Slacking101 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -14, D:1) a +0 helmet (14, -10, D:1) a +0 whip (33, -29, D:1) a +0 club (37, -20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (9, -28, D:2) a cursed +0 club (10, -28, D:2) 2 scrolls of random uselessness (10, -9, D:2) a +0 club (13, -45, D:2) a cursed -1 robe (16, -5, D:2) a +0 club (20, -42, D:2) a +2 robe of fire resistance (20, 4, D:2) a +0 dagger (21, -45, D:2) 18 arrows (24, -45, D:2) a +0 scale mail a +0 short sword (36, -28, D:2) a cursed -1 hand axe (38, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 4, D:3) a +0 spear a +1 spear of piercing (0, 5, D:3) a +0 quarterstaff (2, 15, D:3) a +0 flail a +0 club a +0 flail (2, 27, D:3) a +0 robe (4, 2, D:3) 8 arrows (7, -26, D:3) a +0 pair of gloves (9, 25, D:3) a cursed -3 dagger a +0 robe (10, -9, D:3) a +0 leather armour (11, 13, D:3) a +0 robe a +0 dagger (11, 25, D:3) a cursed -3 flail a +0 flail a +0 leather armour (13, 24, D:3) a +0 scale mail (17, 2, D:3) a +0 hand axe (20, -12, D:3) a +0 ring mail (22, 0, D:3) a +0 spear (27, -13, D:3) a +0 club a +0 whip a +0 leather armour (28, -10, D:3) a +0 hand axe a +0 leather armour of cold resistance (28, 15, D:3) a +0 dagger (29, 15, D:3) a +0 short sword (29, 22, D:3) a +2 pair of gloves (30, -12, D:3) a +0 dagger (30, 0, D:3) a +0 club (32, 20, D:3) a +0 helmet a +0 animal skin a +5 club (33, 15, D:3) 2 stones {@Q1} (33, 18, D:3) a +0 club (34, 17, D:3) a +0 club (unseen) (34, 19, D:3) a +0 dagger (unseen) (35, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (12, 5, D:4) a +0 whip a +0 robe (18, 10, D:4) a +0 robe (26, 1, D:4) a +0 leather armour (33, 7, D:4) a +0 rapier (44, 9, D:4) a cursed +0 short sword (45, 7, D:4) a +2 dagger a +0 robe (45, 33, D:4) a +0 long sword (46, 4, D:4) a +0 dagger a +0 robe (46, 6, D:4) a +0 hand axe 2 large rocks {=f} (51, -1, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a cursed -1 short sword (5, -31, D:5) 23 bolts (8, -2, D:5) 12 arrows a +0 shortbow (22, 23, D:5) a +0 rapier (24, -3, D:5) a cursed -1 giant spiked club (24, 18, D:5) a cursed +0 trident (25, -20, D:5) a +0 great sword (26, 22, D:5) 14 sling bullets {@Q2} a +0 hunting sling (43, -7, D:5) a +0 mace (44, -13, D:5) a +0 chain mail (49, -5, D:5) a +0 hunting sling (50, -24, D:5) 17 arrows (53, -35, D:5) a +0 long sword (54, -22, D:5) a +0 hand axe a cursed +0 leather armour (54, -21, D:5) a +0 flail (60, -35, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (11, 28, D:6) a cursed -2 hand axe (16, 16, D:6) a +0 short sword (22, 3, D:6) a +0 ring mail (22, 33, D:6) a cursed +0 scale mail (28, 5, D:6) 27 arrows (28, 8, D:6) a +0 leather armour (31, -4, D:6) a +0 trident (32, -4, D:6) a +0 ring mail a +0 club (35, -1, D:6) a +0 scimitar (41, 21, D:6) a +0 giant club (42, -4, D:6) a +0 leather armour a +0 club (46, 13, D:6) a +0 falchion (59, 5, D:6) a +0 hand crossbow (60, -3, D:6) the +1 helmet of Uheqa {+Inv Int+3} It affects your intelligence (+3). It lets you turn invisible. Level 7 of the Dungeon (3, 8, D:7) a +0 spear a +0 whip (5, 13, D:7) a +0 whip (6, -3, D:7) a +0 club a cursed +0 ring mail a cursed -2 hand axe (6, 12, D:7) a +0 halberd (6, 14, D:7) a +0 long sword (7, -1, D:7) a +0 dagger (7, 3, D:7) a +0 giant club (7, 12, D:7) a +0 spear (12, 5, D:7) a +0 long sword a +0 ring mail (14, -10, D:7) a +0 shortbow 21 arrows (15, -13, D:7) a +0 dagger 