Dungeon Sprint DCSS version 0.31-a0-764-g8440623082 (webtiles) character file. Game seed: 11333234502571009466 9 Serus the Ducker (level 2, -1/23 HPs) Began as a Demonspawn Gladiator on Sept 15, 2023. Slain by a gnoll ... wielding a +0 club ... led by a gnoll bouda (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:08 (44 turns). Serus the Ducker (Demonspawn Gladiator) Turns: 44, Time: 00:00:09 Health: -1/23 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: demonic magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.3 Fighting + Level 3.5 Long Blades + Level 2.1 Throwing + Level 3.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You slash the adder! The adder is almost dead. You feel sick. The adder misses you. You hit the adder. You kill the adder! You feel sick. Your Long Blades skill increases to level 3! Your Throwing skill increases to level 2! Your Dodging skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You feel sick. You see here an adder corpse. You feel sick. You are no longer poisoned. You see here an adder corpse. There is an open door to the Storerooms (Easy) here. You open the huge gate. 3 gnolls come into view. The gnoll shouts! x2; You hear a shout! A gnoll comes into view. It is wielding a +0 club. A gnoll bouda comes into view. It is wielding a +0 club. The gnoll shouts! A swamp drake comes into view. There is a huge open gate leading to the Armoury (Hard) here. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! There is a huge open gate here. The gnoll hits you with a +0 club. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! The gnoll barely misses you. The swamp drake roars! You slash the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... #######++########## ..............##..# ....#..#......##..# ..............''..# ..............''@g# ....#..#......##gg.g.k.. ..............##.g.g.... #'#####++############### .....# .....# .....# .<...# .....# You could see a swamp drake, a gnoll bouda and 5 gnolls. Vanquished Creatures An adder (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Serus the Demonspawn Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 20 | D | Reached XP level 2. HP: 5/23 MP: 2/2 41 | D | Noticed a swamp drake 44 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_1, final_vault] Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.5 Throwing | 2 | 2.1 Dodging | 3 | 3.6 Fighting | | 2.3 Action || total ---------------------------++------- Melee: Long sword || 11 Armour: Leather armour || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 46 daAuts