Serus the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) the staff "Ceitil" {rElec Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (60, 36, D) a book of Party Tricks (60, 37, D) a book of the Warp (61, 0, D) a +2 leather armour of cold resistance (unseen) (61, 2, D) a +0 trident a merfolk corpse (61, 26, D) the +9 halberd of Eskia {flame, rN+ Str+4} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. (unseen) (61, 36, D) a +4 flail of holy wrath (unseen) (61, 37, D) a book of Dreams (62, 0, D) a +3 whip of electrocution (62, 1, D) a +0 trident a +3 plate armour of poison resistance (62, 2, D) a +0 trident (62, 10, D) a river rat corpse an iguana corpse (62, 16, D) a staff of cold (62, 21, D) a +0 long sword (62, 27, D) the +4 arbalest of Faogonk {freeze, rN+ rCorr Dex+2 SInv} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (62, 37, D) a +0 giant spiked club a wand of flame (15) a two-headed ogre corpse (62, 39, D) a +0 giant spiked club (63, 0, D) a lightning rod (4/4) (63, 2, D) a +2 trident of protection (still there?) a merfolk corpse (still there?) (63, 8, D) a staff of poison (unseen) (63, 16, D) the +12 war axe "Ocerr" {flame, +Blink rF- Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. +Blink: It lets you blink. (63, 19, D) a +2 glaive of venom (63, 27, D) a +2 antimagic scimitar (unseen) (63, 37, D) a staff of cold (unseen) (64, 17, D) a +0 dagger (still there?) a +1 battleaxe of electrocution (still there?) an elf corpse (still there?) (64, 21, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (64, 26, D) a +0 battleaxe of venom (unseen) (64, 36, D) a +2 helmet of intelligence (65, 26, D) a +1 dagger of venom (unseen) (68, 0, D) a blade talisman (69, 0, D) the +0 robe of the Big Bang {rF+++ Will- SInv Stlth-} rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (69, 36, D) a staff of cold (unseen) (69, 39, D) a +0 short sword a +0 robe (70, 9, D) a +0 heavy halberd (unseen) (70, 10, D) a river rat corpse (70, 37, D) a staff of death (unseen) (70, 38, D) a +0 rapier a +0 robe (70, 39, D) a +0 rapier a +0 robe a spriggan corpse (71, 10, D) a jackal corpse (71, 16, D) a staff of fire (unseen) (71, 17, D) a +1 executioner's axe of flaming (71, 18, D) a +0 trident a +0 robe a naga corpse (71, 26, D) a +3 leather armour of fire resistance (unseen) (71, 38, D) a wolf corpse (72, 8, D) a +2 rapier of draining (unseen) (72, 9, D) a +2 leather armour of cold resistance (unseen) (72, 16, D) a +3 great sword of electrocution (72, 17, D) a +3 chain mail of willpower (unseen) (72, 31, D) a raiju corpse (72, 36, D) a staff of poison (unseen) (72, 37, D) a staff of fire (unseen) (72, 39, D) a +0 rapier a +0 robe (72, 40, D) a wolf corpse a black bear corpse (73, 2, D) a +0 dagger a +0 robe an orc corpse (73, 16, D) a staff of fire (unseen) (73, 18, D) a +0 flail a +0 robe a naga corpse (73, 26, D) a +4 plate armour of positive energy (unseen) (73, 36, D) the +6 short sword of Livycaj {pain, rF+ rC+ Int-4} Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (73, 37, D) a staff of conjuration (unseen) (74, 2, D) a +0 hand axe an orc corpse (74, 19, D) a ball python corpse (75, 1, D) a +3 short sword of freezing (unseen)