Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf739aa (webtiles) character file. Game seed: 10672022135214273663, levelgen mode: deterministic 0 Shavain the Covered (level 1, 17/17 HPs) Began as a Gnoll Wanderer on May 15, 2020. Got out of the dungeon alive. The game lasted 00:00:32 (1 turns). Shavain the Covered (Gnoll Wanderer) Turns: 1, Time: 00:00:33 Health: 17/17 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing {@q1} Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 4.4 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 3.6 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 1.9 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 26% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 9% 2 ###.... Gell's Gravitas Tloc ##........ 17% 3 ####... Lesser Beckoning Tloc ##........ 17% 3 ####... Teleport Other Tloc ##...... 17% 3 ####... Shroud of Golubria Chrm/Tloc #..... 19% 2 ###.... Passage of Golubria Tloc N/A 50% 4 #####.. Ozocubu's Armour Chrm/Ice #....... 58% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Shavain the Gnoll Wanderer. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing {@q1}, a +0 robe, a ration; and the following spell memorised: Freeze; and the following spells available to memorise: Blink, Gell's Gravitas, Lesser Beckoning, Teleport Other, Shroud of Golubria, Passage of Golubria, Ozocubu's Armour. There are no items here. Sorry, you're not good enough to have a special ability. Okay, then. Saving game... please wait. Welcome back, Shavain the Gnoll Wanderer. Press ? for a list of commands and other information. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣ ♣@♣ ∆ ♣≈≈♣ ♣≈♣♣ ♣≈ ≈♣ ≈♣ ♣ ∆ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shavain the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Shavain set off with the following items: a +0 club, a | potion of curing {@q1}, a +0 robe, a ration; and the | following spell memorised: Freeze; and the following spells | available to memorise: Blink, Gell's Gravitas, Lesser | Beckoning, Teleport Other, Shroud of Golubria, Passage of | Golubria, Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 0 | D:1 | Upgraded the game from 0.25-a0-1078-gea6e5d949a to | 0.25-a0-1133-g93ebf739aa 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------