Schizzik Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, 11, D:1) a +0 club (13, -20, D:1) a +0 club (16, -14, D:1) a +0 leather armour (16, 10, D:1) 18 stones (22, -18, D:1) a +0 dagger (29, -20, D:1) a +0 club 6 tomahawks (31, -20, D:1) a +0 dagger (35, 1, D:1) a +0 club (35, 3, D:1) a +0 club (36, -23, D:1) a +0 club (47, -26, D:1) 12 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 18 stones (3, -1, D:2) 28 stones (9, -4, D:2) a +0 club (16, 5, D:2) 15 bolts (17, 27, D:2) 18 arrows (19, -4, D:2) a +0 club (22, 19, D:2) a +0 rapier (23, 19, D:2) a +0 club (24, 19, D:2) a +0 dagger (25, 24, D:2) a +0 mace (27, 1, D:2) a +0 club (27, 8, D:2) a +0 dagger (32, 22, D:2) 18 stones (36, 27, D:2) a +0 dagger (39, 36, D:2) a stone (40, 36, D:2) a stone (44, 42, D:2) a +0 dagger (48, 36, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (16, 22, D:3) a +0 mace (16, 41, D:3) a +0 cloak (17, 2, D:3) a +0 quarterstaff (17, 43, D:3) 4 javelins (20, 36, D:3) a +0 leather armour (29, 19, D:3) 18 stones a +0 hunting sling (29, 35, D:3) a +0 club (31, 19, D:3) a +1 short sword of electrocution (32, 22, D:3) 24 stones (33, 15, D:3) a +0 leather armour (33, 21, D:3) a stone (34, 22, D:3) a stone (36, 22, D:3) a stone (40, 8, D:3) a +0 mace (41, 14, D:3) a +0 leather armour (47, 32, D:3) 16 stones Level 4 of the Dungeon (0, 1, D:4) a +0 club a +0 club (3, 1, D:4) a +0 bardiche (5, 1, D:4) a +0 club (12, 18, D:4) 8 javelins (15, 7, D:4) a +0 long sword (17, 20, D:4) a +0 club (17, 29, D:4) a +0 leather armour (21, 29, D:4) a +0 long sword (22, 25, D:4) a +0 robe a +1 scythe of protection (25, 26, D:4) a +0 dagger (27, 0, D:4) a +0 whip (28, 22, D:4) a +0 leather armour a +0 whip (29, 21, D:4) a +0 club (29, 22, D:4) a +0 robe a +0 dagger (29, 30, D:4) a +0 helmet (33, 11, D:4) a +0 giant club (34, 31, D:4) a +0 leather armour (35, 9, D:4) a +0 flail (38, 6, D:4) a +0 flail (40, 20, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, 0, D:5) a +0 leather armour a +0 mace (1, 16, D:5) a +0 mace a +0 club (2, 0, D:5) a +0 trident (2, 17, D:5) a +0 robe a +0 dagger a +0 short sword (18, 20, D:5) a +0 chain mail a +0 mace (22, 35, D:5) 26 arrows (25, -12, D:5) a cursed -1 dagger a +0 robe (26, -14, D:5) a +0 club a +0 ring mail a +0 leather armour (26, 5, D:5) a +0 leather armour a +0 club a +0 dagger a +0 robe (27, -12, D:5) a +0 short sword (27, 5, D:5) a cursed -3 whip (28, 0, D:5) 21 arrows a +2 shortbow of evasion (29, -1, D:5) 2 arrows (30, -3, D:5) a +0 hunting sling (30, -1, D:5) 2 arrows (30, 19, D:5) 2 stones (30, 20, D:5) a +0 robe a +0 flail a +0 flail a +0 leather armour (30, 21, D:5) a +0 scale mail a +0 club (31, 19, D:5) a +0 quarterstaff (31, 20, D:5) 20 stones a +0 club (37, 27, D:5) a +0 short sword (38, 25, D:5) a +0 ring mail (38, 26, D:5) a +0 falchion (38, 27, D:5) a +0 ring mail a +0 flail (39, 26, D:5) a +0 robe a +0 hand axe (52, 8, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) 13 arrows a +0 shortbow (0, 2, D:6) 2 arrows (0, 3, D:6) an arrow (0, 4, D:6) 2 arrows (1, 4, D:6) an arrow a +0 war axe a +0 flail a +0 scale mail a +0 hand axe a +0 plate armour a +0 glaive (2, -1, D:6) 29 stones (2, 4, D:6) a +0 dagger (8, 36, D:6) a +0 ring mail (16, 35, D:6) a +0 dagger (21, 34, D:6) a +0 giant club (22, 39, D:6) a +0 halberd (23, 40, D:6) a +2 whip of flaming (25, 3, D:6) a -4 ring of evasion (28, 35, D:6) a cursed +0 