Serus Level 1 of the Dungeon (4, -20, D:1) a +0 dagger (6, 3, D:1) a +0 dagger 2 stones (8, -3, D:1) a +0 mace (23, -16, D:1) a +0 scale mail (25, -6, D:1) a +0 spear (31, -11, D:1) a +0 club (39, -13, D:1) a +1 dagger of speed (39, -12, D:1) 5 stones (40, 10, D:1) a +0 spear (54, 12, D:1) a +0 club (55, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 20, D:2) a +0 club (18, -3, D:2) a +0 club (19, -3, D:2) a +0 dagger 3 stones (21, 13, D:2) a +0 club (21, 25, D:2) a book of Sloth (40, 13, D:2) a +0 club (40, 14, D:2) a +0 club (44, 11, D:2) a +0 club (47, -11, D:2) a +0 hand axe (48, 5, D:2) a +0 robe (49, 7, D:2) a +0 club (53, 1, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 dagger a +0 dagger (4, -3, D:3) a +0 dagger a +0 dagger a +0 club a +0 club (4, -1, D:3) a +0 short sword a +0 animal skin a +0 helmet (5, -4, D:3) a +0 dagger a +0 dagger (6, -5, D:3) a +0 mace (11, -1, D:3) a +0 club (13, 47, D:3) a +0 chain mail (23, 49, D:3) a +0 war axe (34, 41, D:3) a +0 cloak (36, 33, D:3) a +0 ring mail (41, 31, D:3) a +0 scale mail of positive energy (47, 26, D:3) a +0 dagger (47, 42, D:3) a +0 dagger a +0 sling (48, -3, D:3) a +0 whip (49, -3, D:3) a +0 club a +0 hand axe a +0 leather armour (51, -5, D:3) 3 stones (63, 32, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, 5, D:4) a +0 war axe (8, -22, D:4) 5 stones (9, -29, D:4) a +3 dagger (16, -26, D:4) a +0 short sword of venom (23, -18, D:4) a +0 flail (23, -17, D:4) a +0 whip (23, -16, D:4) a +0 whip (27, -19, D:4) a +0 club a +0 flail a +0 whip a +0 club a +0 whip a +0 leather armour a +0 hand axe a +0 club a +0 dagger (27, 17, D:4) a +5 vorpal flail a +0 ring mail (30, -14, D:4) a +0 whip a +0 robe (30, -13, D:4) a +0 whip (35, -15, D:4) a +0 whip (40, -13, D:4) a +0 whip (40, 8, D:4) a +0 flail (41, -18, D:4) a +0 ring mail (42, -25, D:4) a +0 mace 5 stones (42, -24, D:4) a +0 mace a +0 chain mail (42, -13, D:4) a +0 short sword (46, 8, D:4) a +3 spear a +0 spear (46, 9, D:4) a +0 halberd (48, -34, D:4) a Young Poisoner's Handbook Level 5 of the Dungeon [Shop] Hegg's Mass Market a +0 plate armour (276 gold) 5 large rocks (42 gold) 2 large rocks (16 gold) the +0 plate armour of Joceam {+Inv rF+++ Will- Str+3} (889 gold) Str: It affects your strength (+3). rF: It renders you almost immune to fire. +Inv: It lets you turn invisible. Will: It decreases your willpower. a +0 giant club (20 gold) 4 large rocks (33 gold) a +0 executioner's axe (120 gold) a +0 giant club (20 gold) a +0 giant club (20 gold) a +0 giant spiked club (22 gold) a +0 great mace (78 gold) (0, 0, D:5) 4 boomerangs (23, -19, D:5) a +0 trident a +0 leather armour (35, 16, D:5) a +0 club (42, -6, D:5) a +0 short sword (47, 13, D:5) a +0 spear a +0 ring mail a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (5, 13, D:6) a +0 robe (13, 21, D:6) a +2 mace of protection a +0 leather armour (14, 20, D:6) a +0 short sword (15, 20, D:6) a +0 leather armour (15, 22, D:6) a +0 trident (16, -8, D:6) a +0 flail (17, -9, D:6) a +0 hand axe (18, -2, D:6) a +0 dagger (20, -13, D:6) a +0 plate armour (26, 4, D:6) a +0 robe (30, 2, D:6) a +0 pair of gloves (40, 29, D:6) a +0 long sword (62, 29, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) the +11 spear of Veuthru {venom, *Noise rPois rC+++ Dex-4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. rPois: It protects you from poison. *Noise: It may make noises in combat. (4, 0, D:7) a +3 falchion of freezing (still there?) a +0 robe (still there?) (5, 24, D:7) a +0 chain mail (6, 2, D:7) a +3 dagger (still there?) a +0 robe (still there?)