Scypier Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, -40, D:1) a +0 club (5, -46, D:1) 16 stones (7, -47, D:1) a +0 club (15, -34, D:1) a +0 dagger (16, -8, D:1) a +0 leather armour (17, -36, D:1) a +0 club (18, -49, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, -35, D:1) a +0 whip (33, -34, D:1) 19 bolts (37, -1, D:1) a potion of curing (37, 0, D:1) 3 scrolls of teleportation (37, 1, D:1) a scroll of fear (38, -1, D:1) a +0 hand axe (38, 0, D:1) a +0 leather armour (38, 1, D:1) 9 gold pieces (39, -1, D:1) a ration (39, 0, D:1) 10 arrows (39, 1, D:1) a scroll of noise (43, 1, D:1) a cursed -2 robe (44, -16, D:1) a +0 dagger (51, -29, D:1) a cursed +0 centaur barding Level 2 of the Dungeon (0, 0, D:2) 13 sling bullets (3, -1, D:2) a +0 club a hobgoblin skeleton (4, -1, D:2) a +0 leather armour (6, 2, D:2) a bat skeleton (22, -14, D:2) a +0 leather armour (24, -6, D:2) a +0 spear (28, -7, D:2) 2 potions of heal wounds