Dungeon Sprint DCSS version 0.20.0-15-g7f486f2 (webtiles) character file. 0 SinPay the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on June 22, 2017. Slain by a hippogriff (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:38 (13 turns). SinPay the Grave Robber (Mummy Necromancer) Turns: 13, Time: 00:00:38 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: mesmerised A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The worm writhes in agony! The hippogriff bites you! Ouch! That really hurt! The hippogriff pecks you. The hippogriff closely misses you. You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! The merfolk siren chants its luring song. There is an open door here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You hit the hippogriff. The hippogriff is lightly wounded. The hippogriff bites you. The hippogriff pecks you. You die... ## ## .# #H # $#. ## ##. #'# #.## #...##H##...# #$'wwH@m# ####.##...# #+# #.## ## You could see 2 hippogriffs, a merfolk siren and 2 worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SinPay the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D | Noticed a hippogriff 1 | D | Noticed a hippogriff 7 | D | Noticed a merfolk siren 13 | D | Slain by a hippogriff Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 4 Dodge: Dodged || 1