Dungeon Sprint DCSS version 0.31-a0-764-g8440623082 (webtiles) character file. Game seed: 4512402476977187064 0 Serus the Ducker (level 1, -14/16 HPs) Began as a Demonspawn Gladiator on Sept 15, 2023. Demolished by a shadow (28 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:07 (22 turns). Serus the Ducker (Demonspawn Gladiator) Turns: 22, Time: 00:00:07 Health: -14/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 2.6 Long Blades + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, Serus the Demonspawn Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. A shadow and a gargoyle come into view. You close the huge gate. A shadow opens the huge gate. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The gargoyle hurls a stone arrow at you. The stone arrow misses you. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a +0 flail (72% to hit) You throw a throwing net. The throwing net hits the gargoyle. The gargoyle is caught in the net! The gargoyle struggles against the net. The gargoyle struggles against the net. The shadow strikes at you from the darkness! Reactivating autopickup. You hit the shadow. The shadow is lightly damaged. The gargoyle struggles against the net. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The gargoyle hurls a stone arrow at you. The stone arrow hits something! The gargoyle struggles against the net. The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ##########++###### #................# #......#..#......# #................+ +................+ #......#..#......# #.....@{9........# ####'#####''###### #.......##''# #.......##9... #.......##..... #...<...##.....# #.......##...### #.......##..## #.......# You could see a gargoyle (caught). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Serus the Demonspawn Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 11 | D | Noticed a shadow 11 | D | Noticed a gargoyle 22 | D | Demolished by a shadow Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Long sword || 1 Throw: Throwing net || 1 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 11 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 11 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts