Dungeon Crawl Stone Soup version bcrawl-1.28.1b (webtiles) character file. Game seed: 11902478157947300413 213895 Shavain the Conjurer (level 8, -1/41 HPs) Began as a Skeleton Conjurer on Dec 18, 2020. Slain by a two-headed ogre ... wielding a +0 giant club (16 damage) ... on level 6 of the Dungeon. The game lasted 00:39:10 (5872 turns). Shavain the Conjurer (Skeleton Conjurer) Turns: 5872, Time: 00:39:10 Health: -1/41 AC: 5 Str: 15 XL: 8 Next: 35% Magic: 0/18 EV: 17 Int: 14 God: Gold: 361 SH: 4 Dex: 30 Spells: 14/21 levels left rFire . . . SeeInvis . e - +1 dagger (venom) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit + c - +0 helmet rElec . Reflect + (no cloak) rCorr . Harm . h - +0 pair of gloves MR ++... f - +0 pair of boots Stlth ++........ s - amulet "Nubuw" {Reflect *Contam MR+ Dex+8 SH+4} HPRegen 0.13/turn g - ring "Anaehaj" {Int-2 Dex+7 Stlth--} MPRegen 0.16/turn n - +6 ring of dexterity @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, powered by death 1, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 409 gold pieces. You spent 48 gold pieces at shops. Inventory: Hand Weapons b - a +0 hand axe e - a +1 dagger of venom (weapon) l - a cursed -1 whip Armour a - a +0 robe (worn) c - a +0 helmet (worn) f - a +0 pair of boots (worn) h - a +0 pair of gloves (worn) u - a +0 buckler Jewellery g - the ring "Anaehaj" (left hand) {Int-2 Dex+7 Stlth--} (You found it on level 1 of the Dungeon) [ring of attention] It affects your intelligence (-2). It affects your dexterity (+7). It makes you much less stealthy. n - a +6 ring of dexterity (right hand) s - the amulet "Nubuw" (around neck) {Reflect *Contam MR+ Dex+8 SH+4} (You found it on level 4 of the Dungeon) [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+8). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It affects your SH (+4). Wands o - a wand of enslavement (8) Scrolls d - 3 scrolls of remove curse {@r2} i - 2 scrolls of teleportation j - 4 scrolls of amnesia k - 4 scrolls of magic mapping m - 3 scrolls of enchant armour p - a scroll of blinking q - a scroll of immolation r - a scroll of identify {@r1} t - a scroll of enchant weapon Skills: + Level 5.2 Dodging - Level 5.9 Stealth * Level 3.0 Shields + Level 7.0 Spellcasting + Level 7.6 Conjurations + Level 1.8 Hexes You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 N/A b - Searing Ray Conj ####.... 1% 2 N/A c - Fulminant Prism Conj/Hex ###....... 21% 4 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 1% 3 N/A Irradiate Conj/Tmut ###....... 63% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (6/12) Temple: D:4-7 Altars: Ashenzari Elyvilon Fedhas Qazlal Trog Yredelemnul Shops: D:6 ? Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You regenerate a little health from kills. You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray misses the two-headed ogre. You block the two-headed ogre's attack. The two-headed ogre misses you. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club! The two-headed ogre completely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Okay, then. You see here a worker ant corpse. The two-headed ogre hits you with a +0 giant club!! You die... #.......# ....... #....... #........ #####......# ##.......... ....#...... #..........# .........# #..........# #.......# #.........# #.....#####........# .. ##.......##.......# ... ###....###(@O......### ....#....### ####........####### ...#....## #....####†...... #......###### #...## ##...... .............## ##### #....... ..............## ##....... ...............## ##........ ................## #......... .................## #......... You could see a two-headed ogre. Vanquished Creatures Sigmund (D:2) Menkaure (D:5) Duvessa (D:4) A black bear (D:6) A sky beast (D:4) 2 ogres A centaur (D:6) Dowan (D:4) A scorpion (D:5) A howler monkey (D:6) 3 crimson imps 2 orc wizards 2 orc priests An iguana (D:4) A worker ant (D:6) 2 hound skeletons 5 adders 2 oozes 2 adder zombies An adder skeleton (D:4) 3 worms 2 dart slugs 4 leopard geckos 8 orcs 2 giant cockroaches (D:2) 2 goblins 12 hobgoblins 3 jackals 9 kobolds 2 quokkas 3 ball pythons 6 bats 6 frilled lizards A rat (D:1) 95 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shavain the Skeleton Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 231 | D:1 | Got an ancient pewter ring 232 | D:1 | Identified the ring "Anaehaj" {Int-2 Dex+7 Stlth--} (You | found it on level 1 of the Dungeon) 272 | D:1 | Reached skill level 5 in Conjurations 272 | D:1 | Reached XP level 2. HP: 13/15 MP: 3/6 275 | D:1 | Learned a level 2 spell: Searing Ray 1125 | D:2 | Found a white marble altar of Elyvilon. 1383 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/8 1410 | D:2 | Noticed Sigmund 1558 | D:2 | Killed Sigmund 1559 | D:2 | Reached XP level 4. HP: 19/24 MP: 2/10 1559 | D:2 | Reached XP level 5. HP: 22/28 MP: 2/11 1688 | D:2 | Found a blossoming altar of Fedhas. 1781 | D:2 | Found a basalt altar of Yredelemnul. 1863 | D:2 | Found a bloodstained altar of Trog. 2538 | D:3 | Gained mutation: You regenerate a little health from kills. | [Skeleton growth] 2538 | D:3 | Reached XP level 6. HP: 21/32 MP: 4/13 2685 | D:3 | Reached skill level 5 in Spellcasting 2725 | D:3 | Found a stormy altar of Qazlal. 3209 | D:4 | Found a shattered altar of Ashenzari. 3311 | D:3 | Learned a level 4 spell: Fulminant Prism 3565 | D:4 | Noticed Duvessa 3566 | D:4 | Noticed Dowan 3596 | D:4 | Killed Duvessa 3597 | D:4 | Reached skill level 5 in Stealth 3885 | D:4 | Killed Dowan 3886 | D:4 | Reached XP level 7. HP: 20/36 MP: 3/15 4610 | D:4 | Got a heavily runed tin amulet 4687 | D:5 | Entered Level 5 of the Dungeon 4744 | D:5 | Noticed Menkaure 4749 | D:5 | Killed Menkaure 4759 | D:5 | Identified the amulet "Nubuw" {Reflect *Contam MR+ Dex+8 | SH+4} (You found it on level 4 of the Dungeon) 5507 | D:6 | Found Amesoff's Magic Scroll Emporium. 5539 | D:6 | Reached skill level 1 in Shields 5539 | D:6 | Reached XP level 8. HP: 41/41 MP: 6/18 5542 | D:6 | Reached skill level 5 in Dodging 5615 | D:5 | Reached skill level 1 in Hexes 5703 | D:6 | Bought a scroll of identify for 24 gold pieces 5703 | D:6 | Bought a scroll of identify for 24 gold pieces 5829 | D:6 | Noticed a two-headed ogre 5872 | D:6 | Slain by a two-headed ogre Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 | 7.6 Stealth | 3 4 5 | 5.9 Dodging | 3 4 5 | 5.2 Spellcasting | 4 5 6 7 | 7.0 Shields | 1 3 | 3.0 Hexes | 1 | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 23 | 60 | 10 || 93 Cast: Magic Dart | 51 | 96 | 62 || 209 Searing Ray | 4 | 7 | 11 || 22 Fulminant Prism | | | 3 || 3 Use: Scroll | 1 | 3 | 5 || 9 Armor: Robe | 2 | 15 | 8 || 25 Dodge: Dodged | 15 | 56 | 21 || 92 Block: Other | | | 3 || 3