Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8525387026281518458 58 Seranon the Conjurer (level 4, -8/39 (40) HPs) Began as an Octopode Conjurer on Dec 29, 2023. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:06:49 (2141 turns). Seranon the Conjurer (Octopode Conjurer) Turns: 2141, Time: 00:06:50 HP: -8/39 (40) AC: 1 Str: 6 XL: 4 Next: 1% MP: 4/8 EV: 13 Int: 22 God: Gold: 198 SH: 0 Dex: 10 Spells: 3/9 levels left rFire . . . d - +0 whip (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: berserking, lightly drained, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 198 gold pieces. Inventory: Hand Weapons d - a +0 whip of freezing (weapon) Missiles h - 3 boomerangs of dispersal Jewellery f - a ring of fire Scrolls c - a scroll of identify i - a scroll of magic mapping {unknown} Potions a - a potion of magic b - a potion of brilliance e - a potion of curing g - a potion of flight Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Stone Arrow Conj/Erth 26% 3d8 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 12% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Passwall Tmut/Erth 2% N/A 19% 2 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a leather armour. i - a scroll labelled TEAHA HIOHOAT You see here a +0 leather armour. Things that are here: a +0 dagger; a goblin skeleton Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! As you open the door, it creaks loudly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel drained. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf yells, "Goldfish! Snoogle water return to song." Crazy Yiuf hits you with a +4 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You closely miss Crazy Yiuf. Your grab misses Crazy Yiuf. Crazy Yiuf is heavily wounded. You hit Crazy Yiuf. You freeze Crazy Yiuf. You grab Crazy Yiuf. Crazy Yiuf is severely wounded. You constrict Crazy Yiuf, but do no damage. Crazy Yiuf barely misses you. You barely miss Crazy Yiuf. Crazy Yiuf is severely wounded. You constrict Crazy Yiuf, but do no damage. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ....# ####....# ....# #....# .#### ♣....♣ .# ♣...♣♣ .# ♣♣.♣♣ .# ♣.♣♣ .# ♣♣.♣ .## ♣.♣♣ ..# ♣♣@♣ ..# #g# #.# ... #.######## #...# #......... #..)# #.######## ##### #.# ..# ### # You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) A worm (D:2) 7 bats 3 endoplasms 2 giant cockroaches (D:2) 5 goblins A hobgoblin (D:2) 2 jackals (D:2) 4 ball pythons A frilled lizard (D:2) 10 kobolds 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Seranon the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 244 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 427 | D:1 | Learned a level 2 spell: Searing Ray 1246 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1349 | D:2 | Identified the +5 ring mail of Guimaeni {Int+4} 1834 | D:2 | Learned a level 3 spell: Stone Arrow 1939 | D:2 | Reached XP level 4. HP: 26/27 MP: 5/8 2131 | D:2 | Found a runed translucent door. 2132 | D:2 | Noticed Crazy Yiuf 2141 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, minmay_quantized D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Tentacles | 3 | || 3 Whip | 1 | 3 || 4 Constrict | | 1 || 1 Cast: Magic Dart | 74 | || 74 Searing Ray | 2 | 1 || 3 Use: Scroll | 6 | || 6 Armour: Skin | 3 | || 3 Dodge: Dodged | 7 | 1 || 8