Serus the Dungeon (0, 8, D) a +0 whip (0, 10, D) a +0 flail (0, 11, D) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (0, 12, D) a +0 club a +0 club (0, 14, D) a +0 club a +2 leather armour of cold resistance (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones (3, 11, D) a +0 dagger (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 mace a +2 hand axe (6, 7, D) a +0 short sword (6, 22, D) a throwing net (7, 4, D) a +2 dagger (8, 9, D) a +1 long sword of holy wrath (8, 10, D) a +2 vorpal trident (8, 11, D) a +1 hand axe of freezing (8, 12, D) a +3 ring mail (8, 21, D) a +0 dagger an elf skeleton (8, 23, D) a throwing net (9, 9, D) a +0 quarterstaff of speed (9, 10, D) a +0 dagger of electrocution (9, 11, D) a +0 mace of protection