8 arrows (15, -10, D:7) a +0 dagger (15, -9, D:7) an arrow (15, -3, D:7) a +0 mace (16, -15, D:7) a +0 shortbow 16 arrows (16, -13, D:7) a +0 hand axe (16, -3, D:7) a +0 flail (16, -1, D:7) a +0 short sword a +0 chain mail (16, 5, D:7) a +0 long sword a +0 ring mail (24, 8, D:7) a +0 shortbow 15 arrows (33, -30, D:7) a +0 long sword a +0 scale mail (35, -19, D:7) a +0 pair of gloves (42, -3, D:7) 18 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -10, D:8) the +8 quarterstaff of Anush {speed, Str-2 Int+5 Dex+7} Attacks with this weapon are significantly faster. It affects your strength (-2). It affects your intelligence (+5). It affects your dexterity (+7). (4, 1, D:8) a +0 giant club (8, 9, D:8) a +0 quarterstaff (10, 42, D:8) a +0 cloak (13, -6, D:8) a cursed -2 scythe (23, 17, D:8) a +0 dagger (33, 0, D:8) a +0 hand axe (34, -1, D:8) a +0 hand axe of pain (34, 1, D:8) a +0 hand axe (35, 0, D:8) a +0 hand axe (37, 33, D:8) a +0 giant club (37, 36, D:8) a +0 dagger (50, 34, D:8) the +2 leather armour of Rohaig {+Fly MP+9} It affects your magic capacity (+9). It lets you fly. (54, 23, D:8) a +0 rapier Level 9 of the Dungeon (6, -5, D:9) the +11 scale mail "Apoojoh" {+Blink rElec rPois Slay-3} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It protects you from poison. It lets you blink. (9, 2, D:9) a +0 quarterstaff (13, -25, D:9) a +0 giant spiked club (16, -7, D:9) an arrow (16, 10, D:9) a +0 falchion (17, 0, D:9) an arrow (20, -1, D:9) an arrow (21, -19, D:9) a +0 leather armour (21, -2, D:9) 24 arrows a +0 shortbow a +0 shortbow a +0 mace (22, -1, D:9) an arrow (23, -9, D:9) the +3 leather armour of Action {rPois rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It protects you from poison. (23, -7, D:9) the +5 great mace of the Trees {antimagic, rN+ Dex+2 Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from negative energy. It makes you less stealthy. (23, 2, D:9) an arrow (24, -24, D:9) a +1 pair of boots (24, -1, D:9) an arrow (25, -9, D:9) a +8 fustibalus (25, -8, D:9) an uncursed staff of power (25, -7, D:9) a +0 glaive of protection (25, 0, D:9) an arrow (25, 6, D:9) a large rock {=f} (25, 18, D:9) a cursed -1 rapier (26, -4, D:9) a scroll of random uselessness (27, -31, D:9) a +0 whip (27, -29, D:9) a +0 whip (28, -9, D:9) a +0 giant club (28, -3, D:9) a +0 giant club a +0 giant club (30, -5, D:9) an arrow (31, 11, D:9) 2 large rocks {=f} (31, 13, D:9) the +1 falchion of the Vestibule of Hell {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. (32, 10, D:9) a large rock {=f} (34, 4, D:9) a +0 mace (39, 2, D:9) a +0 giant club a +0 giant club (42, 9, D:9) a +0 large shield (47, -28, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a cursed -3 club (4, -3, D:10) a +0 ring mail (9, 11, D:10) 11 arrows (9, 25, D:10) a cursed +0 leather armour (18, 46, D:10) a cursed +1 long sword a +0 robe (22, 27, D:10) a +0 dagger a +0 robe (23, 49, D:10) a cursed +4 falchion a +0 robe a +3 halberd a +2 robe of resistance (25, 8, D:10) a +0 dagger a +0 robe (26, 8, D:10) a +0 hand axe (26, 9, D:10) a +0 leather armour (27, 8, D:10) a +0 battleaxe a +0 chain mail (30, 8, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 halberd (1, 25, D:11) a potion of degeneration (1, 45, D:11) 17 arrows (20, 7, D:11) a +0 trident (21, 13, D:11) a +0 ring mail (29, -2, D:11) a potion of blood (30, 33, D:11) a +0 giant spiked club (47, 