helmet (30, 36, D:6) a +0 ring mail a +0 trident of protection (31, 35, D:6) a cursed -3 ring of intelligence a +0 whip a +0 chain mail (36, 29, D:6) an uncursed staff of death (38, 13, D:6) a +0 shortbow 27 arrows (38, 37, D:6) a +0 leather armour (39, 6, D:6) 14 stones (39, 11, D:6) a book of Debilitation (43, 0, D:6) 13 stones (49, 2, D:6) a +0 robe (52, -8, D:6) a +0 dagger of venom Level 7 of the Dungeon (0, 0, D:7) a cursed -2 long sword (1, 12, D:7) a +0 giant spiked club (8, 39, D:7) 15 stones (10, 18, D:7) an arrow (11, 15, D:7) a +0 giant club (11, 17, D:7) an arrow (11, 18, D:7) 2 arrows (11, 39, D:7) a +0 hunting sling (12, 15, D:7) 13 arrows a +0 shortbow (12, 18, D:7) an arrow (13, 9, D:7) 17 bolts (13, 18, D:7) an arrow (15, 36, D:7) 21 arrows (20, 31, D:7) a +0 plate armour a +0 scimitar (21, 15, D:7) a +0 shield (21, 31, D:7) a +0 scale mail a +0 hand axe (30, 12, D:7) a +0 giant spiked club (34, 16, D:7) 32 stones (35, 25, D:7) a +0 robe a +0 dagger a +0 flail (35, 26, D:7) a +0 flail (37, 24, D:7) a +0 robe a cursed -2 dagger (51, 11, D:7) a +0 falchion Level 8 of the Dungeon (3, 1, D:8) 16 poisoned needles (6, 33, D:8) a +0 flail (6, 34, D:8) a +0 long sword a +0 chain mail (7, 34, D:8) a +0 club (33, 31, D:8) a +0 mace a cursed -2 leather armour a +0 hand axe a +0 leather armour (34, 31, D:8) a +0 dagger of venom a +0 robe a +0 club a +0 leather armour (38, -1, D:8) a +0 short sword (38, 8, D:8) a +0 leather armour a +0 hunting sling 30 sling bullets a +0 quarterstaff (39, 24, D:8) a wand of flame (15/48) an uncursed ring of ice a wand of flame (16/48) an uncursed ring of fire (40, 9, D:8) a +0 leather armour (40, 10, D:8) a sling bullet (41, 11, D:8) a sling bullet (41, 22, D:8) a +0 robe (41, 34, D:8) a +0 helmet (46, 30, D:8) a +0 flail Level 9 of the Dungeon (2, 12, D:9) 2 potions of degeneration (2, 14, D:9) a wand of confusion (14/48) a wand of digging (13/24) a wand of paralysis (5/24) a wand of slowing (41/48) a +0 shield a +0 war axe (3, 9, D:9) 2 potions of degeneration (3, 10, D:9) 2 potions of degeneration (3, 11, D:9) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe 2 potions of degeneration (3, 13, D:9) 2 potions of degeneration (3, 15, D:9) a crystal ball of energy (5, 12, D:9) 2 potions of degeneration (5, 14, D:9) 2 potions of degeneration (6, -12, D:9) 8 stones (8, 8, D:9) an arrow (9, 7, D:9) an arrow (10, 6, D:9) an arrow (12, -14, D:9) a +0 leather armour a +0 dagger a +0 ring mail (12, 4, D:9) 19 arrows a +0 shortbow (13, -14, D:9) a +0 robe a +0 dagger (14, -14, D:9) a +0 hand axe (22, -22, D:9) 20 stones (22, -20, D:9) a stone (22, -17, D:9) a stone (22, 0, D:9) an uncursed ring of wizardry (23, -30, D:9) a +0 falchion (23, -26, D:9) 20 arrows (23, -16, D:9) 3 stones (23, -15, D:9) a +0 spear a +0 animal skin (23, -1, D:9) an uncursed staff of wizardry (25, 5, D:9) a +0 battleaxe a +2 dagger of electrocution a +0 robe a +0 chain mail a +0 whip a +0 hand axe (26, -17, D:9) a stone (35, -27, D:9) 29 sling bullets (35, -23, D:9) a +0 short sword a +0 leather armour (35, -22, D:9) a +0 dagger (39, -23, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Alint's Distillery a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of ambrosia (104 gold) a potion of heal wounds (65 gold) a potion of mutation (32 gold) a potion of lignification (39 gold) a potion of agility (52 gold) a potion of agility (52 