Scypier Level 1 of the Dungeon (0, 0, D:1) a stone (1, 0, D:1) 5 stones (2, 0, D:1) a +0 short sword (2, 2, D:1) a stone (3, -4, D:1) a +0 dagger (4, -10, D:1) a +0 dagger (4, 13, D:1) a cursed -1 dagger (6, -16, D:1) a +0 mace (8, -32, D:1) a +0 club (11, -31, D:1) 22 stones (15, -2, D:1) a +0 flail (18, -36, D:1) a +0 short sword (23, -32, D:1) a +0 whip a stone (24, -31, D:1) a +0 club (27, -24, D:1) a +0 dagger (28, -25, D:1) a +0 club a +0 hunting sling 13 stones (29, -24, D:1) a +0 club (32, -6, D:1) a +0 short sword (32, -5, D:1) a cursed -1 club (32, -2, D:1) a +0 dagger (34, -20, D:1) 24 arrows (37, -5, D:1) 19 stones (41, -29, D:1) a +0 club Level 2 of the Dungeon (9, 10, D:2) a cursed -1 club (11, 11, D:2) 3 curare-tipped needles (15, 18, D:2) a +0 whip 2 stones a +0 club (20, 39, D:2) a +0 mace a +0 animal skin a +0 helmet (22, 41, D:2) a +0 club (23, 41, D:2) a +0 club a +0 club (24, 2, D:2) 10 poisoned needles (26, 16, D:2) 13 stones (27, 12, D:2) a +0 club (27, 13, D:2) 27 stones (27, 15, D:2) a stone (28, 8, D:2) 16 bolts (33, 26, D:2) a +0 club (33, 28, D:2) a +0 whip 4 stones a +0 spear (33, 29, D:2) a +0 flail (35, 26, D:2) a +0 club a cursed +0 robe (38, 2, D:2) a +0 leather armour (41, 41, D:2) 21 arrows (43, 12, D:2) a +0 club (46, 26, D:2) a +0 robe (47, 36, D:2) 20 arrows (48, 40, D:2) a +0 dagger (49, 27, D:2) a +0 robe (52, -4, D:2) 10 sling bullets (52, 10, D:2) a +0 club (55, -5, D:2) a +0 long sword a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -5, D:3) a +1 ring mail of cold resistance (8, 12, D:3) a +0 robe (9, 4, D:3) a cursed +0 ring mail (10, -11, D:3) a +0 spear (11, 12, D:3) 18 stones (12, -5, D:3) a +0 flail a +0 ring mail (12, 4, D:3) a +0 mace (15, -14, D:3) a +0 club (20, -13, D:3) a +0 club (21, -14, D:3) a stone (24, -10, D:3) a +0 club a +0 ring mail (29, -4, D:3) a +0 robe (32, 2, D:3) a +0 whip (33, 16, D:3) a stone (34, 16, D:3) a stone (37, 16, D:3) a stone (38, 16, D:3) a +0 dagger (42, 11, D:3) 2 tomahawks (43, 11, D:3) a tomahawk (43, 31, D:3) a +0 club (44, 2, D:3) a +0 quarterstaff (46, -1, D:3) a +2 mace of holy wrath (47, 11, D:3) a +0 leather armour (48, 31, D:3) 2 stones (51, -14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 21 arrows (8, 0, D:4) 2 poisoned tomahawks (8, 2, D:4) a +0 trident (9, 2, D:4) a poisoned tomahawk a +0 dagger a +0 robe (11, 7, D:4) a poisoned tomahawk (13, 13, D:4) a +0 leather armour (20, -10, D:4) a +0 whip a +0 robe (21, -28, D:4) a +0 centaur barding (43, 13, D:4) 28 stones Level 5 of the Dungeon [Shop] Bocha's Antique Weapon Shop a +0 hand axe (99 gold) a +0 fustibalus (495 gold) a +7 giant spiked club (1283 gold) a +0 quarterstaff (132 gold) a +0 war axe (115 gold) a +0 rapier (132 gold) the +3 spear "Gihenid" {distort, rN++ MP-9} (742 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It greatly protects you from negative energy. It affects your magic capacity (-9). (0, 0, D:5) a +1 pair of gloves (1, 26, D:5) 4 large rocks (2, -1, D:5) a +0 club (2, 0, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (3, 0, D:5) a +0 mace a +0 leather armour (4, -9, D:5) 23 stones (7, -10, D:5) a +0 dagger (7, 26, D:5) 15 stones (13, 32, D:5) a +4 flail of draining a +0 robe (18, 7, D:5) a scroll of random uselessness the +6 dagger of Uskayaw's Anger {drain, Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). The Shining One disapproves of the use of such an item. (24, 5, D:5) a +0 pair of gloves (24, 18, D:5) a +0 leather armour (24, 23, D:5) a +0 whip (27, -10, D:5) a +1 ring mail of fire resistance (39, 15, D:5) a +0 hand axe (39, 16, D:5) the cursed +1 robe of the Several Queens {rPois MP+9 Str+3} It affects your strength (+3). It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. (45, -14, D:5) 17 bolts (45, 15, D:5) the +2 pair of gloves of the Bulwark {Int+2 SInv} It affects your intelligence (+2). It lets you see invisible. (49, -8, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 18 bolts (0, 3, D:6) a +0 dagger (1, 35, D:6) a wand of random effects (21) (5, 33, D:6) a +0 robe (8, 32, D:6) a +0 giant spiked club 6 tomahawks (13, 8, D:6) a +0 hand axe (15, 7, D:6) a -3 war axe an uncursed ring of see invisible (16, 35, D:6) 8 poisoned needles (16, 55, D:6) a cursed -3 mace (17, 32, D:6) an arrow (19, 32, D:6) a +0 shortbow 13 arrows (31, 8, D:6) a +0 short sword (32, 17, D:6) a +0 leather armour (47, 22, D:6) a +0 giant spiked club (61, 13, D:6) 25 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin a +0 animal skin (0, 1, D:7) a +0 animal skin a +0 animal skin (1, 0, D:7) a +2 whip of flaming a +0 robe (5, -2, D:7) an arrow (6, -3, D:7) 2 arrows (7, -3, D:7) a +0 long sword a +0 plate armour a +0 falchion a +0 leather armour a +0 war axe an arrow (8, -3, D:7) a +0 shortbow 10 arrows (8, 8, D:7) a +0 club a tomahawk (9, 4, D:7) a tomahawk (9, 8, D:7) a +0 chain mail a +0 flail (9, 9, D:7) a +0 trident a +2 leather armour of cold resistance (10, 8, D:7) a +0 hand axe (10, 9, D:7) a +0 trident a +0 scale mail (13, -8, D:7) a +0 pair of boots (41, 3, D:7) a +0 short sword a +0 scale mail (42, 7, D:7) a +0 dagger a +0 robe (46, 13, D:7) 18 stones (47, -2, D:7) a +0 flail a +0 ring mail (50, -1, D:7) a tomahawk (50, 0, D:7) a tomahawk (50, 4, D:7) a +2 dagger of flaming a +0 robe (50, 5, D:7) a +4 hand axe 2 tomahawks Level 8 of the Dungeon [Shop] Zeafog's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (1, 16, D:8) a cursed -1 short sword (2, 14, D:8) a +0 dagger (2, 15, D:8) 5 stones a +1 dagger of venom (5, 17, D:8) a wand of clouds (6) (20, -7, D:8) a +0 whip 4 stones (20, -6, D:8) a cursed +0 short sword (24, 5, D:8) a +0 robe (25, 14, D:8) a cursed +0 quarterstaff a +0 hunting sling 31 sling bullets a +0 ring mail (34, -5, D:8) 4 large rocks (37, 10, D:8) 15 stones (39, -4, D:8) a +0 robe Level 9 of the Dungeon [Shop] Baheakk's General Store a wand of clouds (4) (384 gold) a ration (80 gold) the +4 flail "Syroecwu" {flame, Fragile rPois Dex+9} (812 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+9). It protects you from poison. It will be destroyed if unequipped. a wand of iceblast (6) (160 gold) 7 stones (11 gold) 15 stones (24 gold) a cursed +0 falchion (1 gold) 20 stones (32 gold) a +0 great mace (104 gold) a +0 ring mail (64 gold) 8 curare-tipped needles (76 gold) (2, 56, D:9) a +0 giant club a +0 robe (3, 46, D:9) 22 arrows (20, 44, D:9) a +0 giant spiked club (23, 52, D:9) the +9 halberd "Soecs" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (24, 53, D:9) 5 stones (27, 47, D:9) a +0 short sword 3 stones (38, 22, D:9) a +0 flail (38, 44, D:9) a cursed -1 dagger a +0 robe (39, 30, D:9) 23 bolts (39, 44, D:9) a +0 leather armour a +0 dagger a +0 robe (40, 44, D:9) a cursed -1 dagger (45, 0, D:9) a +0 shortbow 15 arrows (45, 51, D:9) a cursed -3 short sword (47, -2, D:9) 2 arrows (48, -2, D:9) an arrow (49, -3, D:9) an arrow (61, 20, D:9) a +0 glaive (62, 28, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 falchion of flaming a +0 whip of flaming (0, 15, D:10) a +0 hand axe a +0 robe (0, 16, D:10) a +0 flail a +0 robe (1, 15, D:10) a +0 flail a +0 robe (2, -3, D:10) a +0 club (2, 17, D:10) a +0 robe (5, 17, D:10) 11 arrows (9, -12, D:10) 6 tomahawks (14, -4, D:10) a +0 leather armour (17, -2, D:10) 16 stones (24, -21, D:10) a +0 hand axe (24, 8, D:10) a +0 leather armour (26, -20, D:10) a cursed -1 dagger a +0 robe (27, -20, D:10) a +0 morningstar (27, -16, D:10) 3 poisoned tomahawks (39, -9, D:10) a +0 short sword (39, 18, D:10) a +0 club (40, -11, D:10) a +0 spear (41, 19, D:10) a +0 war axe a cursed -1 chain mail (41, 20, D:10) a +1 dagger of venom a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -2 short sword (1, 27, Lair:1) 21 bolts (2, 16, Lair:1) a cursed +0 robe (18, 15, Lair:1) a +1 vampiric spear a +0 animal skin (28, 4, Lair:1) a cursed +0 scale mail (28, 8, Lair:1) a +0 robe (39, 15, Lair:1) a +0 hand axe (46, 15, Lair:1) 25 arrows (48, 14, Lair:1) a cursed -2 leather armour (53, 3, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (17, 27, Lair:2) a +0 chain mail (19, 22, Lair:2) a potion of ambrosia (22, 3, Lair:2) a +0 helmet (22, 23, Lair:2) an uncursed ring of ice (23, 28, Lair:2) a scroll of amnesia (24, 28, Lair:2) 23 stones (26, 28, Lair:2) 19 gold pieces (27, 7, Lair:2) the +3 leather armour of Experimentation {rN+ Int+4 Dex+4 Stlth+} It affects your intelligence (+4). It affects your dexterity (+4). It protects you from negative energy. It makes you more stealthy. (27, 28, Lair:2) 14 gold pieces (29, -6, Lair:2) a +0 hunting sling (31, 22, Lair:2) a cursed -3 whip (35, 34, Lair:2) a +0 flail (37, 28, Lair:2) 27 stones (38, -31, Lair:2) a cursed -2 robe (38, -26, Lair:2) a box of beasts (41, 23, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow 14 arrows (1, -7, Lair:3) an arrow (1, -4, Lair:3) an arrow (1, -1, Lair:3) an arrow (1, 0, Lair:3) a +0 plate armour a +0 shortbow 15 arrows a centaur corpse (1, 1, Lair:3) a +0 shortbow 7 arrows a centaur skeleton (4, 20, Lair:3) a +0 dagger (7, -4, Lair:3) 19 stones (7, 9, Lair:3) 27 sling bullets (13, -10, Lair:3) 13 poisoned needles (13, -3, Lair:3) a +0 robe (15, -15, Lair:3) 14 gold pieces (17, 6, Lair:3) a +0 battleaxe (17, 9, Lair:3) a +0 hand axe (20, -7, Lair:3) a wand of random effects (26) (21, -7, Lair:3) a scroll of random uselessness (21, 10, Lair:3) a lamp of fire (24, 9, Lair:3) 23 stones (24, 14, Lair:3) 2 scrolls of magic mapping (26, 5, Lair:3) 18 gold pieces (27, 5, Lair:3) a +0 ring mail (30, 11, Lair:3) 15 arrows