24, D:11) a +0 animal skin a -2 spear (50, 40, D:11) a +0 short sword (54, 37, D:11) a +0 giant spiked club (54, 38, D:11) a +0 flail a +0 plate armour a +0 war axe a cursed +0 short sword a +0 club a +0 chain mail a +0 mace a +0 giant club a +0 flail a +0 giant club (54, 39, D:11) a +0 spear a +0 scale mail a +0 spear a +0 halberd a +0 ring mail a +0 spear a +0 whip a +0 halberd (54, 40, D:11) a +0 ring mail a +0 spear a +0 spear a +0 dagger (54, 41, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (1, 2, D:12) a +0 club a +0 mace a +0 chain mail a +0 flail a +0 leather armour (18, -36, D:12) the +0 leather armour "Roveys" {Dex+2 Stlth+} It affects your dexterity (+2). It makes you more stealthy. (21, -5, D:12) a +0 robe a +0 dagger (29, -16, D:12) 2 arrows (30, -30, D:12) a +0 shortbow 13 arrows (30, -9, D:12) a +0 giant club (31, -13, D:12) 3 arrows (32, -9, D:12) 17 arrows a +0 shortbow (45, -38, D:12) a +0 rapier Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (10, -3, D:13) 23 gold pieces (11, -3, D:13) a potion of heal wounds (12, -3, D:13) a scroll of enchant armour (13, -3, D:13) a +0 club (22, 16, D:13) a +2 dagger of venom a +0 robe (25, -3, D:13) an arrow (26, -6, D:13) 3 arrows (26, -4, D:13) an arrow (27, -8, D:13) 13 arrows a +0 shortbow (27, -6, D:13) an arrow (27, -4, D:13) an arrow (28, -8, D:13) 21 arrows a +0 shortbow a cursed -2 shortbow (30, -13, D:13) an arrow (35, -23, D:13) 8 arrows a +0 shortbow (37, -22, D:13) an arrow (39, -23, D:13) 3 arrows a +0 chain mail a +0 flail (39, -18, D:13) a scroll of enchant armour (40, -23, D:13) an arrow (41, -23, D:13) an arrow (41, -21, D:13) a +0 giant spiked club a cursed -1 giant spiked club (43, -1, D:13) a +0 battleaxe (46, 0, D:13) a +0 scale mail a +0 mace a cursed +0 longbow 19 arrows (49, -3, D:13) 13 arrows a +0 shortbow (50, -21, D:13) an uncursed amulet of the acrobat (50, -6, D:13) 18 sling bullets (50, -4, D:13) 16 arrows a +0 shortbow (51, -3, D:13) 25 arrows a +0 shortbow (52, -9, D:13) an arrow (52, -3, D:13) an arrow (52, -2, D:13) 24 arrows a +0 shortbow (53, -6, D:13) 2 arrows (53, -4, D:13) an arrow (56, -8, D:13) 2 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (5, 0, D:14) a cursed amulet of inaccuracy (6, -29, D:14) a bolt (7, -29, D:14) a +0 giant spiked club a +0 long sword a +0 chain mail a +0 short sword a +0 ring mail a +0 giant club (8, -29, D:14) a +0 giant spiked club a +0 giant club a cursed -3 giant spiked club (9, -28, D:14) a cursed +0 buckler a +0 leather armour a +0 war axe (10, -28, D:14) a bolt (10, -27, D:14) a +0 giant club a +0 dagger (11, -28, D:14) 21 bolts a +0 arbalest (11, -5, D:14) a wand of iceblast (11) (12, -28, D:14) 10 bolts a +0 arbalest (13, -28, D:14) a +0 robe a +0 halberd (14, -26, D:14) a bolt (17, -28, D:14) 3 large rocks {=f} (18, -28, D:14) a large rock {=f} (19, -40, D:14) a +0 robe a +0 dagger (19, -7, D:14) 14 arrows a +2 shortbow of freezing (20, -36, D:14) 15 bolts (20, -25, D:14) a cursed +0 dagger (23, -1, D:14) 19 arrows a +0 shortbow (24, -41, D:14) a large rock {=f} (27, -36, D:14) a +0 ring mail a +0 great sword (28, -39, D:14) a +0 leather armour a +0 club (29, -36, D:14) a +0 robe a +0 dagger (30, -36, D:14) a +0 robe a +0 dagger (34, -1, D:14) 15 arrows (35, -24, D:14) a +0 giant club a +0 giant spiked club (38, -31, D:14) a +0 robe (38, 6, D:14) 12 arrows Level 15 of the Dungeon [Shop] Goz Jiept's