Dungeon Sprint DCSS version 0.29-a0-409-gd843f3a48c (webtiles) character file. Game seed: 5938691744448236729 0 Serus the Sneak (level 1, -1/10 HPs) Began as a Kobold Enchanter on May 13, 2022. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (16 turns). Serus the Sneak (Kobold Enchanter) Turns: 16, Time: 00:00:08 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++++...... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: invisible A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.3 Short Blades + Level 2.4 Dodging + Level 4.0 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History There is a staircase leading out of the dungeon here. You open the door. 2 scorpions come into view. Found 243 gold pieces. There is an open door here. 2 scorpions come into view. You see here 243 gold pieces. The helpless scorpion fails to defend itself. You puncture the scorpion! The scorpion is almost dead. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion closely misses you. The scorpion stings you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion. The scorpion is almost dead. The scorpion closely misses you. The scorpion barely misses you. You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you. You die... ##. .## .m#.. # ... #. #+# .B.##.## #+.<.+ $B.##.## #. #'# # #@# #ss#ss# ##. .## ## ## You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Serus the Kobold Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 2 | D | Noticed a merfolk siren 6 | D | Noticed a boulder beetle 6 | D | Noticed a boulder beetle 10 | D | Noticed a scorpion 10 | D | Noticed a scorpion 12 | D | Noticed a scorpion 12 | D | Noticed a scorpion 16 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Dagger || 4 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts