Sergey Level 2 of the Dungeon (0, 0, D:2) a +0 robe Level 3 of the Dungeon [Shop] Wudiv's Antique Weapon Emporium the +5 mace of Exoneration {elec, Stlth+} (719 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It makes you more stealthy. a +1 great mace of protection (251 gold) a +0 falchion (51 gold) a +5 spear of venom (520 gold) a +0 dagger (34 gold) a +0 mace (51 gold) the +9 great sword "Bixtang" {venom, +Fly rF+ rC++} (1468 gold) It poisons the flesh of those it strikes. It protects you from fire. It greatly protects you from cold. It lets you fly. a +0 quarterstaff (68 gold) a +0 rapier (68 gold) a +0 falchion (51 gold) a +0 flail (59 gold) the +10 battleaxe "Boczuqun" {flame, +Inv rElec Int-4} (1263 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It insulates you from electricity. It lets you turn invisible. (0, 0, D:3) a +0 ring mail (6, 15, D:3) 9 gold pieces (6, 23, D:3) a potion of degeneration (10, 18, D:3) a +0 dagger (unseen) (11, 17, D:3) a +0 club (unseen) (11, 18, D:3) a +0 dagger (12, 0, D:3) 29 bolts (14, 13, D:3) a +0 club (15, 25, D:3) a +0 club (16, 25, D:3) a +0 dagger a +0 robe (17, 0, D:3) a +0 dagger (17, 20, D:3) a +0 short sword (still there?) 4 stones (still there?) (22, 16, D:3) 14 arrows (30, 10, D:3) a +0 dagger (32, 20, D:3) a +0 hunting sling (34, 6, D:3) a +0 club a +0 club a +0 club (35, 2, D:3) a +0 dagger (35, 4, D:3) a +0 club (35, 5, D:3) a +0 dagger a +0 club (35, 6, D:3) a +0 dagger a +0 animal skin a +1 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (26, -34, D:4) a +0 dagger (31, -36, D:4) 12 stones (49, -17, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 trident (11, -17, D:5) 32 arrows (21, -30, D:5) a +0 chain mail (23, 13, D:5) 13 sling bullets (24, 5, D:5) a +0 flail (26, -14, D:5) a book of Misfortune (30, 14, D:5) a +0 whip (33, 13, D:5) a +0 short sword (34, 12, D:5) a +0 robe a +0 dagger (38, -16, D:5) a +0 ring mail (38, 12, D:5) a +0 club (44, -37, D:5) a +0 scale mail (46, 9, D:5) a +0 scale mail a +0 whip (48, -8, D:5) a book of Maledictions (55, -34, D:5) a +0 scale mail (56, -12, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger a +0 short sword (0, 1, D:6) a +0 flail (0, 4, D:6) a +0 robe a +0 dagger (4, -9, D:6) a book of Necromancy (4, 9, D:6) 9 arrows (12, 3, D:6) a +0 club (still there?) a +0 ring mail (still there?) (13, 2, D:6) a +0 falchion a +0 whip (13, 3, D:6) a +0 mace (unseen) (14, 3, D:6) a book of Conjurations (23, 27, D:6) a +0 dagger a +0 robe (25, -7, D:6) a +0 chain mail (27, 3, D:6) a book of Flames (31, 0, D:6) 17 stones (36, 2, D:6) a +0 shortbow 31 arrows (40, 18, D:6) 19 stones (41, 17, D:6) 6 gold pieces (43, 13, D:6) a +0 hand axe (48, 16, D:6) a +0 short sword (48, 22, D:6) a potion of attraction (51, 5, D:6) the +5 plate armour of Danweroj {Dex+3} It affects your dexterity (+3). (55, 14, D:6) a +0 long sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) 16 arrows (3, 1, D:7) a +0 spear a +0 robe (4, 2, D:7) a +3 great sword a +0 robe (5, 6, D:7) a +0 dagger a +0 robe (6, 7, D:7) a +0 dagger 14 stones (7, 15, D:7) a +0 robe (8, 8, D:7) a +0 mace (unseen) (10, -11, D:7) 12 gold pieces (10, 1, D:7) a +0 club (still there?) a +0 ring mail (still there?) (10, 26, D:7) a +0 mace (still there?) 2 boomerangs (still there?) (14, 16, D:7) a +0 plate armour a +0 short sword (16, -7, D:7) a +0 robe (17, 14, D:7) a +0 robe a +0 dagger (17, 15, D:7) a +0 robe (still there?) a +0 dagger (still there?) (18, -6, D:7) 22 arrows (20, 28, D:7) a +0 quarterstaff (22, 28, D:7) 17 stones (23, 24, D:7) 28 stones (23, 29, D:7) 13 stones (29, -1, D:7) a +0 robe (30, 0, D:7) a +0 scale mail Level 8 of the Dungeon (11, -1, D:8) a +0 robe (still there?) a +0 spear (still there?) (12, -1, D:8) a +0 robe (still there?) a +0 dagger (still there?) (12, 1, D:8) a +0 mace (still there?) a +0 robe (still there?) (17, 18, D:8) a +2 spear (still there?) a +0 robe (still there?) (20, 0, D:8) a +0 robe a +0 dagger (21, -1, D:8) a +0 leather armour a +0 flail a +0 short sword a +0 ring mail 3 boomerangs a +0 hand axe (21, 1, D:8) a +0 chain mail a +0 glaive (29, -9, D:8) 13 arrows (29, 19, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a wand of polymorph (9) (0, 1, D:9) a curare-tipped dart (0, 3, D:9) a +0 flail (still there?) a +0 robe of willpower (still there?) a +0 flail (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (4, 0, D:9) a +0 short sword (11, -2, D:9) a +0 halberd (still there?) a +0 plate armour (still there?) (12, 43, D:9) a +2 hand axe of freezing a +0 robe a +0 short sword a +0 robe (13, 43, D:9) a +0 scimitar a +0 robe (15, 4, D:9) a +0 fustibalus (17, 37, D:9) a +3 halberd of freezing a +0 robe (21, 0, D:9) a killer bee corpse (26, -4, D:9) a +0 battleaxe a +0 robe (28, -10, D:9) a +0 falchion (28, -6, D:9) a +0 scimitar (still there?) a +0 robe (still there?) (29, -6, D:9) a +0 morningstar a +0 robe Level 10 of the Dungeon (0, 4, D:10) a +2 trident of distortion (2, -1, D:10) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (2, 5, D:10) 13 gold pieces (3, -6, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (3, -1, D:10) a +0 trident a +0 plate armour a +0 falchion a +0 ring mail an orc corpse (skeletalised by now) (5, -9, D:10) a +0 hand axe a +0 ring mail (18, 13, D:10) 20 stones (27, 1, D:10) 16 gold pieces (31, 2, D:10) 32 arrows the Ecumenical Temple