Serus the Dungeon (0, 8, D) a +0 giant club (0, 9, D) a +0 halberd a +0 arbalest 22 bolts a +0 plate armour (0, 10, D) a +0 great sword a +0 plate armour (0, 11, D) a +0 battleaxe a +0 plate armour a +0 great mace of distortion a +4 plate armour of fire resistance (0, 12, D) a +0 spear a +0 scale mail (0, 13, D) a +0 spear (0, 14, D) a +0 club (0, 18, D) a +1 whip of venom (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones (2, 6, D) a +0 club (3, 6, D) a +0 club (4, 6, D) a +0 club a +0 dagger (5, 4, D) a +2 quarterstaff a +2 trident (5, 6, D) a +0 long sword a +0 plate armour a +0 falchion a +0 robe a +0 scimitar a +0 robe (6, 4, D) a +2 dagger (6, 6, D) a +0 scimitar of flaming a +0 robe a +3 mace a +0 robe (6, 8, D) a +3 flail a +0 robe (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +1 quarterstaff of protection (8, 10, D) a +2 hand axe of freezing (8, 11, D) a +2 vorpal trident (8, 21, D) a +0 long sword a +0 chain mail (9, 5, D) a +0 dagger a +0 robe (9, 6, D) a +2 halberd a +0 chain mail a +0 dagger (9, 8, D) a +3 chain mail (9, 9, D) a +0 mace of protection (9, 10, D) a +1 long sword of holy wrath (9, 11, D) a +2 dagger of electrocution (9, 21, D) a +0 club (10, 22, D) a +0 great sword a +0 arbalest 27 bolts a +0 plate armour (11, 6, D) a +0 dagger a +0 leather armour a +0 short sword a +0 robe a +2 buckler (12, 6, D) a +0 flail a +0 ring mail (13, 6, D) a +0 club (14, 6, D) a +0 whip 3 boomerangs of dispersal (16, -5, D) 9 gold pieces (17, -4, D) a basilisk corpse (17, 19, D) a +4 scale mail (17, 20, D) a +5 ring mail (17, 21, D) a +2 rapier of speed (17, 22, D) the +4 quarterstaff of Gravity {speed, rPois} Attacks with this weapon are significantly faster. rPois: It protects you from poison. (17, 23, D) the +2 halberd of the Middle {speed, Will- rCorr Stlth+} Attacks with this weapon are significantly faster. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Stlth: It makes you more stealthy. (18, -3, D) a +0 trident (still there?) 3 boomerangs (still there?) a +0 spear (still there?) a merfolk corpse (still there?) a merfolk corpse (still there?) (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) a +2 vorpal war axe (19, -2, D) a +0 spear (19, -1, D) a +0 trident 2 boomerangs (20, -3, D) a +0 rapier a +0 robe a +0 short sword 10 gold pieces a merfolk corpse (21, -4, D) a book of Changes (22, -5, D) a +2 dagger of electrocution (22, 10, D) a +0 dagger 2 stones (22, 17, D) a +0 trident (23, -6, D) 17 stones (23, 17, D) a +0 club a +0 dagger a +0 robe (24, 17, D) a +0 club 5 stones (28, 6, D) a +0 short sword a +0 chain mail a +0 long sword a +0 shortbow 14 arrows (29, 22, D) a +0 dagger (32, 17, D) a +1 scimitar of flaming (37, 17, D) a +0 club (40, 7, D) a +0 glaive a +0 chain mail (40, 16, D) a +0 dagger (still there?) a +0 robe (still there?) (44, -3, D) a +0 glaive a +0 arbalest 14 bolts a +0 plate armour (45, 0, D) a +3 flail of holy wrath (45, 1, D) a +3 glaive (45, 2, D) a +3 glaive (45, 4, D) a +5 dire flail (45, 5, D) a +5 dire flail (45, 6, D) a +5 dire flail (46, -3, D) a +0 arbalest (still there?) 17 bolts (still there?) a +0 flail (still there?) (46, -2, D) a +0 broad axe a +0 chain mail a +2 long sword a +0 plate armour (46, 0, D) a +3 glaive (46, 4, D) a +5 quick blade (46, 6, D) a +3 demon whip of electrocution (47, 0, D) a +3 battleaxe (47, 1, D) a +3 giant spiked club (47, 2, D) a +3 double sword (47, 4, D) a +3 great mace (47, 5, D) a +3 double sword (47, 6, D) a +5 dire flail (48, 8, D) a +1 long sword a +0 plate armour (49, -3, D) a +0 long sword (still there?) a +0 plate armour (still there?) (49, -2, D) a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest 65 bolts (49, 0, D) the +9 hand axe "Sonky" {speed, rPois} Attacks with this weapon are significantly faster. rPois: It protects you from poison. (49, 1, D) a +6 demon whip (49, 3, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (50, -3, D) a +0 arbalest 19 bolts (50, 19, D) a potion of attraction (50, 20, D) a scroll of vulnerability (51, -3, D) a +0 arbalest 14 bolts (51, 0, D) 50 arrows (51, 1, D) 50 arrows (51, 2, D) 50 arrows (51, 3, D) 50 arrows (51, 21, D) a +0 plate armour (53, 5, D) a +0 long sword (53, 6, D) a +0 arbalest 17 bolts a yaktaur skeleton (53, 19, D) a staff of cold (53, 20, D) a +0 ring mail (55, -2, D) a +0 arbalest 11 bolts (56, -3, D) a +0 arbalest (still there?) 18 bolts (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) (56, -2, D) a +0 hand axe (57, -2, D) a +0 club a +2 robe of positive energy (63, -2, D) a +0 short sword (66, 0, D) 50 bolts (66, 1, D) 50 bolts (66, 2, D) 50 bolts (66, 3, D) 50 bolts (68, 0, D) a +0 cloak of poison resistance (68, 1, D) a +1 ring mail of cold resistance (68, 2, D) a +2 cloak of poison resistance (68, 3, D) a +0 buckler of poison resistance (70, 0, D) +2 swamp dragon scales (70, 1, D) a +1 pair of boots (70, 2, D) a +6 chain mail (70, 4, D) a +4 ring mail (70, 6, D) a +0 plate armour (71, 0, D) a +7 scale mail (71, 2, D) +2 swamp dragon scales (71, 4, D) a +1 pair of boots (72, 0, D) +2 acid dragon scales (72, 1, D) a +1 cloak (72, 2, D) a +1 cloak (72, 4, D) a +2 scale mail of fire resistance (72, 5, D) +3 storm dragon scales (72, 6, D) +2 acid dragon scales (74, 1, D) a +0 spear