Serus Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (0, 32, D:1) a +0 short sword (1, 32, D:1) a +0 club (3, 9, D:1) a +0 whip (5, 28, D:1) a +0 mace of venom (23, -1, D:1) a +0 robe (31, 26, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -36, D:2) 18 stones (10, -15, D:2) a +0 dagger (13, -38, D:2) a +0 spear (14, -20, D:2) 21 stones (20, -19, D:2) a +0 falchion (20, -6, D:2) the +5 dagger of Siegrivu {distort, rElec rF+ Str+6 Dex-2} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+6). Dex: It affects your dexterity (-2). rF: It protects you from fire. rElec: It insulates you from electricity. (25, -31, D:2) a +0 trident (27, -15, D:2) a +0 leather armour (30, -27, D:2) 12 stones (34, -24, D:2) a +0 short sword (45, -37, D:2) 14 stones (50, 10, D:2) a +0 club (52, 5, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 18 stones (1, -6, D:3) a rat corpse (skeletalised by now) (1, -2, D:3) a -1 club (10, 6, D:3) a +0 trident (14, 24, D:3) a +0 chain mail (15, 29, D:3) a +0 club (24, 4, D:3) a +0 robe (32, 31, D:3) a +0 robe (39, 15, D:3) a +0 robe (45, -3, D:3) a +0 hunting sling a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (2, 4, D:4) a scroll of fog