Sinop Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (10, -40, D:1) a staff of air (13, -21, D:1) a +0 robe (14, 4, D:1) 5 stones (37, -21, D:1) a +0 dagger (45, -23, D:1) a +0 trident (54, 3, D:1) a +0 club (59, -54, D:1) a +0 ring mail (59, -48, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 mace (10, -2, D:2) a +2 rapier of protection (11, 33, D:2) 9 gold pieces (11, 34, D:2) a +0 club (11, 35, D:2) 15 gold pieces (12, 33, D:2) a ring of protection from cold (12, 34, D:2) a potion of curing (12, 35, D:2) a +0 leather armour (13, 33, D:2) a potion of berserk rage (13, 34, D:2) 7 stones (13, 35, D:2) Great Wizards, Vol. VII (31, 29, D:2) a +0 leather armour (32, 29, D:2) a +0 dagger (33, 0, D:2) a +0 triple sword (33, 2, D:2) a +0 scale mail (34, -1, D:2) the +0 flail of Instinct {heavy, rCorr} rCorr: It protects you from acid and corrosion. (36, -3, D:2) a +0 whip (45, 13, D:2) a +0 short sword (55, -2, D:2) a +0 short sword (55, 22, D:2) a staff of air (60, 9, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (21, -13, D:3) a +0 short sword (22, -26, D:3) a +0 club (27, -18, D:3) a +0 dagger (28, -19, D:3) a +0 short sword (28, -16, D:3) a +0 chain mail a +0 short sword (31, -27, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Mucranocycw's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of immolation (56 gold) a scroll of poison (56 gold) a scroll of enchant armour (105 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) (0, 0, D:4) a +0 falchion (3, -5, D:4) a +0 whip (13, 12, D:4) a +0 heavy mace (17, -16, D:4) a +0 club (17, -15, D:4) a +0 club (19, 12, D:4) a +0 club (20, 13, D:4) a +0 dagger 2 poisoned darts (23, 8, D:4) a +0 trident (31, 10, D:4) a +0 club (33, 9, D:4) a +3 mace (34, 31, D:4) a +0 dagger (35, 26, D:4) a +0 dagger of draining (37, 27, D:4) a +0 dagger of venom a +0 dagger (42, 33, D:4) a +0 hand axe a +0 chain mail (43, 31, D:4) a +0 club (43, 34, D:4) a +0 short sword a +0 ring mail a +0 club (55, 16, D:4) a +0 dagger Level 5 of the Dungeon (9, -21, D:5) a +0 dagger (14, -13, D:5) a +0 short sword a +0 scale mail a +0 mace a +0 club a +0 chain mail (17, 2, D:5) a +0 flail (17, 3, D:5) a +0 halberd (21, 18, D:5) a +0 whip (35, 14, D:5) a +0 rapier (42, -23, D:5) a +0 leather armour (51, -22, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 4 javelins (10, -10, D:6) a +0 dagger 5 poisoned darts (13, -13, D:6) a +0 club (16, 14, D:6) a +0 long sword (22, -17, D:6) a +0 whip 6 poisoned darts (22, -11, D:6) a +0 club a curare-tipped dart (22, -10, D:6) a +0 pair of boots (22, -9, D:6) a +0 dagger a +0 short sword a +0 dagger a +0 short sword (22, -8, D:6) a +0 dagger 6 poisoned darts (24, 9, D:6) a +0 hand axe a +0 leather armour (31, -11, D:6) a manual of Summonings (32, -12, D:6) a +0 club (40, 24, D:6) a +0 sling (46, 6, D:6) 3 atropa-tipped darts (47, 3, D:6) a +0 flail a +0 leather armour (48, -14, D:6) a +0 spear (48, -3, D:6) 5 datura-tipped darts Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 scale mail (1, 0, D:7) a +0 hand axe a +0 chain mail (2, 2, D:7) a +0 dagger a +0 robe (9, -24, D:7) a +0 club a +0 halberd (10, -25, D:7) a +0 flail (10, -24, D:7) a +0 spear (12, -27, D:7) a +0 halberd (12, -8, D:7) 6 boomerangs a +0 shortbow (13, -7, D:7) a +0 robe a +0 whip of electrocution (22, -3, D:7) a +0 dire flail (35, -28, D:7) a +0 whip a +0 spear a +0 flail (35, -21, D:7) 6 poisoned darts (36, -29, D:7) a +0 ring mail a +0 trident of protection (38, -10, D:7) a +0 sling (45, 7, D:7) a +0 quarterstaff (49, -11, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -13, D:8) a +0 plate armour (3, -14, D:8) the +0 war axe "Stringbean" {distort, *Noise rElec rF+ Int+5 Dex+3} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make noises in combat. (unseen) (4, -6, D:8) a +0 sling (6, -15, D:8) a potion of lignification (6, 24, D:8) a +0 dagger a +1 ring mail of cold resistance a +0 flail a +0 leather armour a +0 club an orc corpse (skeletalised by now) (10, -12, D:8) a +0 short sword 8 poisoned darts a +0 dagger (11, -12, D:8) a +0 dagger a +0 leather armour a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 short sword a +0 dagger 8 poisoned darts a +0 short sword 2 boomerangs a +0 club (22, -9, D:8) a +0 chain mail (22, 3, D:8) a +0 chain mail (22, 4, D:8) a +0 shortbow (28, 23, D:8) a +2 mace of protection (28, 24, D:8) a +0 club (28, 25, D:8) a +0 club (35, -7, D:8) a +0 dagger a +0 robe (35, 29, D:8) a +0 hand axe (36, 29, D:8) a +0 dagger a +2 mace of venom (38, -7, D:8) a +0 dagger a +0 robe (38, 29, D:8) a +0 short sword (39, 17, D:8) a +0 club a +0 dagger of freezing a +0 robe a +0 dagger a +0 robe (39, 18, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (39, 22, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 hand axe a goblin corpse (1, -1, D:9) a +0 hand axe a goblin corpse (2, 1, D:9) a +0 hand axe a goblin corpse (3, -5, D:9) 14 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) 16 gold pieces (2, -11, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a hobgoblin corpse (2, -2, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (3, -10, Bailey) a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour an orc corpse (6, -19, Bailey) a +0 war axe a +0 plate armour an orc corpse (6, -18, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (7, -19, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (9, -19, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (10, -20, Bailey) a +0 hand axe a +0 leather armour (10, -19, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour