Skippwaahh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -12, D:1) a +0 club (17, -21, D:1) a +0 hunting sling (19, -19, D:1) a +0 dagger (28, -10, D:1) a +0 robe (37, -23, D:1) a +0 hunting sling (41, -18, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail a +0 short sword (5, -1, D:2) a +0 leather armour (6, -5, D:2) a +0 dagger (10, -24, D:2) a +0 club (11, -23, D:2) a +0 club (12, 0, D:2) a +0 club a +0 dagger (13, 0, D:2) a +0 club (23, 0, D:2) a +0 dagger (30, -41, D:2) a +0 dagger (36, 0, D:2) a +0 dagger (39, -11, D:2) a +0 whip (39, -2, D:2) a +0 club (50, -22, D:2) a +0 club a +0 robe (50, 2, D:2) a +0 dagger a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, 1, D:3) a +0 dagger (7, 1, D:3) a +0 robe (8, 2, D:3) a +0 leather armour a +0 short sword (9, 0, D:3) a +0 robe a +0 dagger (23, -4, D:3) a +0 mace a +0 leather armour (24, -28, D:3) a +0 hand axe (27, -17, D:3) a +0 hand axe (31, 0, D:3) a +0 robe Level 4 of the Dungeon [Shop] Waclaero's General Store a book of Displacement (336 gold) a wand of flame (12) (98 gold) a +0 mace (42 gold) a potion of flight (42 gold) a potion of curing (42 gold) a wand of flame (26) (196 gold) a scroll of blinking (105 gold) a +1 spear of venom (148 gold) the +9 staff of Wucad Mu {*channel} (1400 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a wand of paralysis (10) (168 gold) (0, 0, D:4) a +0 club (0, 1, D:4) a scroll of noise (6, -12, D:4) a +0 giant club a +0 club a +0 robe a +0 dagger a +0 leather armour (7, -12, D:4) a +0 spear a +0 spear (8, -11, D:4) a +0 spear a +0 spear (10, -10, D:4) a +0 short sword (12, -2, D:4) a +0 dagger (23, -17, D:4) a +0 club (24, 8, D:4) a +0 robe (34, -9, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Leuc's Distillery a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of invisibility (112 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of magic (112 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of attraction (42 gold) (0, 14, D:5) a +0 falchion a +0 leather armour (7, 38, D:5) a +0 ring mail a +0 leather armour (8, 51, D:5) a +0 short sword (8, 53, D:5) a +0 robe a +0 dagger (18, 56, D:5) a +0 giant club (21, 54, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 trident (3, -6, D:6) a +0 robe a +0 dagger (3, -5, D:6) a +0 war axe (5, -16, D:6) a +0 hand axe (11, -36, D:6) a +0 robe a +0 club (17, -38, D:6) a +0 ring mail (19, -31, D:6) a +0 giant club (19, -18, D:6) a +0 ring mail (22, -9, D:6) a +0 tower shield (23, -32, D:6) a +0 quarterstaff (23, -28, D:6) a +0 dagger (23, -24, D:6) a +0 rapier (23, -20, D:6) a +0 scale mail (34, 1, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, 25, D:7) a +0 flail a +0 whip a +0 leather armour a +0 trident a +0 trident (12, 2, D:7) a +0 halberd (14, -12, D:7) a +0 rapier (18, 5, D:7) 24 bolts (18, 40, D:7) a +0 shortbow 10 arrows (29, 35, D:7) a +0 plate armour a +0 mace (35, 33, D:7) a +0 scale mail a +0 short sword a +0 club (38, 0, D:7) a +0 dagger (41, 4, D:7) a +0 ring mail (42, 7, D:7) 30 poisoned darts (42, 21, D:7) a +0 robe a +0 long sword (42, 22, D:7) a +0 whip (42, 23, D:7) a +0 whip a +0 robe a +4 scimitar (45, 33, D:7) a +0 chain mail a +0 dagger (45, 39, D:7) a +0 club (47, 23, D:7) a +0 short sword (48, 12, D:7) a +0 club a +0 robe (51, 46, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Oquoss's Mass Market a +0 tower shield (58 gold) a +0 plate armour (299 gold) the +4 plate armour "Feukh" {+Inv rF+ Regen+ Dex+5} (968 gold) Dex: It affects your dexterity (+5). rF: It protects you from fire. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. a +0 great mace (84 gold) a +0 plate armour (299 gold) a +0 tower shield (58 gold) a +0 giant club (22 gold) a +0 tower shield (58 gold) a +0 great mace (84 gold) a +0 giant spiked club (24 gold) a +0 giant club (22 gold) (0, 0, D:8) a +0 cloak (0, 22, D:8) 10 arrows (1, 18, D:8) a +0 great sword (2, 7, D:8) a +0 robe a +3 spear (3, -2, D:8) a +0 club (5, -2, D:8) a +0 spear (5, 10, D:8) a +0 chain mail a +0 hand axe (7, -4, D:8) a +0 scale mail a +0 vorpal spear (8, -2, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 war axe (9, -2, D:8) a +0 robe a +2 spear (11, 14, D:8) a +0 short sword (11, 17, D:8) a +0 robe a +0 dagger (13, 16, D:8) a +0 leather armour a +0 hand axe (16, -7, D:8) a +0 spear (18, -9, D:8) a +0 robe a +2 trident a +0 spear (18, 9, D:8) a +0 leather armour a +0 short sword (20, 26, D:8) a +0 dagger a +0 robe (22, -7, D:8) a +0 short sword (23, 15, D:8) a +0 giant club a +0 giant club (30, 22, D:8) a +0 spear (35, 16, D:8) a +0 whip a +0 dagger 12 poisoned darts a +0 short sword (36, -4, D:8) a +0 dagger (40, 13, D:8) a +0 dagger (40, 17, D:8) a +0 whip 8 poisoned darts a +0 whip (40, 22, D:8) a +0 dagger 5 poisoned darts (41, 21, D:8) 8 poisoned darts a +0 short sword (45, -13, D:8) a +0 war axe Level 9 of the Dungeon [Shop] Heitacw's General Store a +0 scale mail (56 gold) a wand of polymorph (9) (154 gold) a potion of invisibility (112 gold) the +8 hunting sling "Hyfiwk" {flame, Will+ Int+5} (921 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+5). Will: It increases your willpower. 18 stones (25 gold) 21 arrows (58 gold) a +0 pair of boots (63 gold) (0, 0, D:9) 7 javelins (8, 25, D:9) 8 arrows (9, 13, D:9) a +0 falchion (15, -14, D:9) a +0 ring mail a +0 short sword (18, -12, D:9) a +0 leather armour a +0 club (19, -7, D:9) a +0 robe a +0 dagger (25, -8, D:9) 20 arrows (32, -25, D:9) 17 bolts (37, 15, D:9) a +1 dagger of flaming a +0 flail of protection a +1 antimagic spear (41, 16, D:9) a +0 ring mail (43, 30, D:9) a +0 shortbow 17 arrows (51, 4, D:9) a +0 leather armour (55, 10, D:9) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 scale mail a +0 falchion (56, 11, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 dagger (3, -2, D:10) a +0 chain mail a +0 trident (6, -7, D:10) a +1 mace of draining (10, -18, D:10) a +0 plate armour a +0 dire flail (12, -35, D:10) a +0 long sword a +0 plate armour (14, 7, D:10) 19 arrows (32, 1, D:10) a +0 flail (39, -24, D:10) a +0 halberd a +0 flail (45, -20, D:10) a +1 spear of venom a +0 scale mail (46, -19, D:10) a +0 halberd (57, -27, D:10) a +0 war axe (59, -19, D:10) 13 poisoned darts Level 11 of the Dungeon (11, -2, D:11) a +0 dagger (18, -7, D:11) a +0 robe (19, -32, D:11) 6 boomerangs (20, -30, D:11) a +0 pair of gloves (23, -4, D:11) a +0 robe (26, -3, D:11) a +0 giant club a +0 dire flail (26, 1, D:11) a +0 hand crossbow (32, -2, D:11) a +0 ring mail (41, -1, D:11) the +0 leather armour of the Dice {Rampage rElec rF- Dex-3} Dex: It affects your dexterity (-3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (2, 10, D:12) 2 scrolls of amnesia (3, 10, D:12) a phantom mirror (5, -8, D:12) a +0 robe a +0 dagger (6, 8, D:12) a +0 falchion (12, -2, D:12) 15 bolts (22, -9, D:12) a +0 leather armour (22, 25, D:12) a +0 scale mail (25, 25, D:12) a +0 flail (31, 25, D:12) a +0 chain mail (33, 12, D:12) a +0 kite shield (42, -1, D:12) 6 large rocks (49, -14, D:12) a +0 great mace (49, 6, D:12) 16 arrows (49, 17, D:12) a +0 rapier (52, 30, D:12) a +0 dagger (56, 28, D:12) a +4 ring of evasion (60, -18, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) 409 stones (3, -4, D:13) a +0 leather armour (21, 6, D:13) a +0 short sword 22 arrows a +0 shortbow (22, 6, D:13) 13 arrows a +0 shortbow (24, 7, D:13) a +0 giant club a +0 giant club (26, 8, D:13) a +0 plate armour a +1 long sword (36, 28, D:13) a scarf of shadows Level 14 of the Dungeon (9, -20, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (9, -16, D:14) 21 bolts (10, -56, D:14) a +0 robe (11, -53, D:14) a +0 long sword (still there?) a +0 ring mail (still there?) a +0 buckler (still there?) a tengu corpse (still there?) (15, -38, D:14) 35 stones (15, -15, D:14) 6 large rocks (21, -14, D:14) an ugly thing corpse (skeletalised by now) (25, -42, D:14) a +2 flail of holy wrath (26, -42, D:14) a scroll of fog (26, -37, D:14) a +0 dagger a +0 robe (27, -42, D:14) a scroll of summoning (27, -41, D:14) the ring "Vitext" {Fire rElec SInv} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (28, -21, D:14) a +0 quarterstaff (29, -41, D:14) 17 gold pieces (still there?) a scroll of magic mapping (still there?) (29, -40, D:14) the +1 cloak "Cailor" {rPois Str+4 Int-4} Str: It affects your strength (+4). Int: It affects your intelligence (-4). rPois: It protects you from poison. (31, -41, D:14) Kikubaaqudgha's Collected Works on Black Rites Spells Type Level Known a - Corpse Rot Necromancy/Air 2 yes b - Sublimation of Blood Necromancy 2 yes c - Animate Dead Necromancy 4 no d - Dispel Undead Necromancy 4 yes e - Haunt Necromancy/Summoning 7 no f - Necromutation Transmutation/Necromancy 8 no (32, -42, D:14) a +0 great sword (33, -42, D:14) 17 stones (34, -45, D:14) a scroll of enchant weapon Level 15 of the Dungeon [Shop] Riuhusan's Book Boutique (Shop contents are unknown) (0, 0, D:15) 28 gold pieces (9, 7, D:15) a +0 longbow 19 arrows a centaur corpse (9, 12, D:15) a +0 falchion (12, 10, D:15) 18 stones (12, 11, D:15) a basilisk corpse a hydra corpse (13, -1, D:15) a scroll of amnesia the Ecumenical Temple Level 1 of the Orcish Mines (8, -3, Orc:1) a +1 war axe of freezing a +0 plate armour (9, -10, Orc:1) a +0 whip (unseen) (10, -9, Orc:1) a +0 leather armour a +0 hand axe (10, -1, Orc:1) a +0 scale mail a +2 flail of protection (11, -10, Orc:1) a +0 troll leather armour (still there?) a +0 dagger (still there?) (13, -8, Orc:1) a +0 scale mail (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 flail (still there?) (13, -4, Orc:1) a +0 hand axe a +0 trident a +0 robe a +0 dagger (13, -3, Orc:1) a +0 chain mail 5 silver boomerangs a +0 mace a +0 robe a +0 dagger (14, -5, Orc:1) a +2 robe of cold resistance a +0 dagger a +0 plate armour a +0 hand axe (15, -6, Orc:1) a +0 leather armour a +0 trident a +0 chain mail a +0 long sword (45, -7, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, -1, Orc:1) a +0 giant club (45, 1, Orc:1) a +0 chain mail (still there?) a +0 mace (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +1 long sword (still there?) (46, -6, Orc:1) a +0 chain mail a +0 trident (46, 1, Orc:1) a +0 dagger a +0 chain mail a +0 hand axe a +0 plate armour a +0 short sword (49, 6, Orc:1) the +1 ring mail of the Tormentor {*Corrode Will+ Int+2} Int: It affects your intelligence (+2). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a scroll of enchant weapon a +4 scale mail of cold resistance a scroll of brand weapon +0 acid dragon scales a +1 robe of cold resistance (52, 11, Orc:1) a +0 robe a +0 dagger (52, 21, Orc:1) a +0 leather armour a +0 flail (52, 22, Orc:1) a +0 hand axe (53, 17, Orc:1) a +0 robe a +0 dagger a +0 war axe a +0 dagger (53, 18, Orc:1) a +0 chain mail a +0 short sword a +0 leather armour a +0 short sword (53, 19, Orc:1) a +0 club a +0 scale mail a +0 trident (53, 22, Orc:1) a +0 ring mail a +0 falchion (55, 17, Orc:1) a +0 club (57, 17, Orc:1) a +0 ring mail a +0 club (59, 16, Orc:1) a +0 leather armour a +0 battleaxe (59, 18, Orc:1) a +0 chain mail a +0 dagger (60, 16, Orc:1) a +0 scale mail a +4 mace of protection (60, 18, Orc:1) a +0 mace (61, 17, Orc:1) a +0 chain mail (still there?) a +0 hand axe (still there?) a +0 flail (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) (61, 18, Orc:1) a +0 plate armour a +0 short sword a +0 chain mail a +0 whip a +0 leather armour a +0 club a +0 plate armour a +0 scimitar (64, 21, Orc:1) a +0 leather armour a +0 short sword (64, 24, Orc:1) a +0 giant club a +1 dire flail of holy wrath a +0 dire flail (65, 22, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar Level 2 of the Orcish Mines [Shop] Sum Ecue's Book Shoppe a book of Storms (544 gold) a book of Dangerous Friends (680 gold) a book of Maledictions (306 gold) a book of the Warp (544 gold) a book of Weapons (544 gold) a book of Conjurations (340 gold) [Shop] Ceawkil's Jewellery Boutique an amulet of guardian spirit (450 gold) a ring of protection from fire (375 gold) an amulet of magic regeneration (450 gold) a ring of resist corrosion (300 gold) an amulet of guardian spirit (450 gold) a ring of fire (375 gold) a +4 ring of protection (540 gold) [Shop] Giemuvia's Antique Weapon Boutique a +6 hand axe of electrocution (1224 gold) a +1 spear of venom (328 gold) a +0 rapier (124 gold) a +0 great sword (201 gold) a +0 vampiric rapier (434 gold) a +2 broad axe of freezing (595 gold) a +0 quick blade (465 gold) a +0 club (31 gold) a +2 vorpal battleaxe (672 gold) a +5 long sword of electrocution (1106 gold) a +0 spear (93 gold) the +5 battleaxe "Anudipa" {flame, Will+} (1528 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. a +2 war axe of freezing (567 gold) [Shop] Abriz's Jewellery Shop an amulet of reflection (300 gold) an amulet of faith (400 gold) a ring of positive energy (200 gold) an amulet of reflection (300 gold) an amulet of guardian spirit (300 gold) a ring of wizardry (300 gold) a ring of protection from cold (250 gold) an amulet of magic regeneration (300 gold) [Shop] Fagred's Weapon Boutique a +0 hand axe (42 gold) a +0 glaive (91 gold) a +2 mace of distortion (273 gold) 23 bolts (64 gold) 2 atropa-tipped darts (16 gold) 19 stones (26 gold) the +4 battleaxe "Royb Axo" {flame, Fly rF+ Str-4} (551 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-4). rF: It protects you from fire. Fly: It grants you flight. a +4 hunting sling (329 gold) a +0 great sword of holy wrath (191 gold) a +0 flail (49 gold) (0, 0, Orc:2) a ring of protection from cold (11, 2, Orc:2) a +0 chain mail a +0 halberd (16, 0, Orc:2) a +0 flail (19, 0, Orc:2) a +0 flail (23, 15, Orc:2) a +0 hand axe (24, 16, Orc:2) a +0 short sword a +0 leather armour (25, 17, Orc:2) a +0 hand axe (26, -1, Orc:2) a +0 plate armour a +0 war axe (26, 16, Orc:2) a +0 dagger a +2 robe a +0 club a +0 leather armour (27, 14, Orc:2) a +0 flail (27, 15, Orc:2) a +0 war axe a +0 flail a +0 leather armour (27, 16, Orc:2) a +0 club (27, 17, Orc:2) a +0 giant club a +0 giant club a +0 dagger a +2 robe of positive energy (27, 18, Orc:2) a +0 flail a +0 leather armour (27, 21, Orc:2) a +0 whip (29, 18, Orc:2) a +0 dagger a +0 robe (29, 20, Orc:2) a +0 club a +0 ring mail a +0 giant spiked club (29, 22, Orc:2) a +0 hand axe (30, 23, Orc:2) a +0 dagger a +0 robe (31, -1, Orc:2) a +0 flail of protection (31, 10, Orc:2) a +0 flail 2 boomerangs (31, 18, Orc:2) a +0 battleaxe (32, 8, Orc:2) a +0 hand axe (32, 17, Orc:2) a +0 club (33, 10, Orc:2) a +0 club a +0 leather armour (34, -3, Orc:2) a +0 plate armour a +0 long sword (34, -2, Orc:2) a +0 plate armour a +0 hand axe (34, 8, Orc:2) a +0 club a +0 chain mail (36, -4, Orc:2) a +0 ring mail a +0 hand axe (36, -3, Orc:2) a +0 dagger (36, 0, Orc:2) a +0 falchion of electrocution (36, 1, Orc:2) a +0 dire flail (36, 9, Orc:2) a +0 club (37, -4, Orc:2) a +0 hand axe a +0 chain mail a +0 short sword (37, -2, Orc:2) a +0 dagger (37, 1, Orc:2) a +0 hand axe a +0 chain mail a +0 glaive (37, 2, Orc:2) a +0 hand axe (37, 8, Orc:2) a +0 leather armour a +0 falchion (38, -6, Orc:2) a +0 chain mail a +3 battleaxe (38, -4, Orc:2) a +0 ring mail a +0 short sword (38, 0, Orc:2) a +0 plate armour a +0 glaive (38, 7, Orc:2) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 club (still there?) (38, 9, Orc:2) a +0 chain mail a +0 war axe a +0 trident (39, 1, Orc:2) a +0 flail a +0 trident a +0 chain mail a +0 flail (39, 2, Orc:2) a +0 leather armour a +0 short sword (39, 3, Orc:2) a +0 ring mail a +0 flail (39, 5, Orc:2) a +0 falchion (39, 6, Orc:2) a +0 club a +0 trident (39, 7, Orc:2) a +0 robe a +0 dagger (40, 0, Orc:2) a +0 short sword (40, 1, Orc:2) a +0 ring mail a +0 hand axe a +0 ring mail a +0 club a +0 leather armour a +0 war axe a +0 flail (40, 2, Orc:2) a +0 chain mail a +0 mace a +0 flail (40, 4, Orc:2) a +0 leather armour a +0 hand axe (41, 0, Orc:2) a +0 plate armour a +0 great sword (41, 2, Orc:2) a +0 chain mail a +0 halberd a +0 leather armour a +0 dagger (41, 3, Orc:2) a +0 plate armour a +0 halberd (41, 4, Orc:2) a +0 chain mail 15 bolts a +0 war axe a +0 arbalest (41, 5, Orc:2) a +0 flail (42, 3, Orc:2) a +0 flail a +0 chain mail a +0 flail a +0 falchion a +0 plate armour 8 boomerangs a +0 flail a +0 short sword of venom (42, 4, Orc:2) a +0 chain mail 8 boomerangs a +0 war axe a +0 giant spiked club a +0 giant spiked club a +0 falchion a +0 plate armour a +0 battleaxe (42, 7, Orc:2) a +0 mace (43, 3, Orc:2) a +0 club a +0 ring mail a +0 club a +0 chain mail 4 boomerangs a +0 war axe a +0 chain mail a +3 great mace (44, 3, Orc:2) a +0 mace (44, 4, Orc:2) a +0 hand axe (44, 5, Orc:2) a +0 club (44, 9, Orc:2) a +0 giant club a +0 plate armour a +0 hand axe (45, 8, Orc:2) a +0 ring mail a +0 trident (46, 5, Orc:2) a +0 hand axe (47, 4, Orc:2) a +0 chain mail a +0 dagger (47, 5, Orc:2) a +0 robe a +0 dagger (47, 7, Orc:2) a +0 plate armour a +0 mace (48, 6, Orc:2) a +0 short sword (48, 7, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 glaive (48, 9, Orc:2) a +0 robe a +0 dagger (50, 8, Orc:2) a +0 hand axe (50, 11, Orc:2) a +0 scale mail a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 sling bullets (19, -35, Lair:1) 16 sling bullets (20, -38, Lair:1) the +4 hand crossbow of Seadingagel {elec, rF- Int+4 Dex+4} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. (28, -5, Lair:1) a +0 leather armour (37, 10, Lair:1) a +6 ring of dexterity Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 sling bullets (5, 13, Lair:2) 4 atropa-tipped darts (6, -7, Lair:2) a +6 ring of dexterity (12, -21, Lair:2) a +0 pair of boots (17, -6, Lair:2) a +0 leather armour (20, 0, Lair:2) a +0 scale mail (32, -18, Lair:2) a +0 mace (43, -15, Lair:2) 27 arrows a +0 shortbow a +0 rapier (58, -37, Lair:2) a +0 robe (61, 3, Lair:2) 2 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) an Everburning Encyclopedia (6, 22, Lair:3) a piece from Xom's chessboard (15/15) (7, 5, Lair:3) a +0 trident (8, 25, Lair:3) a +0 chain mail (9, 15, Lair:3) a +0 quarterstaff (18, 36, Lair:3) 25 sling bullets (20, 19, Lair:3) a +0 vampiric spear (22, -9, Lair:3) a +0 chain mail (27, -4, Lair:3) a ring of magical power (41, 35, Lair:3) a scroll of noise (44, 11, Lair:3) 10 poisoned darts (47, 8, Lair:3) 8 boomerangs (52, 32, Lair:3) a ring of poison resistance (60, 14, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (20, -2, Lair:4) a +0 helmet (27, 4, Lair:4) 21 arrows (28, 5, Lair:4) a +0 robe (44, 5, Lair:4) an amulet of guardian spirit (52, -2, Lair:4) 11 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (10, 25, Lair:5) a +6 ring of intelligence (12, -6, Lair:5) a +0 mace (12, 10, Lair:5) a +0 robe (12, 11, Lair:5) a +0 pair of boots (21, -4, Lair:5) a +0 trident (21, -3, Lair:5) a +0 rapier (22, -15, Lair:5) a +0 leather armour (22, -3, Lair:5) a +0 scythe of flaming (23, -4, Lair:5) a +1 short sword of speed (23, -3, Lair:5) a +2 hand axe of electrocution (23, -2, Lair:5) a +0 leather armour (24, -4, Lair:5) a +0 hand axe (24, -3, Lair:5) a +0 club (27, -5, Lair:5) 19 gold pieces (30, 4, Lair:5) a scarf of invisibility a tin of tremorstones (2/2) (35, 19, Lair:5) a +0 long sword (50, 5, Lair:5) a +0 cloak Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 mace of holy wrath (5, -10, Lair:6) a +0 chain mail (5, 3, Lair:6) a ring of protection from cold (7, 34, Lair:6) 13 sling bullets (24, 5, Lair:6) a +0 chain mail (24, 16, Lair:6) a +3 plate armour of fire resistance (26, 16, Lair:6) 17 arrows (26, 18, Lair:6) a +0 plate armour (27, 18, Lair:6) a +0 rapier (42, -4, Lair:6) a +0 shortbow (53, 5, Lair:6) 14 sling bullets (57, 17, Lair:6) a +0 hand axe