Shinnjin Level 1 of the Dungeon (5, -28, D:1) 3 stones (7, -28, D:1) a stone (9, -28, D:1) a stone (26, -11, D:1) 25 stones (26, -7, D:1) 16 stones (30, -29, D:1) a +0 whip (31, -13, D:1) a +0 club (35, -28, D:1) 22 sling bullets (40, -11, D:1) a +0 club Level 2 of the Dungeon (4, -22, D:2) a +0 ring mail (9, -17, D:2) a +0 dagger (9, 4, D:2) a +0 whip (15, 3, D:2) a +0 short sword (23, -7, D:2) a +0 robe (27, 1, D:2) 14 stones (30, -39, D:2) a +0 club (32, -9, D:2) a stone (33, -7, D:2) a +0 dagger (34, -15, D:2) a +0 mace (37, 1, D:2) a +0 club (42, -9, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 24, D:3) a +0 mace a +0 chain mail (10, -8, D:3) a +0 leather armour (14, -12, D:3) a +0 dagger (22, 22, D:3) a +0 dagger (22, 23, D:3) a +0 hand axe a +0 ring mail a +0 animal skin a +0 short sword (23, 24, D:3) a +0 flail a +0 leather armour (25, 0, D:3) 24 stones (32, 4, D:3) a +0 club (35, 14, D:3) a +0 flail (40, 18, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 14 stones (1, 36, D:4) a +0 dagger a +0 robe (2, 36, D:4) a +0 flail a +0 club a +0 dagger (3, 13, D:4) a +0 club a +0 leather armour of magic resistance a +0 flail a +0 whip of electrocution a +0 leather armour (3, 36, D:4) a +0 hand axe (5, -7, D:4) a +0 spear (21, -11, D:4) 14 stones (22, 5, D:4) a +0 mace a +0 flail of crushing (22, 11, D:4) 18 stones (23, 5, D:4) a +0 dagger (58, 27, D:4) a +0 whip (61, 30, D:4) 12 stones Level 5 of the Dungeon [Shop] Syelow's Antique Weapon Shop a +0 club (32 gold) a +0 short sword (96 gold) a +0 hunting sling (48 gold) a +2 longbow of flaming (643 gold) a +0 dagger (64 gold) a +0 quarterstaff (128 gold) the +0 shortbow of Pyromania {venom, Fragile rElec rC+++} (1504 gold) It poisons the ammo it fires. It renders you almost immune to cold. It insulates you from electricity. It will be destroyed if unequipped. a +0 spear (96 gold) a +0 quarterstaff (128 gold) (0, 0, D:5) a +0 hand axe a +0 ring mail (1, -30, D:5) a +0 ring mail (1, -1, D:5) a +0 scale mail (2, 1, D:5) a +0 trident a +0 leather armour (4, -7, D:5) a +0 leather armour (5, -34, D:5) 12 poisoned needles (10, 5, D:5) 29 bolts (16, -17, D:5) 16 arrows (19, -28, D:5) a +0 leather armour (20, -18, D:5) a +0 chain mail (20, -7, D:5) a +0 quarterstaff (21, -9, D:5) a cursed +0 cloak (21, -1, D:5) a +0 whip (37, -1, D:5) a +0 chain mail (41, -5, D:5) an arrow (41, -2, D:5) a +0 leather armour (42, -2, D:5) a +0 shortbow 29 arrows (43, -34, D:5) a +0 rapier (45, -24, D:5) a +0 hand axe (47, -7, D:5) a cursed -2 club (56, -22, D:5) a +3 hand axe of draining Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 pair of gloves (19, -1, D:6) a +1 quarterstaff of draining (20, 4, D:6) an uncursed ring of magical power (29, -16, D:6) a +0 hand axe (31, -21, D:6) 4 stones (43, -8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, 0, D:7) a +0 dagger a cursed +0 ring mail an iguana skeleton an orc skeleton (5, -46, D:7) 22 stones (8, -40, D:7) a +0 war axe a +0 leather armour a +0 hand axe a +3 leather armour a +0 war axe a +0 ring mail a +0 dagger a +0 robe (12, -13, D:7) a bullfrog skeleton a hound skeleton (13, -13, D:7) a +0 club a +0 leather armour an adder skeleton (16, -1, D:7) a +0 robe (18, -25, D:7) a +0 flail (18, -23, D:7) a +0 ring mail a +0 club a +0 scale mail (21, 0, D:7) 2 arrows (21, 2, D:7) a +0 shortbow 15 arrows (29, -18, D:7) a jackal corpse (29, -17, D:7) an adder corpse (29, -16, D:7) a jackal corpse (30, -18, D:7) a hippogriff corpse (30, -17, D:7) a jackal corpse