Serus the Dungeon (0, 9, D) a +0 club (0, 13, D) a +0 dagger (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones (3, 10, D) a +0 mace (3, 22, D) a wolf skeleton a wolf skeleton (4, 14, D) a +3 ring mail (4, 22, D) a wolf skeleton (5, 4, D) a +2 falchion a +2 dagger (5, 14, D) a +2 long sword of flaming (5, 15, D) a +1 dagger of venom (unseen) (6, 4, D) a +2 trident (6, 15, D) a +0 mace of protection (unseen) (7, 4, D) a +2 mace a +2 hand axe (7, 14, D) a +2 heavy trident (7, 15, D) a +2 heavy hand axe (8, 20, D) a +0 mace a +0 plate armour an orc skeleton (17, 19, D) a +4 scale mail (17, 20, D) a +4 chain mail (17, 21, D) a +2 rapier of venom (unseen) (17, 22, D) a +2 heavy dire flail (unseen) (17, 23, D) a +2 halberd of protection (unseen) (18, 19, D) a +0 helmet (18, 20, D) a +3 plate armour (18, 21, D) a +1 heavy broad axe (unseen) (18, 22, D) the +2 scimitar of Dawn {flame, rN+ Int+4 Dex-5} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rN: It protects you from negative energy. (unseen) (18, 23, D) a +4 quarterstaff of speed (unseen)