Shinnjin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 17, D:1) a +0 dagger (9, -5, D:1) a +0 club (15, 5, D:1) a +0 club (19, 6, D:1) 14 poisoned needles (23, 9, D:1) 25 stones (24, -5, D:1) a cursed -3 club (26, 9, D:1) 12 stones (29, 25, D:1) a +0 vampiric whip (34, -14, D:1) a +0 short sword (35, -18, D:1) a +0 club (35, -7, D:1) a +0 dagger (35, -6, D:1) a cursed -1 club (46, -4, D:1) a +2 vampiric dagger (58, -13, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) 21 arrows (2, 14, D:2) a +0 ring mail a +0 short sword (9, 10, D:2) a +2 whip of freezing (16, 20, D:2) a +0 robe (28, 8, D:2) a +0 robe of magic resistance a +0 scythe (37, -30, D:2) a +0 club (44, -17, D:2) a +0 club (47, -4, D:2) a +0 spear (51, -16, D:2) a +0 dagger (54, -29, D:2) a +0 animal skin (58, -16, D:2) a +0 robe of cold resistance Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (15, 12, D:3) a +0 club (20, 7, D:3) a +0 flail (23, -6, D:3) 18 bolts (25, 18, D:3) a +0 ring mail (40, 14, D:3) a +0 club (42, 1, D:3) a +0 whip (46, 20, D:3) a +0 robe (50, 15, D:3) 18 arrows (59, 6, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword Level 4 of the Dungeon (1, 2, D:4) an uncursed staff of fire (15, -22, D:4) a +0 dagger of draining (16, 5, D:4) a +0 spear (24, 14, D:4) 22 stones (27, -17, D:4) a +0 hand axe (30, -15, D:4) a book of Misfortune Level 5 of the Dungeon [Shop] Untaune's General Store a scroll of blinking (97 gold) a potion of degeneration (13 gold) a scroll of teleportation (39 gold) a +0 whip (32 gold) a ration (65 gold) the amulet "Fijunoh" {Acrobat rF- MR++ Int+4} (608 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (0, 0, D:5) a +0 leather armour (18, 13, D:5) a +5 scimitar of slicing a +0 robe (19, 13, D:5) a +0 hand axe (23, -17, D:5) a +0 spear (24, -17, D:5) a +0 spear a cursed +0 robe (25, 7, D:5) 20 stones (36, 13, D:5) a +0 giant spiked club (39, 19, D:5) 24 stones (40, -14, D:5) a +0 whip the +0 robe of Zesar {rC- rN+ Stlth+} It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. (42, -26, D:5) a +0 flail (44, -26, D:5) a +0 flail (46, 18, D:5) a +0 leather armour (48, -6, D:5) 12 stones (49, -24, D:5) a +0 halberd (50, -25, D:5) a +0 spear (51, -25, D:5) a +0 spear a +0 flail (51, -24, D:5) a +0 spear a +0 scale mail a +0 buckler (52, -25, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (unseen) (0, 1, D:6) a +0 war axe a +0 leather armour a +0 hand axe a +0 whip a +0 club an orc corpse an orc corpse (2, -6, D:6) 19 poisoned needles (6, -17, D:6) a +0 short sword (7, -17, D:6) a +1 mace of protection a +0 chain mail a +0 dagger a +0 club a +0 leather armour a +1 hand axe of venom a +0 chain mail (7, -16, D:6) a +0 dagger a +0 scale mail (18, 10, D:6) a +0 whip (19, -23, D:6) a +0 trident a cursed +0 leather armour (21, -8, D:6) a +0 mace (23, -7, D:6) a +2 dire flail of distortion a +0 ring mail (24, 16, D:6) a book of Misfortune (34, -3, D:6) 19 stones