Serus Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 28, D:1) a +0 dagger 18 stones (4, 10, D:1) a +0 whip (6, 31, D:1) a +0 dagger (12, 1, D:1) 27 stones (21, 27, D:1) a +0 dagger (24, 20, D:1) a staff of poison (30, 36, D:1) a +0 rapier (32, -14, D:1) a +0 hunting sling (39, -13, D:1) a +0 short sword (40, 13, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) 6 curare-tipped darts (4, 1, D:2) a ring of poison resistance (17, -16, D:2) a +0 mace (18, 9, D:2) a +0 whip 5 stones (20, 9, D:2) a +0 dagger a stone (27, 8, D:2) a +0 leather armour (28, 22, D:2) 19 stones (29, 14, D:2) a +0 dagger (33, 28, D:2) 19 stones (35, 40, D:2) 21 stones (37, 12, D:2) 5 large rocks (46, 7, D:2) a +1 mace of protection (49, 6, D:2) a +4 quarterstaff of chaos Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (9, -15, D:3) a +0 dagger (24, 32, D:3) a +0 flail (51, 9, D:3) a +1 dagger of venom a +0 ring mail (56, 31, D:3) 11 stones (59, 30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 mace (0, 17, D:4) a +0 chain mail (4, 9, D:4) 3 poisoned darts (8, -24, D:4) a +0 leather armour (8, 2, D:4) a +0 club 4 stones (12, 19, D:4) 3 potions of degeneration a +0 hand axe (12, 20, D:4) a +0 dagger a +0 leather armour (13, 20, D:4) a +0 dagger a +0 robe (40, 9, D:4) a +0 club (41, -2, D:4) a +0 scale mail a +0 pair of boots (46, 10, D:4) a +0 war axe (52, -29, D:4) a +0 club (58, -25, D:4) 6 atropa-tipped darts Level 5 of the Dungeon [Shop] Yxun's Jewellery Boutique an amulet of magic regeneration (390 gold) an amulet of the acrobat (390 gold) the ring "Inupsoath" {Int+6 Dex+2} (906 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). a +4 ring of evasion (468 gold) a +6 ring of dexterity (760 gold) a ring of see invisible (195 gold) a ring of see invisible (195 gold) a +4 ring of evasion (468 gold) a ring of resist corrosion (260 gold) a +4 ring of slaying (1014 gold) [Shop] Akkon's Book Shop a book of Spectacle (320 gold) a book of Weapons (280 gold) a book of Weapons (280 gold) a book of Burglary (200 gold) a book of Party Tricks (160 gold) Sufy's Foundations of Secret Knowledge (240 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Lesser Beckoning Translocation 3 [Shop] Bufit's Armour Shoppe a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) the +0 robe of the Shore {Int+3 Dex+3} (284 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). a +0 robe (9 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +0 pair of boots (63 gold) (13, 30, D:5) an orb of wrath (15, 1, D:5) 23 stones (23, 17, D:5) a +0 leather armour (28, 4, D:5) 27 stones (44, 49, D:5) a +0 club (50, 4, D:5) a +0 hunting sling (55, 51, D:5) 14 stones (55, 54, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (12, 25, D:6) a +0 robe (21, 38, D:6) 22 stones (22, -10, D:6) a +2 vorpal war axe (27, 39, D:6) a +0 chain mail 9 gold pieces a +0 flail (28, 37, D:6) a +6 ring of intelligence (still there?) a +0 robe (still there?) a +0 whip (still there?) (29, 33, D:6) 16 gold pieces (30, 31, D:6) a +0 leather armour (33, 19, D:6) a +0 giant club (39, 41, D:6) a +0 dagger (41, 12, D:6) a +0 ring mail (45, 1, D:6) 15 stones (53, 7, D:6) a +0 mace (58, 30, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (1, -1, D:7) a +0 short sword (1, 0, D:7) a +0 leather armour a +0 short sword a +0 falchion (2, -9, D:7) a +0 shortbow (2, -4, D:7) a +0 ring mail (2, -1, D:7) a +0 flail (8, -5, D:7) a +0 ring mail (8, -4, D:7) a +0 flail (10, -13, D:7) 22 stones (16, -15, D:7) a +0 halberd (18, -19, D:7) a +0 club (28, -18, D:7) a +0 club (29, -2, D:7) the +7 broad axe "Idorhio" {drain, Int+3} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). The Shining One disapproves of the use of such an item. (31, -11, D:7) a +0 dagger (32, 6, D:7) 8 stones (36, -17, D:7) 27 stones a +0 club (40, -16, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 robe (3, -17, D:8) a +0 mace (17, 14, D:8) a +0 club a +0 leather armour (18, -6, D:8) 22 stones (27, 13, D:8) a +0 dagger of venom a +0 robe (28, 13, D:8) a +0 whip (31, -8, D:8) a +0 club 5 stones (32, -10, D:8) 2 poisoned darts a +0 short sword (32, -9, D:8) 6 stones a +0 dagger a +0 whip 4 poisoned darts a +0 dagger (35, -23, D:8) a +0 ring mail (still there?) a +0 spear (still there?) (36, -22, D:8) a +0 spear (38, -12, D:8) a +0 mace (45, 6, D:8) a +0 pair of gloves (52, 10, D:8) a +0 short sword (56, 13, D:8) a +0 robe (60, 29, D:8) 21 stones (62, 35, D:8) a +0 spear a +0 ring mail (63, -4, D:8) a +0 club a +1 short sword of speed a +0 whip a +0 club 28 stones a +0 club 4 poisoned darts (63, 13, D:8) a +0 war axe a +0 leather armour (63, 36, D:8) a +0 spear (64, -4, D:8) a +0 whip 6 poisoned darts (64, 35, D:8) a +0 spear (64, 36, D:8) a +0 halberd (67, -13, D:8) a +0 short sword Level 9 of the Dungeon (11, -16, D:9) a +0 long sword (12, -24, D:9) a +0 shortbow (20, -18, D:9) the +6 trident of Law {freeze, Int+2 Dex+7 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+7). SInv: It lets you see invisible. (36, -22, D:9) a +0 spear (37, -25, D:9) a +0 spear (39, -15, D:9) a +0 robe (42, -1, D:9) a +0 robe (50, -27, D:9) 4 javelins (52, -28, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (5, 2, D:10) a +0 chain mail (9, 25, D:10) a ring of resist corrosion (9, 33, D:10) a +0 ring mail (9, 34, D:10) a +0 club (11, 2, D:10) 15 stones (16, 45, D:10) a +0 whip of draining (25, 12, D:10) a +0 scimitar (26, 12, D:10) 22 stones a +0 robe a +4 spear a +0 robe (27, 38, D:10) a +0 trident (41, 23, D:10) a +4 short sword a +0 robe (41, 24, D:10) a +0 quarterstaff a +0 robe (41, 40, D:10) 26 stones (44, 34, D:10) 4 boomerangs of dispersal (47, 30, D:10) +0 acid dragon scales (54, 9, D:10) 18 stones Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (0, 6, D:11) a +0 chain mail (7, 2, D:11) +0 acid dragon scales (7, 15, D:11) a +0 falchion (7, 39, D:11) 4 javelins (11, 1, D:11) a +0 ring mail (15, 7, D:11) +0 acid dragon scales a +0 morningstar (18, 7, D:11) 4 large rocks (34, 7, D:11) a +0 rapier a +0 chain mail (43, 16, D:11) 16 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (3, -3, Lair:1) a potion of degeneration (6, -14, Lair:1) 9 stones (7, -2, Lair:1) a +0 hand axe (35, 17, Lair:1) a +0 cloak (43, -27, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 stones (5, 12, Lair:2) a +0 helmet (7, -1, Lair:2) a ring of poison resistance (21, 43, Lair:2) 5 poisoned darts (25, 37, Lair:2) a +0 chain mail (28, -5, Lair:2) 13 stones (58, 5, Lair:2) 3 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (17, 22, Lair:3) a +0 chain mail (32, 21, Lair:3) a +0 long sword (33, 21, Lair:3) a +0 mace (40, 8, Lair:3) a +0 chain mail (47, -19, Lair:3) a +0 club (48, -18, Lair:3) 22 stones (55, -4, Lair:3) a +0 trident (56, -5, Lair:3) a +0 trident a +0 trident (56, -4, Lair:3) a +0 trident Level 4 of the Lair of Beasts (22, 6, Lair:4) a +0 leather armour a Gauntlet (0, 0, Gauntlet) a +6 ring of intelligence an amulet of guardian spirit an amulet of faith (1, -11, Gauntlet) a wolf corpse (skeletalised by now) (1, 11, Gauntlet) a potion of ambrosia (2, 11, Gauntlet) a scroll of summoning (4, -11, Gauntlet) a +1 hat (5, -7, Gauntlet) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (13, 10, Gauntlet) 29 gold pieces (13, 11, Gauntlet) 30 stones (14, 11, Gauntlet) a +2 hat (21, -21, Gauntlet) a potion of cancellation (21, -20, Gauntlet) a scarf of repulsion (21, -18, Gauntlet) a potion of cancellation (21, -8, Gauntlet) an elephant skeleton (21, 18, Gauntlet) 20 stones (21, 20, Gauntlet) a ring of ice (21, 21, Gauntlet) 26 gold pieces (28, -8, Gauntlet) a +0 war axe a +0 robe a +0 hand axe a +0 robe (28, -7, Gauntlet) a +0 hand axe a +0 robe (29, 3, Gauntlet) a scarf of resistance (32, -3, Gauntlet) a +0 dagger of draining (32, 3, Gauntlet) a potion of invisibility (33, -3, Gauntlet) the +0 cloak of Salvation {Harm Rampage rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (33, 3, Gauntlet) +0 fire dragon scales (51, -1, Gauntlet) a scarf of shadows (still there?) a +2 scale mail of fire resistance (still there?) a minotaur skeleton (still there?) (51, 1, Gauntlet) the +1 battleaxe of Defence by Offence {vorpal, rCorr Str-2 Int+2 SInv} (still there?) It inflicts extra damage upon your enemies. Str: It affects your strength (-2). Int: It affects your intelligence (+2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +1 leather armour of positive energy (still there?) a merfolk skeleton (still there?) (53, -1, Gauntlet) a wand of iceblast (7) (still there?) a +2 robe of fire resistance (still there?) the Papyrus of Enthralling Stones (still there?) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Tukima's Dance Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Metabolic Englaciation Hexes/Ice 5 e - Shatter Earth 9 an elf skeleton (still there?) (53, 1, Gauntlet) a staff of cold (still there?) a +2 scale mail of positive energy (still there?) a human skeleton (still there?)