Dungeon Crawl Stone Soup version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 15814190472806903682 0 Serus the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on May 4, 2022. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (116 turns). Serus the Grave Robber (Mummy Necromancer) Turns: 116, Time: 00:00:59 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 8% Magic: 4/4 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 26% N/A 4% 1 Vampiric Draining Necr 13% 2d6 13% 3 Animate Dead Necr 6% N/A 38% 4 Agony Necr 13% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A frilled lizard is nearby! Found a stone staircase leading down. The frilled lizard hisses angrily. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to affect: 83%) The frilled lizard writhes in agony. You kill the frilled lizard! Magic restored. Found an escape hatch in the floor. An endoplasm comes into view. An endoplasm is nearby! Okay, then. The endoplasm quivers. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You resist. The endoplasm barely misses you. The endoplasm completely misses you. The endoplasm hits you. The endoplasm hits you. The endoplasm freezes you. You are frozen. You resist. The endoplasm freezes you. You are frozen. You resist. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. The endoplasm freezes you. You are frozen. You resist. You die... .. .# .# .# .# ##.###.## #J....... #.########@# #........#.# ##.######.#.# #....####.#.# ##.!........>### +.................. ###....###...###.#. #.#...##...... #........>#### You could see an endoplasm. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serus the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 116 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_corners, ebering_ecumenical_altar_webs Action || total -------------------------++------- Cast: Pain || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 116 | 0 | 0 | 80 | 1 | 116.0 | Dungeon | 116 | 116 | 0 | 0 | 80 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts