Dungeon Sprint DCSS version 0.29-a0-383-g8b6f518c11 (webtiles) character file. Game seed: 9469205344886616168 0 Serus the Magician (level 1, -1/9 HPs) Began as a Vine Stalker Hedge Wizard on May 6, 2022. Slain by Ijyb ... wielding a +0 dagger (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (15 turns). Serus the Magician (Vine Stalker Hedge Wizard) Turns: 15, Time: 00:00:07 Health: -1/9 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: confused A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of blinking Potions d - 3 potions of magic e - a potion of curing f - a potion of haste g - a potion of berserk rage Skills: + Level 1.5 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 22% 1 Blink Tloc 10% N/A 22% 2 Call Imp Summ 5% N/A 22% 2 Conjure Flame Conj/Fire 3% 6-21 45% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Your bite misses Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb but do no damage. You bite Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. You bite Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. You bump into the rock wall. Ijyb hits you with a +0 dagger. You die... ####### #<.#.g+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Serus the Vine Stalker Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 2 | D | Noticed Ijyb 15 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 9 Bite || 5 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts