Serus the Dungeon [Shop] Zadgh's Armour Emporium a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) the +5 plate armour "Acaikk" {-Tele Str+8 Int-4 Dex+3} (705 gold) Str: It affects your strength (+8). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). -Tele: It prevents most forms of teleportation. the +1 pair of boots of Terror {-Cast Harm rC+ Str+6} (320 gold) Str: It affects your strength (+6). rC: It protects you from cold. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. a +0 pair of gloves (49 gold) a +2 cloak (181 gold) a +0 helmet (49 gold) (0, 0, D) a +0 leather armour (4, 1, D) a +0 giant spiked club (7, 1, D) a +0 scythe a +0 robe (8, 11, D) a +0 dagger of distortion 4 curare-tipped darts (10, 4, D) a +0 hand axe (11, 10, D) 27 gold pieces (12, 10, D) 27 gold pieces (14, 10, D) 27 gold pieces (15, 10, D) 27 gold pieces