (8, 25, D:2) a +0 dagger (10, 9, D:2) a +0 robe (15, 23, D:2) a +0 robe (15, 29, D:2) a +0 short sword (19, 22, D:2) a +0 dagger (25, 12, D:2) a +0 dagger a +0 dagger a +0 dagger (26, 11, D:2) a +0 trident a +0 animal skin (27, 5, D:2) a +0 club (28, 30, D:2) a +0 club (35, 21, D:2) a +0 club (37, 1, D:2) a +0 club (46, 1, D:2) 21 arrows (48, 29, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 6, D:3) a +0 whip (0, 22, D:3) a +0 trident a +0 ring mail (0, 23, D:3) a +0 club (0, 24, D:3) a +0 club a +0 hunting sling (1, 3, D:3) a +0 club (23, 4, D:3) a +0 club (25, 5, D:3) a +0 centaur barding Level 4 of the Dungeon [Shop] Ovism's Weapon Boutique 19 bolts (49 gold) a +0 halberd (52 gold) 18 bolts (46 gold) a +0 blowgun (32 gold) a +0 flail (45 gold) the +3 scimitar "Yretude" {pain, rN++ MR++} (661 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. 20 stones (26 gold) a +0 dagger (26 gold) a +0 short sword (39 gold) a +0 shortbow (39 gold) 24 stones (31 gold) a +0 dagger of holy wrath (72 gold) (0, 0, D:4) a +0 leather armour (8, 3, D:4) a +0 whip a +0 leather armour (10, 3, D:4) a +0 dagger a +0 robe (11, 3, D:4) a +0 short sword (29, 6, D:4) a +0 scale mail (38, 7, D:4) a +1 dagger of draining a +0 robe (39, 12, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, -7, D:5) a +0 robe (18, 14, D:5) a +0 giant club (27, 21, D:5) a +0 hunting sling (29, 16, D:5) a +0 dagger a +0 robe (30, 0, D:5) a +0 mace (41, -20, D:5) a +0 long sword (56, -22, D:5) a +0 ring mail (60, -15, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -33, D:6) a +0 dagger a +0 robe a cursed +0 plate armour (1, -24, D:6) a +0 dagger a +0 robe (2, -24, D:6) a +0 club (6, -51, D:6) a +0 leather armour (7, -33, D:6) 18 arrows (8, -3, D:6) a +0 robe (10, -43, D:6) a +0 robe (10, -17, D:6) a +0 club a +0 scale mail a +0 hand axe (10, -16, D:6) a +0 dagger a +0 robe (11, -44, D:6) an uncursed amulet of regeneration a scroll of random uselessness (18, -25, D:6) a +0 giant club (21, -27, D:6) a +0 rapier (27, -15, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 2 poisoned javelins a +0 giant club (2, 2, D:7) 2 poisoned javelins (3, -1, D:7) a +0 ring mail (7, 4, D:7) a +0 robe (11, -11, D:7) a +0 chain mail (12, -43, D:7) a +0 scale mail (15, -12, D:7) a +0 flail a +0 halberd a +0 dagger a +0 whip a +0 short sword a +0 mace (15, -11, D:7) 14 poisoned needles (22, -16, D:7) a +0 hand axe a +0 animal skin (59, -41, D:7) a +0 hand axe a +0 hand axe (60, -41, D:7) a +0 hand axe (60, -40, D:7) a +0 hand axe (66, 12, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces (1, -16, D:8) a +0 club (2, -16, D:8) a +0 club (3, 1, D:8) 29 sling bullets (7, 4, D:8) 2 stones (18, -10, D:8) a +0 rapier a +0 robe (24, 5, D:8) a +0 short sword a +0 robe a +0 short sword a +0 robe (25, 0, D:8) a scroll of random uselessness (28, -14, D:8) a +0 giant club (29, -15, D:8) a +0 dagger a +0 robe (29, -1, D:8) a +0 rapier a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 club (2, 1, D:9) a +0 war axe (5, -14, D:9) a +0 club a +0 scale mail (5, 34, D:9) a +0 dagger (11, -4, D:9) a phantom mirror (11, 4, D:9) 31 stones (13, -2, D:9) an uncursed staff of death (13, 2, D:9) the +1 chain mail of the Vestibule of Hell {rElec rPois rN+ Regen+} It insulates you from electricity. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (14, 17, D:9) a +0 leather armour (22, 16, D:9) the +3 leather armour of Qaxtiowk {rC+++ Str-5 Dex+4 Slay-4} It affects your strength (-5). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to cold. a +0 leather armour a +0 scale mail (22, 17, D:9) a +0 giant spiked club a +0 giant club (22, 19, D:9) a +0 hand axe (23, 20, D:9) a +0 glaive a +0 chain mail (24, -5, D:9) 11 arrows (24, 14, D:9) a +0 club a +0 scale mail (26, 5, D:9) a +0 short sword (38, 33, D:9) an uncursed ring of stealth a +0 chain mail (45, 29, D:9) a +0 robe (48, 32, D:9) a +0 battleaxe a +0 hand axe (54, 15, D:9) a +3 dagger of holy wrath a +0 robe a cursed +0 club a +0 ring mail a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 19 arrows a +0 shortbow (0, 1, D:10) an arrow (4, 0, D:10) a +0 chain mail a +0 robe a +0 flail a +0 dagger (4, 1, D:10) a +0 club (7, -1, D:10) a +0 robe a +0 dagger (17, 10, D:10) a +0 scale mail (17, 11, D:10) a +0 ring mail a +0 flail a +0 chain mail a +0 war axe (18, 11, D:10) a +0 scale mail (19, 11, D:10) a +0 leather armour a cursed -2 trident (25, 13, D:10) a large rock (26, -10, D:10) an uncursed ring of attention (26, 11, D:10) 3 large rocks (28, 9, D:10) an arrow (29, 11, D:10) an arrow (30, 12, D:10) an arrow (32, 11, D:10) 10 arrows a +0 shortbow (44, 4, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (7, 33, D:11) a +0 war axe (8, 31, D:11) 3 potions of flight (14, 39, D:11) a +0 robe a +0 dagger a +0 club (22, 46, D:11) 19 stones (28, 34, D:11) a +0 robe a +5 falchion (28, 35, D:11) a +0 robe a cursed +2 falchion of freezing a +0 robe (30, 8, D:11) an uncursed amulet of magic regeneration (30, 35, D:11) a +0 robe a +0 halberd (33, 9, D:11) a +2 robe of positive energy (41, 12, D:11) a +0 whip a +0 flail a +0 leather armour a +0 mace (42, 12, D:11) a +0 hand axe (45, 2, D:11) a curare-tipped needle (45, 6, D:11) a +2 short sword of distortion a -1 blowgun (46, 4, D:11) a +0 mace (46, 6, D:11) a curare-tipped needle (47, -1, D:11) a curare-tipped needle (47, 6, D:11) a curare-tipped needle (50, 47, D:11) 14 stones (54, 37, D:11) a +0 chain mail a +0 falchion a +0 hand axe a +0 plate armour a cursed -2 battleaxe (55, 10, D:11) a +0 leather armour a +0 whip (55, 22, D:11) a +0 ring mail (55, 38, D:11) a +0 robe a +0 dagger (56, 6, D:11) a +1 flail of protection (56, 7, D:11) a +0 scale mail (56, 10, D:11) a cursed -1 robe a +1 dagger of venom (60, 29, D:11) 325 stones (61, 33, D:11) 8 curare-tipped needles (62, 33, D:11) a cursed -3 short sword (63, 33, D:11) a +3 battleaxe (67, 33, D:11) a +0 leather armour (69, 9, D:11) a +0 spear (69, 10, D:11) a +0 spear a +0 flail Level 12 of the Dungeon (0, 0, D:12) a javelin (1, -3, D:12) a javelin (2, -4, D:12) a javelin (22, -17, D:12) a potion of flight (29, -13, D:12) a scroll of random uselessness (31, -10, D:12) a bullfrog corpse (37, 2, D:12) a +0 dagger (40, 0, D:12) a +0 dagger a +0 leather armour (42, -28, D:12) a bullfrog corpse (skeletalised by now) (44, -25, D:12) a +0 club (47, -13, D:12) a +0 shortbow 4 chunks of flesh Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 halberd of venom a cursed +0 dagger (16, 33, Lair:1) a scroll of random uselessness (19, -14, Lair:1) a +0 helmet (21, 25, Lair:1) a ration (24, 32, Lair:1) 8 tomahawks