Weapon Shoppe 12 arrows (31 gold) a +0 broad axe (52 gold) a +0 double sword of flaming (377 gold) a +0 giant spiked club (24 gold) a +0 battleaxe (84 gold) a +0 scythe (39 gold) a +0 mace (39 gold) (0, 0, D:15) +0 acid dragon scales (2, -2, D:15) an arrow (4, -1, D:15) a +0 shortbow 17 arrows (9, 3, D:15) a scroll of vulnerability {!r} (12, -4, D:15) a +0 shortbow (20, 32, D:15) a +0 robe (23, 15, D:15) a +0 trident (23, 38, D:15) a +0 plate armour a +0 short sword (23, 41, D:15) a +0 leather armour a +0 flail (24, 12, D:15) 3 large rocks (26, 36, D:15) a +0 robe a +0 dagger (30, 10, D:15) a +0 glaive (34, 28, D:15) 3 large rocks {=f} (35, 36, D:15) a +0 dire flail a cursed -2 ring mail (39, 23, D:15) a +0 quarterstaff (43, 32, D:15) a +0 quarterstaff (44, 9, D:15) a +4 scimitar of flaming (45, 17, D:15) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar a +0 chain mail a +0 great sword (46, 17, D:15) a +0 war axe (47, 17, D:15) a +0 trident (49, 35, D:15) a +0 dire flail a +0 chain mail (50, 36, D:15) a +0 dagger a +0 robe a +0 dagger (50, 37, D:15) a +0 club Level 1 of the Orcish Mines [Shop] Jimeussixoo's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, Orc:1) a +0 club (0, 2, Orc:1) a +0 ring mail (1, 2, Orc:1) a +0 halberd a cursed +0 plate armour (1, 3, Orc:1) a +0 hand axe a +1 leather armour of magic resistance a +0 hand axe (1, 4, Orc:1) a +0 short sword a +0 leather armour (2, 2, Orc:1) a +0 club a +0 leather armour (28, 46, Orc:1) a +0 short sword (29, 48, Orc:1) a +0 scimitar a +0 plate armour (34, 49, Orc:1) a +0 falchion a +0 ring mail (35, 4, Orc:1) 3 large rocks {=f} (38, 6, Orc:1) a +0 giant club a +0 flail a +1 chain mail of poison resistance a +0 war axe (39, 10, Orc:1) a +0 ring mail a +0 whip (41, 24, Orc:1) a +0 plate armour (unseen) (45, 23, Orc:1) a +0 scale mail (47, 22, Orc:1) a +0 dagger (48, 27, Orc:1) a +0 flail (49, 22, Orc:1) a +0 leather armour a cursed -1 dagger (49, 23, Orc:1) a +0 plate armour a +0 battleaxe (49, 25, Orc:1) a +0 hand axe (50, 26, Orc:1) a +0 plate armour a +0 flail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 troll leather armour (13, 4, Orc:2) a +0 giant club a +0 giant club (15, 2, Orc:2) a +0 troll leather armour (16, 11, Orc:2) a +0 plate armour a +0 halberd (19, 11, Orc:2) 5 large rocks {=f} (21, 11, Orc:2) a +0 trident (21, 14, Orc:2) a +1 great sword a +0 plate armour (22, 11, Orc:2) a +0 hand axe (23, 13, Orc:2) a +0 halberd a +0 plate armour a +0 flail a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger of draining a scroll of enchant armour the +5 quarterstaff of Paper {crush, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). a +2 buckler (4, 3, Lair:1) a potion of degeneration (10, -1, Lair:1) an uncursed ring of attention (28, -30, Lair:1) a +0 broad axe (36, -5, Lair:1) a +0 chain mail (39, -3, Lair:1) a +0 ring mail (39, 3, Lair:1) 21 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed staff of summoning (7, 7, Lair:2) a +0 leather armour (14, 5, Lair:2) a +2 chain mail of poison resistance a +1 great mace of draining (28, -22, Lair:2) 22 bolts (35, 19, Lair:2) a cursed -2 dagger Level 3 of the Lair of Beasts (4, 19, Lair:3) a +0 ring mail (6, 14, Lair:3) a +0 ring mail (8, -10, Lair:3) 22 bolts (8, 21, Lair:3) a +0 hand axe (10, -16, Lair:3) a +0 chain mail (11, -12, Lair:3) a +0 shield (14, -10, Lair:3) a +0 mace (15, 25, Lair:3) a +0 war axe (24, 11, Lair:3) a +0 halberd (49, 18, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 cloak (21, -40, Lair:4) a +0 ring mail (34, -10, Lair:4) a +0 quarterstaff (37, -19, Lair:4) a +0 plate armour (39, 2, Lair:4) 18 arrows (40, -40, Lair:4) a +0 short sword of venom Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (18, 40, Lair:5) 18 bolts (19, 10, Lair:5) 14 bolts (29, 24, Lair:5) a +1 chain mail of cold resistance (33, 27, Lair:5) 27 sling bullets {@Q2} (36, 17, Lair:5) a +0 ring mail (46, 17, Lair:5) a scroll of fog a scroll of immolation a scroll of brand weapon a scroll of holy word 2 scrolls of noise an uncursed staff of conjuration a scroll of enchant weapon 2 scrolls of vulnerability {!r} an uncursed staff of wizardry 2 scrolls of enchant armour 3 scrolls of amnesia Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (1, 15, Lair:6) a +0 chain mail (7, -10, Lair:6) a +0 chain mail (8, 22, Lair:6) a +0 whip (11, -9, Lair:6) 26 arrows (19, 10, Lair:6) a +3 mace of crushing (20, 8, Lair:6) a +1 morningstar of crushing (20, 11, Lair:6) a +3 leather armour of cold resistance (22, 8, Lair:6) a scroll of random uselessness (22, 9, Lair:6) a +4 scimitar of protection (22, 10, Lair:6) a +4 ring mail of magic resistance (22, 11, Lair:6) the cursed +1 fustibalus "Teegudd" {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It has a curse placed upon it. (29, -30, Lair:6) a +0 club (35, -29, Lair:6) a -3 ring of dexterity (36, -10, Lair:6) a +0 ring mail (40, -30, Lair:6) 6 large rocks (40, 14, Lair:6) a +3 amulet of reflection (47, 23, Lair:6) a +0 robe (49, -25, Lair:6) a +0 chain mail (51, -1, Lair:6) an uncursed staff of energy (51, 15, Lair:6) a +0 great mace (52, 11, Lair:6) a +0 robe (54, 4, Lair:6) 17 arrows (55, -6, Lair:6) an uncursed staff of earth a potion of degeneration Level 1 of the Shoals [Shop] Hoek's Book Boutique a book of Minor Magic (220 gold) a manual of Fire Magic (1214 gold) a book of Cantrips (220 gold) a book of Frost (385 gold) Negrim's Guide on Feathers and Dark Rituals (605 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Animate Dead Necromancy 4 d - Silence Hexes/Air 5 a book of Callings (330 gold) (8, -10, Shoals:1) a scroll of fog (8, -9, Shoals:1) the amulet of a Thousand Demons {Gourm rPois Dex+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+2). It protects you from poison. (8, -8, Shoals:1) 14 sling bullets (8, -7, Shoals:1) a potion of curing (10, -10, Shoals:1) 18 bolts (17, 22, Shoals:1) a +0 mace (19, 4, Shoals:1) a +0 scale mail (20, -12, Shoals:1) a +0 trident (26, 16, Shoals:1) a +0 trident (32, 23, Shoals:1) a +0 quarterstaff (33, 16, Shoals:1) 17 bolts (34, 0, Shoals:1) 3 silver javelins (34, 7, Shoals:1) 10 javelins (41, -2, Shoals:1) a +0 trident (51, 20, Shoals:1) a +3 rapier of protection a +0 robe (52, -12, Shoals:1) a +0 leather armour (52, 18, Shoals:1) a +0 trident (53, -13, Shoals:1) a +0 spear (53, -10, Shoals:1) a +0 trident (54, 16, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 rapier a +0 robe a merfolk skeleton (0, 1, Shoals:2) a silver javelin (1, -2, Shoals:2) a silver javelin (1, 2, Shoals:2) a sea snake corpse (1, 3, Shoals:2) a silver javelin (2, 3, Shoals:2) a +3 trident of freezing (unseen) (2, 4, Shoals:2) a +0 trident of venom (unseen) (5, 17, Shoals:2) a wand of flame (8) a snapping turtle skeleton (11, 17, Shoals:2) a +0 longbow Level 1 of the Snake Pit