Shinnjin Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, -11, D:1) a +0 dagger (22, -13, D:1) a +0 short sword (39, 1, D:1) a +0 dagger (42, 43, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (18, -9, D:2) a +0 dagger (22, -25, D:2) a +0 club a +0 sling (35, 12, D:2) a +0 long sword (36, 5, D:2) a +0 ring mail of cold resistance Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, -2, D:3) a +0 whip (13, -24, D:3) a +0 sling (13, 11, D:3) a +1 trident of flaming (14, -11, D:3) a +0 chain mail (14, 12, D:3) a +1 dagger of speed (14, 13, D:3) a +0 trident (48, 9, D:3) a +0 sling (51, 7, D:3) a +0 whip 2 poisoned darts (63, -28, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Bifit's Weapon Shoppe a +0 club (14 gold) a +0 sling (21 gold) the +3 hand axe "Caulurit" {antimagic, Fly} (463 gold) Fly: It grants you flight. 4 stones (5 gold) a +0 war axe (49 gold) a +0 long sword (49 gold) a +0 short sword (42 gold) a +0 shortbow (42 gold) [Shop] Deik's Jewellery Shop a ring of willpower (250 gold) a ring of fire (250 gold) a ring of magical power (200 gold) an amulet of faith (400 gold) a ring of see invisible (150 gold) an amulet of reflection (300 gold) a ring of resist corrosion (200 gold) the ring of Abstinence {Ice Int+4} (404 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. [Shop] Ysoss's Assorted Antiques a potion of berserk rage (150 gold) a +0 dagger (60 gold) a tin of tremorstones (2/2) (1200 gold) a scroll of vulnerability (120 gold) a potion of curing (90 gold) 2 potions of heal wounds (300 gold) a scroll of identify (60 gold) a potion of heal wounds (150 gold) (0, 0, D:4) a +0 club a +0 sling (7, 35, D:4) 6 datura-tipped darts (8, 5, D:4) a +0 robe a +0 sling (8, 8, D:4) a +0 club (12, 5, D:4) a +0 club (13, 4, D:4) 2 potions of degeneration (14, 30, D:4) 6 atropa-tipped darts (15, 1, D:4) a +0 hand axe (36, 3, D:4) a +0 dagger (38, 15, D:4) a +0 war axe Level 5 of the Dungeon (0, 36, D:5) a +0 club (0, 37, D:5) a +0 mace (1, 36, D:5) a +0 club a +0 scale mail (2, 27, D:5) a +0 mace a +0 leather armour (3, 25, D:5) a +0 dagger of draining a +0 robe (3, 26, D:5) a +0 short sword a +0 leather armour (5, 58, D:5) a +0 club (5, 59, D:5) the +1 ring mail of the Maze {Rampage Int+5 Dex-3} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-3). Rampage: It bestows one free step when moving towards enemies. (12, 32, D:5) a scroll of immolation (20, 32, D:5) a +0 club (23, 19, D:5) a +0 dagger (41, 26, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a scroll of torment (9, -14, D:6) a +0 chain mail (11, -35, D:6) a +0 falchion (17, -9, D:6) a hound corpse (20, -9, D:6) a +0 short sword (20, -8, D:6) a +0 dagger a kobold corpse (21, -7, D:6) a +0 whip a +0 scale mail a +0 short sword a +0 short sword a +0 dagger a kobold corpse (22, -8, D:6) a +0 dagger a +0 robe a +0 club 5 poisoned darts (25, 2, D:6) a +0 hand axe the Ecumenical Temple