Serus the Dungeon (0, 0, D) a +0 club (1, 0, D) a +0 short sword a stone a kobold corpse (2, 0, D) a +0 dagger 4 stones a kobold corpse (6, 0, D) a +0 flail a +0 ring mail a scorpion corpse a hound corpse a quokka corpse (40, 0, D) the +2 scimitar "Cilu" {elec, rN+ MP+9} It occasionally discharges a powerful burst of electricity upon striking a foe. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +4 quarterstaff of speed a +2 halberd of protection the +2 morningstar "Ezxu" {pain, rF++ Int+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+9). rF: It greatly protects you from fire. a +3 war axe of freezing a +2 rapier of venom (42, 0, D) a +0 helmet (43, 0, D) a +0 helmet (44, 0, D) a +1 scale mail