Dungeon Crawl Stone Soup version 0.30-a0-986-g7f2e898f52 (webtiles) character file. Game seed: 17301694404811340597 0 Sedotto the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Apr 2, 2023. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (16 turns). Sedotto the Caller (Merfolk Summoner) Turns: 16, Time: 00:00:36 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You're too inexperienced to learn that spell! A ball python comes into view. You see here a scroll labelled VAITIUF GAAL VUWIF. You see here a scroll labelled VAITIUF GAAL VUWIF. A ball python is nearby! You hit the ball python but do no damage. The ball python barely misses you. The ball python completely misses you. You hit the ball python but do no damage. The ball python misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python but do no damage. The ball python is heavily wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You die... ..# . #.# .## #.# ... ##.## #.. ##.#.###.# #.#.#.#.# #.<.#?## #.#.#.#.## ##.#.###@# ##.## ##S...... #.# ....... #.# ....... ..# .....#. ## ....... ....... ....... You could see a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sedotto the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms, dreamdust_princess_corridor, serial_bayou_crossing Action || total ---------------------------++------- Melee: Unarmed || 9 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 3 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 3 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts