Sergey Level 2 of the Dungeon (5, -3, D:2) a +0 short sword (10, -6, D:2) 8 gold pieces (12, 0, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, 0, D:3) a book of Cantrips (16, 0, D:3) a +0 dagger (16, 1, D:3) a +0 short sword (16, 2, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 22 stones (17, -34, D:4) 20 stones (19, -33, D:4) a +0 scale mail (30, -34, D:4) a +0 robe a +0 dagger (30, -19, D:4) a +0 leather armour (30, 4, D:4) 22 sling bullets (31, -34, D:4) a +0 leather armour a +1 short sword of speed (40, -34, D:4) a +0 dagger a +0 robe (40, -13, D:4) a +0 leather armour (41, -34, D:4) a +0 flail (42, -34, D:4) a +0 mace (43, -10, D:4) a +0 leather armour (53, -37, D:4) a +0 leather armour (58, -16, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (16, -14, D:5) a +0 dagger a +0 robe (17, -14, D:5) a +0 dagger a +0 scale mail (17, -6, D:5) a +0 ring mail (21, 13, D:5) a +7 club a +0 chain mail a wand of polymorph (14) (26, -12, D:5) 16 bolts (26, 16, D:5) a +0 club (27, -10, D:5) 18 arrows (28, -10, D:5) 15 arrows (29, 23, D:5) 19 bolts Level 6 of the Dungeon (11, -13, D:6) a +0 leather armour (16, 24, D:6) a +2 mace of protection a +0 leather armour (38, -15, D:6) 4 large rocks (42, -17, D:6) a +0 great sword a +0 robe a +4 scimitar a +0 robe a cursed +0 dagger a +0 robe (43, -20, D:6) a +0 quarterstaff (54, 13, D:6) a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +0 halberd a +0 robe (7, -27, D:7) a +0 pair of boots (10, -5, D:7) a cursed -1 hand axe (12, -32, D:7) an uncursed staff of poison (16, -24, D:7) a cursed +0 ring mail (26, -35, D:7) a +0 falchion a +0 ring mail (33, 11, D:7) a +0 halberd a +0 chain mail (33, 12, D:7) a +0 hand axe a +0 leather armour (34, 12, D:7) a +0 dagger of venom a +0 robe (35, 12, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 ring mail (46, 7, D:7) a +0 leather armour (46, 11, D:7) an uncursed amulet of the gourmand (47, 5, D:7) a +0 dagger a +0 robe (47, 6, D:7) a +0 mace a +0 leather armour (47, 7, D:7) a +0 hand axe (49, -13, D:7) a scroll of noise (50, -3, D:7) a +0 scale mail a cursed -2 trident (51, -3, D:7) a +0 flail (51, -2, D:7) a +0 plate armour a +0 short sword of electrocution (51, -1, D:7) a +0 robe a +0 dagger (56, -29, D:7) a +0 mace a +0 ring mail (56, 0, D:7) a +0 giant club (57, -24, D:7) 20 stones (57, 5, D:7) a +0 dagger (58, -28, D:7) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 2, D:8) a +0 hand axe a +0 chain mail (0, 6, D:8) 17 sling bullets (5, -17, D:8) 3 tomahawks (5, -3, D:8) a +0 scale mail (6, -7, D:8) a +0 falchion (6, 6, D:8) a +0 dagger a +0 robe (6, 16, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe (6, 17, D:8) a +0 war axe 2 tomahawks a +0 plate armour (7, -7, D:8) a +0 whip a +0 chain mail a +0 short sword a +0 ring mail (7, 6, D:8) a +0 whip (7, 16, D:8) a tomahawk (8, 15, D:8) a tomahawk (8, 16, D:8) a tomahawk (13, -6, D:8) 17 stones (24, -7, D:8) a stone (25, -12, D:8) a +0 blowgun 4 poisoned needles a +0 club (25, -11, D:8) a poisoned needle 2 stones (25, -10, D:8) a stone (25, -9, D:8) a stone (25, -8, D:8) a stone (25, -5, D:8) a stone (26, -12, D:8) a +0 dagger a +0 blowgun 5 curare-tipped needles a +0 dagger a stone (26, -11, D:8) a +0 club (28, -6, D:8) a poisoned needle (31, -10, D:8) a +0 short sword (36, 5, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (10, 47, D:9) a +0 short sword a stone (11, 45, D:9) a +1 falchion a +0 robe a +2 dire flail of freezing a +0 robe a +0 blowgun 12 poisoned needles (11, 46, D:9) a +0 scimitar a cursed -1 robe (11, 47, D:9) a cursed -2 short sword a +0 robe (12, 46, D:9) a cursed +1 spear a +0 robe (13, 24, D:9) an arrow (14, 23, D:9) a +0 shortbow 17 arrows (15, 47, D:9) a +0 leather armour (30, 6, D:9) a +0 giant spiked club (32, 6, D:9) a +0 whip (34, 12, D:9) a +0 club Level 10 of the Dungeon (4, 6, D:10) 22 arrows a +0 shortbow (18, 18, D:10) an uncursed ring of attention (19, -14, D:10) a +2 flail of protection a +0 club a +0 short sword a +0 falchion a +0 leather armour (21, 14, D:10) a +0 club (31, 9, D:10) an uncursed staff of cold (31, 10, D:10) a +0 ring mail (32, 26, D:10) a +1 pair of boots (35, 8, D:10) a ration (37, 15, D:10) a +0 hand axe of venom (38, 15, D:10) a +0 dire flail a +0 chain mail (38, 16, D:10) a +0 club (50, 12, D:10) 20 bolts Level 11 of the Dungeon [Shop] Eqaofy's Jewellery Boutique an uncursed ring of wizardry (300 gold) an uncursed amulet of rage (400 gold) an uncursed ring of magical power (200 gold) an uncursed ring of stealth (175 gold) a cursed -3 ring of evasion (20 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of protection from fire (250 gold) a +4 ring of slaying (780 gold) an uncursed ring of wizardry (300 gold) a +3 amulet of reflection (157 gold) (0, 0, D:11) a cursed +0 falchion (1, -1, D:11) a +0 troll leather armour (5, -10, D:11) a +0 mace (7, -10, D:11) a +0 troll leather armour (7, -4, D:11) 11 sling bullets (18, 4, D:11) a +0 giant club a +0 giant club (25, 14, D:11) a +0 dagger a +0 mace (29, 22, D:11) a +0 dagger a +0 robe (31, -11, D:11) 18 arrows (34, -4, D:11) a +0 hat (34, 6, D:11) a +0 scimitar of slicing a cursed +0 ring mail (36, 6, D:11) a javelin (39, -5, D:11) a book of Geomancy (39, 6, D:11) a javelin (40, -18, D:11) a +2 robe of fire resistance (40, 6, D:11) a javelin (41, 6, D:11) a javelin (47, 8, D:11) an uncursed staff of cold {rC+ !a} a +2 robe of cold resistance Level 12 of the Dungeon (0, 0, D:12) a cursed -1 dire flail a +0 plate armour (1, 8, D:12) a +0 flail (2, 8, D:12) a +1 dagger of pain a +0 robe (3, 10, D:12) a +0 short sword a +0 leather armour a +0 scimitar of flaming a +0 leather armour (4, 17, D:12) a cursed +0 rapier (6, 16, D:12) 18 arrows (12, 12, D:12) a +0 halberd a +0 plate armour (12, 13, D:12) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 12, D:12) a +0 dagger a cursed +0 leather armour (15, 12, D:12) a stone (16, 12, D:12) a stone (18, 11, D:12) a +0 club 23 stones a wand of disintegration (7) (40, -3, D:12) 23 bolts a +0 arbalest (40, -2, D:12) 17 bolts a +0 arbalest (40, -1, D:12) 15 bolts a cursed +0 arbalest (41, -9, D:12) 18 arrows (41, -3, D:12) 22 bolts a +0 arbalest (42, -7, D:12) a +0 long sword (42, -2, D:12) 6 bolts (43, -2, D:12) a bolt (44, -2, D:12) a bolt (45, -4, D:12) a potion of degeneration (45, -2, D:12) a bolt a +0 hand axe a +0 chain mail (45, -1, D:12) a bolt (46, 9, D:12) the +4 halberd "Beushreso" {venom, rC+ rN++} It poisons the flesh of those it strikes. It protects you from cold. It greatly protects you from negative energy. (47, -5, D:12) a bolt (47, 8, D:12) a +0 spear (47, 10, D:12) a cursed -2 halberd (48, 9, D:12) a +0 halberd (49, 11, D:12) 20 stones (50, 10, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a +0 morningstar a +0 robe (1, 0, D:13) a +0 dagger a +0 robe (1, 2, D:13) a +3 scimitar a +0 robe (2, -17, D:13) a +0 trident (3, -25, D:13) a +0 giant club a +0 giant club (7, 8, D:13) a +0 buckler (8, -40, D:13) a -3 ring of protection (10, -5, D:13) a +0 giant club a +0 giant spiked club (13, 8, D:13) a +0 dire flail a cursed +0 great mace (19, 11, D:13) a cursed -3 morningstar a cursed +0 robe a +0 dagger (20, 9, D:13) a +0 robe a +0 dagger (21, 10, D:13) a +0 robe a +0 dagger (33, 3, D:13) a cursed +0 falchion a +0 robe a +0 buckler a +0 dagger a +0 robe (34, -9, D:13) a +0 dire flail a +0 robe (34, -7, D:13) a +0 giant spiked club (34, -4, D:13) a +0 robe a +0 dagger (34, 3, D:13) a cursed +5 great sword a +0 robe (34, 4, D:13) a cursed +0 long sword a +0 robe (35, -4, D:13) a +0 chain mail a +0 morningstar (37, -23, D:13) a +0 giant club (38, -23, D:13) a +0 giant club (46, -32, D:13) 23 bolts (50, -39, D:13) a +0 robe (51, -9, D:13) a stone a +0 short sword (54, -35, D:13) 20 stones (56, -10, D:13) a stone (56, -9, D:13) 3 stones (56, 10, D:13) a tomahawk (56, 11, D:13) a tomahawk (58, -37, D:13) a +0 dagger a cursed -2 robe (58, -36, D:13) a +0 short sword a +0 ring mail a +0 hand axe (58, -8, D:13) a +0 trident (59, 8, D:13) a +0 leather armour a +0 mace (65, 12, D:13) a potion of heal wounds the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of flame (23) (2, 12, Lair:1) a +0 leather armour (10, -13, Lair:1) a cursed +0 leather armour (14, -38, Lair:1) a -2 halberd a +0 animal skin a wand of polymorph (10) (18, 4, Lair:1) 12 arrows (22, -26, Lair:1) 15 arrows (50, -17, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (12, 37, Lair:2) a wand of enslavement (8) (15, -4, Lair:2) a scarf of spirit shield (15, 5, Lair:2) a +0 scale mail (19, 7, Lair:2) a +0 halberd (19, 8, Lair:2) a +0 dire flail a +0 robe (19, 33, Lair:2) 16 stones (27, 16, Lair:2) 22 stones (29, -8, Lair:2) a +0 spear (30, -8, Lair:2) 15 sling bullets (32, 16, Lair:2) 19 arrows (36, 5, Lair:2) a +0 blowgun (39, 11, Lair:2) a +0 ring mail (51, 40, Lair:2) an uncursed ring of stealth (54, 30, Lair:2) 19 stones (55, 34, Lair:2) a +0 long sword (57, 1, Lair:2) a +0 robe (61, 37, Lair:2) a dream sheep corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (5, 8, Lair:3) 18 bolts (11, 3, Lair:3) an uncursed ring of wizardry a +1 hand axe of venom an uncursed ring of fire a +0 plate armour a +2 hat a +0 chain mail a +0 scale mail (15, 42, Lair:3) 19 arrows (18, 24, Lair:3) 5 curare-tipped needles (25, 36, Lair:3) a +0 shield (29, 13, Lair:3) 19 poisoned needles (35, 28, Lair:3) a +0 ring mail (40, 40, Lair:3) 23 stones (48, -1, Lair:3) a +0 plate armour (56, 1, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (1, 9, Lair:4) a +0 robe (1, 14, Lair:4) 6 javelins (10, 35, Lair:4) a +6 spear (12, 21, Lair:4) a +0 chain mail (15, 8, Lair:4) a +2 ring of strength (23, 8, Lair:4) a sack of spiders (27, 16, Lair:4) an uncursed ring of ice (27, 42, Lair:4) a +0 dagger a +0 robe of magic resistance (42, 39, Lair:4) 28 arrows (47, 34, Lair:4) 23 sling bullets (53, 11, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 falchion (1, 0, Lair:5) a +0 short sword (15, -26, Lair:5) a book of Conjurations (42, -43, Lair:5) 20 stones (47, -7, Lair:5) 2 scrolls of amnesia (49, -21, Lair:5) a +4 scale mail of fire resistance (53, -31, Lair:5) a +0 scale mail (57, -54, Lair:5) a +0 rapier (65, -45, Lair:5) a scroll of vulnerability Level 6 of the Lair of Beasts (5, 2, Lair:6) a +0 ring mail (19, 14, Lair:6) a +0 leather armour (25, -13, Lair:6) 2 potions of degeneration (26, 1, Lair:6) 13 stones (30, -17, Lair:6) 15 stones (32, -23, Lair:6) a +0 shortbow 13 sling bullets (36, -2, Lair:6) a box of beasts (37, -3, Lair:6) a +0 scale mail (37, -2, Lair:6) a wand of random effects (23) (40, -24, Lair:6) a potion of lignification (43, 7, Lair:6) 28 gold pieces (44, 7, Lair:6) 12 gold pieces (46, -11, Lair:6) 20 sling bullets (47, 7, Lair:6) 25 gold pieces (49, 9, Lair:6) a +0 scale mail (55, 0, Lair:6) a +0 great mace (56, -4, Lair:6) a +0 hunting sling (63, -8, Lair:6) a +0 dagger Level 1 of the Shoals (0, 0, Shoals:1) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (1, -1, Shoals:1) a +0 spear (4, 3, Shoals:1) a snapping turtle corpse (skeletalised by now) (5, 1, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (7, -10, Shoals:1) a +0 war axe (7, 0, Shoals:1) a manticore corpse (skeletalised by now) (7, 1, Shoals:1) a +1 trident of piercing a +0 robe (15, -3, Shoals:1) a +0 falchion (15, 6, Shoals:1) a +0 spear (16, 10, Shoals:1) 7 curare-tipped needles (17, 4, Shoals:1) 2 large rocks (18, 4, Shoals:1) a +2 trident of freezing a +0 robe (18, 5, Shoals:1) a large rock a cyclops corpse (skeletalised by now) (26, -8, Shoals:1) 3 tomahawks (26, -7, Shoals:1) a +0 spear (27, -7, Shoals:1) a stone (27, -6, Shoals:1) a tomahawk (28, -6, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (29, -7, Shoals:1) a +0 club a +0 hunting sling 19 stones (30, -13, Shoals:1) a harpy corpse (31, -11, Shoals:1) a harpy corpse (33, -3, Shoals:1) a scroll of amnesia Level 2 of the Shoals [Shop] Kuwaogal's Distillery a potion of curing (45 gold) a potion of degeneration (15 gold) 2 potions of degeneration (30 gold) a potion of invisibility (120 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) a potion of flight (45 gold) a potion of resistance (150 gold) [Shop] Nily's Distillery a potion of lignification (48 gold) [Shop] Pehih's Weapon Shop a +0 battleaxe (117 gold) a +0 mace of holy wrath (133 gold) a +0 long sword (63 gold) the +5 scimitar "Huhid" {venom, *Noise +Inv MR+ SInv} (901 gold) It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It may make noises in combat. a +0 long sword (63 gold) a +1 long sword of protection (201 gold) (0, 0, Shoals:2) 20 gold pieces (4, -3, Shoals:2) a water nymph corpse (4, 4, Shoals:2) a merfolk corpse (5, -3, Shoals:2) a sea snake corpse (6, -2, Shoals:2) a dream sheep corpse (6, 0, Shoals:2) a dream sheep corpse (6, 11, Shoals:2) the +1 short sword "Gizoeth" {vamp, rC- MR+ Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (7, -10, Shoals:2) 11 sling bullets (still there?) a +0 spear (still there?) (8, -11, Shoals:2) 19 arrows (unseen) (9, -11, Shoals:2) 2 arrows 4 stones (9, -8, Shoals:2) 4 large rocks (10, -10, Shoals:2) 2 stones (10, -9, Shoals:2) a +2 antimagic quarterstaff a +0 hunting sling a +0 quarterstaff a +0 hunting sling 35 stones a faun corpse (10, -8, Shoals:2) a +0 spear (unseen) (12, 8, Shoals:2) a wand of flame (21) Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (2, -3, Shoals:3) 20 gold pieces (3, -7, Shoals:3) 24 stones Level 4 of the Shoals (0, 0, Shoals:4) the +9 dagger of the Gloaming {pierce, *Noise rF+++ rC- MR++} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It may make noises in combat. (4, 0, Shoals:4) a +0 spear a +0 hunting sling 21 stones a faun corpse (5, -1, Shoals:4) a +0 quarterstaff a +0 hunting sling 18 stones (9, 0, Shoals:4) a +1 trident of venom a merfolk corpse (10, -13, Shoals:4) an arrow (10, -1, Shoals:4) a sling bullet (11, -12, Shoals:4) an arrow (16, -7, Shoals:4) 4 sling bullets (20, -10, Shoals:4) a barnacled rune of Zot