Scypier Level 1 of the Dungeon (0, 0, D:1) 18 bolts (6, -29, D:1) a +0 leather armour (8, 5, D:1) a +0 whip (12, -11, D:1) a +0 club (13, -32, D:1) 23 stones (17, -29, D:1) a +0 club (23, 5, D:1) 22 sling bullets (24, 13, D:1) a +0 short sword (31, -21, D:1) 20 arrows (32, 5, D:1) 23 stones (32, 21, D:1) 15 poisoned darts (34, -23, D:1) 21 arrows (40, 4, D:1) a +0 dagger (40, 15, D:1) a +0 club (41, -14, D:1) a +0 club (57, -4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +3 hand axe (9, 5, D:2) a +0 trident (32, 5, D:2) a +0 club (33, 5, D:2) an uncursed amulet of harm an uncursed amulet of harm a +0 scale mail a +0 flail (33, 34, D:2) a +0 short sword (35, 25, D:2) 22 poisoned darts (40, 21, D:2) a +0 leather armour (41, 4, D:2) a +0 club Level 3 of the Dungeon (3, -11, D:3) 2 boomerangs a +0 leather armour (3, -10, D:3) a +0 dagger a +0 leather armour (3, -8, D:3) a +0 scale mail a +0 club (17, -2, D:3) a +0 morningstar a +0 ring mail a +1 dagger of flaming a +0 club (18, -2, D:3) a +0 dagger (19, -19, D:3) a stone (19, -17, D:3) a stone (19, -15, D:3) a stone (20, -19, D:3) a stone (25, -5, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Ismucot's Distillery a potion of haste (120 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) (0, 0, D:4) a +0 robe (16, -29, D:4) 24 stones (17, -6, D:4) a +0 leather armour a +0 club (21, -31, D:4) 24 sling bullets (21, -18, D:4) a +0 shortbow (38, -7, D:4) a cursed +0 ring mail Level 5 of the Dungeon [Shop] Ciji's Armour Emporium the cursed +1 robe of the Aged Orbs {MR+} (183 gold) It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 robe (8 gold) the cursed +1 fire dragon scales of Ashenzari's Pride {rPois rF++ rC- Dex-4 Slay+4 SInv Stlth+} (1063 gold) It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. a +3 leather armour of magic resistance (288 gold) +1 gold dragon scales (1044 gold) a +0 robe (8 gold) a +0 shield (54 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) (8, 7, D:5) 15 poisoned darts (15, 36, D:5) a +0 long sword (16, 24, D:5) 2 arrows (17, 23, D:5) 27 arrows (19, 27, D:5) an arrow (20, 21, D:5) an arrow (21, 22, D:5) an arrow (21, 27, D:5) an arrow (22, 25, D:5) an arrow (23, 22, D:5) 2 arrows (23, 24, D:5) an arrow (26, 20, D:5) 13 poisoned darts (41, 25, D:5) 16 arrows (41, 31, D:5) 5 stones Level 6 of the Dungeon (7, -33, D:6) an uncursed amulet of rage (34, -37, D:6) a +0 hand axe (34, -36, D:6) a +0 club a +0 dagger a +0 robe (42, -46, D:6) a +0 plate armour a +0 long sword (42, -32, D:6) a +0 giant spiked club (42, -23, D:6) a +0 ring mail (43, -45, D:6) a +0 mace (47, -10, D:6) a +0 robe (48, -5, D:6) a +0 dagger a +0 robe (50, -4, D:6) a +0 rapier a +0 leather armour (60, -14, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 21 arrows (0, 24, D:7) a +0 giant club (1, 7, D:7) a +0 robe (3, 10, D:7) a +0 spear a +0 hunting sling (3, 11, D:7) a +0 halberd (4, 4, D:7) a +0 spear (4, 5, D:7) a +0 spear (6, 0, D:7) a +0 leather armour (6, 1, D:7) a +0 helmet (7, 0, D:7) the +6 quarterstaff of Horch {freeze, rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. (7, 7, D:7) a +0 robe (14, 10, D:7) 7 bolts (14, 11, D:7) a +0 hand axe (14, 12, D:7) a +0 robe (25, 14, D:7) 22 arrows (28, 29, D:7) 22 poisoned darts (34, 28, D:7) a stone (35, 14, D:7) a +3 chain mail a +0 short sword (36, 15, D:7) a stone (37, 15, D:7) a +0 leather armour 3 stones a +0 whip a +0 leather armour (37, 16, D:7) a +0 mace (38, 18, D:7) a +1 short sword of freezing (38, 27, D:7) a stone (39, 18, D:7) a +0 robe a +2 dagger of venom a +0 hand axe (39, 19, D:7) a +0 chain mail a cursed -3 hand axe (39, 23, D:7) a +0 whip (41, 21, D:7) a stone (42, 20, D:7) a stone (47, 9, D:7) a +0 long sword a +0 robe Level 8 of the Dungeon [Shop] Bitiutal's Gadget Shoppe a wand of scattershot (6) (360 gold) a sack of spiders (240 gold) a phial of floods (480 gold) a lightning rod (4/4) (480 gold) a wand of digging (5) (216 gold) a lightning rod (4/4) (480 gold) a wand of flame (22) (144 gold) a phantom mirror (360 gold) a wand of polymorph (10) (144 gold) a fan of gales (480 gold) (0, 0, D:8) a +5 halberd a +0 robe (5, 8, D:8) a +2 long sword of draining a +0 robe (7, 5, D:8) a +0 hand axe a +0 robe (10, -13, D:8) a +0 ring mail (34, -24, D:8) an arrow (35, -24, D:8) an arrow (38, -23, D:8) an arrow (40, -22, D:8) an arrow (42, -21, D:8) a +0 hunting sling a -3 ring of strength a +0 robe a potion of degeneration (45, -29, D:8) a +0 trident (45, -18, D:8) an arrow (45, -17, D:8) a potion of lignification 5 arrows a +0 shortbow (46, -18, D:8) a +0 short sword (50, -10, D:8) 20 poisoned darts (56, 28, D:8) a +0 hand axe a +0 animal skin (63, -20, D:8) a +0 halberd a +0 animal skin (69, -4, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 club (3, -16, D:9) an arrow (4, -14, D:9) 2 arrows (4, -13, D:9) a +0 shortbow 15 arrows (4, -12, D:9) a +0 shortbow 22 arrows a cursed +0 scale mail (7, -9, D:9) an arrow (9, -12, D:9) an arrow (16, -17, D:9) a +0 short sword (22, -16, D:9) a +0 ring mail (33, -19, D:9) 29 stones (34, -1, D:9) an arrow (36, 2, D:9) a +0 shortbow 18 arrows (37, -29, D:9) a +0 dagger (37, 3, D:9) 2 arrows (38, -27, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, 47, D:10) a +0 falchion (2, 31, D:10) a +0 robe (9, 0, D:10) 10 bolts (11, 34, D:10) 4 large rocks (12, 39, D:10) a +0 giant club (26, 47, D:10) a +0 rapier (27, 45, D:10) a +0 chain mail a +4 morningstar (28, 23, D:10) a +0 giant spiked club a +0 giant spiked club the +6 rapier of Doubt {protect, *Contam rElec MP+9 Dex+9} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+9). It insulates you from electricity. It affects your magic capacity (+9). It causes magical contamination when unequipped. a +2 dagger of draining a +0 robe (28, 24, D:10) a +0 dagger a +0 leather armour (31, 48, D:10) a +0 scimitar a +0 long sword (32, 7, D:10) a +0 dagger (34, 42, D:10) a +0 short sword (34, 43, D:10) 3 stones 2 poisoned darts (34, 44, D:10) a stone (35, 37, D:10) a stone (35, 41, D:10) a stone (35, 42, D:10) a +0 short sword (35, 43, D:10) a +0 club a +0 short sword (35, 48, D:10) 3 stones (39, 46, D:10) a +0 spear (44, 0, D:10) a +0 club a +0 dagger a +0 robe (51, 17, D:10) a +0 robe of magic resistance (53, 1, D:10) a +0 ring mail (53, 13, D:10) a +0 helmet (53, 37, D:10) a wand of random effects (22) Level 11 of the Dungeon (0, 0, D:11) a +0 trident (1, 0, D:11) a +0 club a +0 scale mail (10, -14, D:11) a +0 chain mail a +0 glaive (10, -13, D:11) a +0 long sword (10, -3, D:11) 25 arrows (13, 11, D:11) 24 stones (15, -30, D:11) 21 stones (18, -7, D:11) a +0 giant club (19, -12, D:11) a stone (19, -11, D:11) a +0 trident (19, -10, D:11) a +0 leather armour a +0 club (20, -11, D:11) a stone (20, -10, D:11) a +0 leather armour a +0 hand axe (20, -9, D:11) a potion of degeneration a +0 ring mail a +0 mace (22, -8, D:11) a stone (22, -6, D:11) 7 boomerangs (25, -7, D:11) a stone (26, -9, D:11) a +0 leather armour a +0 hand axe (27, -11, D:11) a stone (28, -31, D:11) 17 bolts (28, -11, D:11) a +0 short sword 22 stones a +0 chain mail (39, 11, D:11) a +0 chain mail (46, -35, D:11) a +0 club (46, -6, D:11) 6 boomerangs (47, -39, D:11) a +0 shortbow (49, -36, D:11) a wand of iceblast (4) (49, -35, D:11) 14 gold pieces (50, -37, D:11) 10 stones (50, -36, D:11) 22 sling bullets (50, -35, D:11) a book of Misfortune (51, -37, D:11) a scroll of teleportation (51, -36, D:11) a potion of lignification (51, -35, D:11) a scroll of identify (54, -33, D:11) 17 arrows (56, -31, D:11) a +0 flail a +0 trident a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 bolts (11, 10, Lair:1) a scroll of immolation (14, -25, Lair:1) 9 bolts (32, -19, Lair:1) a scroll of immolation (37, -17, Lair:1) a +0 long sword (54, -19, Lair:1) 15 poisoned darts (57, -12, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, -38, Lair:2) 30 stones (9, -13, Lair:2) a potion of degeneration (15, -38, Lair:2) 22 stones (21, 1, Lair:2) 13 poisoned darts (24, -34, Lair:2) a +0 robe (24, -12, Lair:2) 19 stones (53, -7, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 stones (11, 6, Lair:3) a +0 quarterstaff (17, -6, Lair:3) a +0 bardiche (27, -25, Lair:3) 25 arrows (36, -15, Lair:3) a +0 long sword (40, -4, Lair:3) a scroll of immolation (43, 6, Lair:3) 28 stones Level 4 of the Lair of Beasts (17, -13, Lair:4) a +0 ring mail (49, 6, Lair:4) 24 stones (53, 15, Lair:4) 14 stones (56, -22, Lair:4) 17 bolts (58, 17, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +4 short sword of freezing (2, -14, Lair:5) a +0 hunting sling (8, -1, Lair:5) a +0 quarterstaff (11, -21, Lair:5) 24 stones (18, 4, Lair:5) a stone (20, 20, Lair:5) 24 arrows (27, -29, Lair:5) 19 arrows (33, -26, Lair:5) 7 javelins (37, 7, Lair:5) 21 arrows (40, 6, Lair:5) a +0 robe (45, 15, Lair:5) 23 arrows (50, 21, Lair:5) an uncursed amulet of magic regeneration an uncursed ring of positive energy an uncursed ring of teleportation (52, -7, Lair:5) a +0 halberd (56, 19, Lair:5) 25 stones (59, 23, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (0, 0, Lair:6) 5 scrolls of amnesia