gold) a potion of curing (39 gold) a potion of beneficial mutation (455 gold) (0, 0, D:10) a +0 club (3, 4, D:10) a +0 spear a +0 chain mail (4, -7, D:10) a +0 leather armour a +0 dagger (5, 6, D:10) a +0 flail (7, -27, D:10) 19 poisoned needles (16, -15, D:10) a +0 mace a +0 chain mail a +0 halberd a +2 chain mail of poison resistance (16, -10, D:10) a cursed +0 ring mail a +0 whip (17, 2, D:10) a tomahawk (19, 1, D:10) a +0 morningstar a +0 ring mail a +0 short sword a +0 leather armour (20, 2, D:10) a tomahawk a +0 dire flail a +0 plate armour a +0 whip a +0 mace a cursed +0 chain mail a +0 flail (20, 3, D:10) a +0 halberd a +0 chain mail a +0 hand axe a cursed +0 mace (22, 2, D:10) a +2 dagger of venom a +0 leather armour a +0 war axe a +0 club a +0 dagger a tomahawk (23, 2, D:10) a +0 club a cursed +0 chain mail (28, -17, D:10) 28 stones (29, -6, D:10) a +3 ring of intelligence (29, 13, D:10) a +0 giant club (31, -24, D:10) a +0 robe (35, -6, D:10) a +0 flail a +0 chain mail (43, 14, D:10) a +0 ring mail (56, 11, D:10) a +0 giant club (57, 7, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +2 robe of fire resistance a +0 giant club (3, -5, D:11) a +0 chain mail (4, -25, D:11) a wand of iceblast (6/15) a wand of slowing (31/48) (5, -24, D:11) 2 stones a +0 short sword (6, -28, D:11) a stone (6, -26, D:11) a +0 dagger (7, -30, D:11) a +0 giant spiked club (7, -28, D:11) a stone (7, -23, D:11) 4 stones a +0 short sword (11, -10, D:11) a +0 mace of venom a +0 ring mail (16, 10, D:11) a book of Cantrips (17, -28, D:11) 12 stones (30, -22, D:11) a wand of digging (5/24) (46, -19, D:11) a +0 robe a +0 dagger (46, -17, D:11) a large rock (46, -16, D:11) a large rock (46, -14, D:11) a large rock (47, -19, D:11) 3 large rocks (52, -3, D:11) a potion of lignification 41 tomahawks of returning Level 12 of the Dungeon [Shop] Zitwinle's Weapon Shop the +5 hand crossbow of Cokh {velocity, rElec Str+5 Int-3 SInv} (841 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+5). It affects your intelligence (-3). It insulates you from electricity. It lets you see invisible. a +0 arbalest (72 gold) a +0 hand crossbow (56 gold) a +2 quarterstaff of protection (268 gold) a +1 flail of crushing (195 gold) a +0 falchion (48 gold) a +0 greatsling (240 gold) 18 bolts (57 gold) (0, 0, D:12) a +2 scimitar of flaming (1, -4, D:12) a +0 long sword (7, 1, D:12) a +0 chain mail a +0 club (8, 2, D:12) a tomahawk (9, 4, D:12) a +0 robe a +0 mace a cursed -2 club a +0 trident a +0 chain mail a +0 short sword a tomahawk (10, 4, D:12) a +0 robe a +0 chain mail a +0 dagger a +0 falchion a +0 mace a +0 club a +1 great sword a +0 robe a +0 flail (14, 6, D:12) a +0 robe a +0 dagger (14, 8, D:12) a +0 leather armour a +3 mace (15, 8, D:12) a cursed -2 giant spiked club (16, 8, D:12) a +0 robe a +0 leather armour a +2 dagger of speed a +0 mace (18, 3, D:12) 12 poisoned needles (21, 7, D:12) 4 large rocks (22, -12, D:12) a potion of mutation (22, 10, D:12) a large rock (22, 11, D:12) a large rock (28, -9, D:12) a +0 flail (29, 5, D:12) a wand of slowing (26/48) (35, 6, D:12) an ornate deck of war {drawn: 2} an uncursed amulet of guardian spirit (37, 8, D:12) a wand of acid (8/15) (38, -1, D:12) a potion of invisibility a potion of brilliance a scroll of fog (45, -4, D:12) a potion of brilliance Level 13 of the Dungeon (3, -11, D:13) 32 arrows (3, -4, D:13) a +7 long sword (3, -3, D:13) a +0 shortbow 15 arrows (4, -9, D:13) 2 arrows (4, -4, D:13) 2 arrows (8, -9, D:13) 25 sling bullets (8, 7, D:13) a potion of mutation (14, 9, D:13) a +8 long sword (22, -18, D:13) a +0 shortbow 7 arrows (22, -17, D:13) a +0 shortbow 15 arrows (22, -9, D:13) a +2 trident of piercing (23, -17, D:13) 3 arrows (23, -16, D:13) a cursed -3 shortbow a +0 shortbow 36 arrows (24, -18, D:13) an arrow (26, -20, D:13) an arrow (28, -22, D:13) an arrow (28, -17, D:13) 3 arrows (33, -21, D:13) a +0 trident (44, -5, D:13) a large rock (46, -7, D:13) a large rock (47, -31, D:13) 16 bolts (48, -9, D:13) a large rock (51, 7, D:13) a +0 mace (53, -11, D:13) the +1 robe of Migumead {rElec Int+5} It affects your intelligence (+5). It insulates you from electricity. Level 14 of the Dungeon (0, 0, D:14) a +0 helmet (1, -7, D:14) a +0 club (2, -1, D:14) a +4 scimitar of slicing (3, -11, D:14) an uncursed staff of death (4, 1, D:14) a Fen Folio (7, -3, D:14) a +0 dagger a +0 robe (7, 12, D:14) 11 poisoned needles (8, -5, D:14) a +0 quarterstaff a +0 dagger a +0 robe a human corpse (skeletalised by now) (10, -11, D:14) 17 stones (12, 51, D:14) a +0 dagger a +0 robe (13, -7, D:14) a +0 long sword (13, 12, D:14) 25 stones (13, 50, D:14) a +0 dagger a +0 robe (13, 51, D:14) a +0 mace (14, 13, D:14) 17 stones (14, 50, D:14) a +0 dagger a +0 robe (14, 51, D:14) a +0 dagger (15, -11, D:14) a wand of iceblast (9/15) (18, 16, D:14) 9 arrows a +0 robe a +0 shortbow a +0 dagger (18, 17, D:14) 36 arrows a +0 shortbow a +0 shortbow (19, 16, D:14) 43 arrows a +0 shortbow a +0 longbow (19, 17, D:14) 2 arrows (19, 18, D:14) an arrow (19, 19, D:14) an arrow (19, 20, D:14) an arrow (20, 3, D:14) a +0 shortbow 17 arrows (20, 6, D:14) an arrow (20, 7, D:14) an arrow (20, 9, D:14) an arrow (20, 10, D:14) 3 arrows (20, 13, D:14) a book of Minor Magic (20, 16, D:14) a +0 robe a +0 dagger (21, -11, D:14) a +0 dagger a +0 robe (22, 22, D:14) an arrow (23, 6, D:14) 20 stones (26, 25, D:14) a +0 battleaxe (32, 24, D:14) a +0 club (36, 32, D:14) a +0 giant club a +0 giant club (48, 27, D:14) an uncursed amulet of faith an uncursed ring of wizardry (49, 27, D:14) an uncursed ring of protection from cold an uncursed ring of protection from fire (49, 47, D:14) 20 stones (53, 33, D:14) a +0 short sword (54, 39, D:14) a +0 long sword (55, 40, D:14) a +0 giant spiked club (56, 38, D:14) a +0 chain mail a +2 battleaxe of venom (57, 31, D:14) a +0 short sword a +0 blowgun a +0 short sword (57, 32, D:14) a +0 morningstar a +0 short sword 3 stones (58, 31, D:14) 3 poisoned needles (59, 31, D:14) 2 poisoned needles (62, 30, D:14) a poisoned needle (63, 31, D:14) a poisoned needle (64, 17, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) 27 stones (2, 3, D:15) a scroll of immolation (unseen) (5, -2, D:15) a +2 short sword of venom (5, -1, D:15) a +0 giant club (unseen) (7, -3, D:15) a +0 giant club (7, 13, D:15) a +0 scimitar (still there?) 3 arrows (still there?) (7, 14, D:15) 9 arrows (7, 17, D:15) an arrow (7, 18, D:15) an arrow (7, 20, D:15) an arrow (7, 33, D:15) 25 arrows (8, -1, D:15) a bread ration (8, 13, D:15) a +0 giant club (8, 26, D:15) 4 potions of flight (8, 27, D:15) Roxanne's Disquisition on Transmigration Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Statue Form Transmutation/Earth 6 (9, -6, D:15) 14 gold pieces (9, 25, D:15) 2 potions of magic the Ecumenical Temple