Dungeon Crawl Stone Soup version 0.24.1 (webtiles) character file. Game seed: 11694177142188140728, levelgen mode: deterministic 6 Sennar25 the Skirmisher (level 1, 0/18 HPs) Began as a Demonspawn Fighter on Apr 2, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (121 turns). Sennar25 the Skirmisher (Demonspawn Fighter) Turns: 121, Time: 00:00:24 Health: 0/18 AC: 6 Str: 16 XL: 1 Next: 75% Magic: 1/1 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: - Level 3.0 Fighting + Level 2.2 Axes - Level 2.7 Armour - Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of might Comestibles f - a ration #..######### #..##......# #..##......########## #########..##................ ........#..##......########## ........#..##......# ##### h..........##......# ###...# .......(..hh@......# ##...... .........####......# #....... ...............##### #....... ........##......# #....... ........##......# ##...... ..>.............. ###...# .....(..##......## #'### #..#.#..........# ##.### ....!....# #...#. You could see 2 jackals. Message History The jackal closely misses you. You closely miss the jackal. You block the jackal's attack. x2 The jackal bites you. You barely miss the jackal. You block the jackal's attack. x2 You closely miss the jackal. The jackal bites you but does no damage. You block the jackal's attack. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You block the jackal's attack. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. You block the jackal's attack. x2 You slash the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you but does no damage. You block the jackal's attack. Your shield and scale mail prevent you from hitting the jackal. You block the jackal's attack. The jackal bites you but does no damage. The jackal completely misses you. You closely miss the jackal. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal bites you but does no damage. The jackal bites you. You die... Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, st_stairs_7, hangedman_decor_diamond_cutter Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) 5 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 61.2 | 121.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 61.2 | 121.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sennar25 the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 93 | D:1 | Reached skill level 2 in Axes 114 | D:1 | HP: 4/18 [jackal (3)] 120 | D:1 | HP: 1/18 [jackal (1)] 121 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: War axe || 27 Armor: Scale mail || 14 Dodge: Dodged || 8 Block: Shield || 16