Serus Level 1 of the Dungeon [Shop] Beocogemp's Distillery a potion of invisibility (88 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of might (44 gold) a potion of magic (88 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) [Shop] Genub's Distillery a potion of flight (39 gold) a potion of flight (39 gold) a potion of heal wounds (65 gold) a potion of flight (39 gold) a potion of berserk rage (65 gold) 2 potions of might (104 gold) 2 potions of cancellation (208 gold) a potion of might (52 gold) a potion of attraction (39 gold) a potion of curing (39 gold) [Shop] Boriny's Antique Armour Boutique the +6 scale mail "Watiqitt" {-Cast Str+5} (845 gold) Str: It affects your strength (+5). -Cast: It prevents spellcasting. an orb of light (304 gold) a +0 leather armour (38 gold) the +1 robe of Cynicism {Dex+3} (361 gold) Dex: It affects your dexterity (+3). a +0 pair of boots (85 gold) a +0 leather armour (38 gold) the +3 leather armour of Forking Paths {rPois Int-4 Dex+4} (535 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. the +0 leather armour "Sacsost" {Int+4} (330 gold) Int: It affects your intelligence (+4). a +0 plate armour of willpower (570 gold) [Shop] Xoum's Book Shop a book of the Spheres (540 gold) a book of Burglary (200 gold) a book of Blasting (400 gold) the Treatise on Distance and Fulmination (480 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Teleport Other Translocation 3 c - Starburst Conjuration/Fire 6 d - Disjunction Translocation 8 a book of Geomancy (180 gold) the Book of Blows (280 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Sticky Flame Conjuration/Fire 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 a book of Storms (260 gold) [Shop] Beax's Assorted Antiques a box of beasts (840 gold) a +0 robe (14 gold) 2 potions of ambrosia (336 gold) a +0 long sword (73 gold) a scroll of blinking (157 gold) a scroll of identify (42 gold) a scroll of teleportation (63 gold) (0, 0, D:1) a ball python skeleton (4, -1, D:1) a +0 club 4 stones (12, -26, D:1) 4 poisoned darts (16, -23, D:1) 8 stones (18, 12, D:1) 6 stones (20, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -27, D:1) a +0 mace (32, -29, D:1) a +0 hand axe (32, 15, D:1) a +0 short sword a stone (45, -8, D:1) a potion of degeneration (47, -7, D:1) a +0 short sword 4 stones (49, 13, D:1) a +0 spear (61, 25, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 8, D:2) a frilled lizard corpse (4, -4, D:2) a +0 dagger (4, 8, D:2) a quokka corpse (12, -1, D:2) a +0 club