Dungeon Crawl Stone Soup version 0.25-a0-558-g78a2afb0af (webtiles) character file. Game seed: 3154026710512781029, levelgen mode: deterministic 2 Sele the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Feb 25, 2020. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (38 turns). Sele the Grave Robber (Deep Elf Necromancer) Turns: 38, Time: 00:00:52 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 1/6 EV: 13 Int: 19 God: Gold: 10 SH: 0 Dex: 15 Spells: 4/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Comestibles c - 2 rations Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 6% 3 ###.... Animate Dead Necr N/A 21% 4 ####... Agony Necr ###..... 50% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 91%) The hobgoblin writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded, chance to defeat MR: 91%) The hobgoblin barely resists. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded, chance to defeat MR: 91%) The hobgoblin writhes in agony. The hobgoblin hits you with a +0 club. Ouch! That really hurt! You die... #.#..#....# #......# ..........# #......# ..........###...)..# .#..#.....#........# #########..........# ###........# #........# +........+ #.....@g.# ###......# #.......... #.###........ #. >........ #. ..#...### ..#...# ...+...+ You could see a hobgoblin. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sele the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 18 | D:1 | Learned a level 1 spell: Animate Skeleton 38 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic Action || total -------------------------++------- Cast: Pain || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------