Serus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 14, D:1) 5 boomerangs (4, 32, D:1) a +0 club (10, 10, D:1) a +0 sling (12, 1, D:1) a +2 pair of gloves of stealth (17, 10, D:1) a +0 club (23, -1, D:1) a +0 whip 3 stones (27, 31, D:1) a +0 ring mail (32, 8, D:1) a +0 club (32, 27, D:1) 6 stones (33, 11, D:1) 4 stones (35, -1, D:1) a +0 club (40, 31, D:1) 6 stones (46, 29, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 24, D:2) a +0 club (18, 18, D:2) 5 stones (28, 29, D:2) a +0 dagger (43, 36, D:2) a +0 club a jackal corpse (skeletalised by now) (43, 38, D:2) a +0 dagger a jackal corpse (skeletalised by now) (46, 13, D:2) a +2 whip of venom (50, 15, D:2) a +0 glaive Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (0, 3, D:3) a staff of poison (4, -32, D:3) a There-And-Back Book (8, -31, D:3) a +0 spear a gnoll corpse (8, -25, D:3) a +2 flail of draining (unseen) (8, 8, D:3) a hobgoblin corpse (11, 1, D:3) a quokka corpse (15, -32, D:3) a +0 plate armour