Dungeon Sprint DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 10498004867882615009 0 Serus the Sneak (level 1, 0/10 HPs) Began as a Kobold Enchanter on Dec 15, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:08 (22 turns). Serus the Sneak (Kobold Enchanter) Turns: 22, Time: 00:00:09 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++++...... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -8), invisible A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.3 Short Blades + Level 2.4 Dodging + Level 4.0 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, Serus the Kobold Enchanter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A scorpion comes into view. The scorpion misses you. There is an open door to the Storerooms (Easy) here. You fade into invisibility! The scorpion completely misses you. You hit the scorpion but do no damage. The scorpion closely misses you. You hit the scorpion but do no damage. You hit the scorpion but do no damage. The scorpion closely misses you. You strike the helpless scorpion from behind! You hit the scorpion. The scorpion is moderately wounded. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you. Ouch! That really hurt! You are lethally poisoned! The scorpion poisons you! You hit the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... ####### #+##....... +.##......#. ######.##........ ...s@...'........ ###+#####......#. #........ ####'#### #.......# #.......# #.......# #...<...# #.......# You could see a scorpion (wandering, unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Serus the Kobold Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 9 | D | Noticed a scorpion 22 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_2, final_vault] Action || total -------------------------++------- Melee: Dagger || 7 Use: Potion || 1 Stab: Invisible || 1 Dodge: Dodged || 7