Dungeon Crawl Stone Soup version 0.29-a0-716-gf28ee254f9 (webtiles) character file. Game seed: 15373368497386778006 32 SlaveLabor the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 26, 2022. Slain by a goblin ... wielding a +0 dagger ... led by Robin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1442 turns). SlaveLabor the Conjurer (Deep Elf Conjurer) Turns: 1442, Time: 00:02:31 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 5/10 EV: 12 Int: 24 God: Gold: 30 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . f - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons f - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There's nothing to open nearby. The searing ray hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. The searing ray hits the goblin! You kill the goblin! A goblin comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Robin throws the goblin at you! Robin throws the goblin at you! The goblin closely misses you. Magic courses through your body. The goblin hits you with a +0 dagger. The goblin barely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) The searing ray hits the goblin. You kill the goblin! The searing ray hits Robin! Robin is severely wounded. (Press . to maintain the ray.) The goblin closely misses you. The goblin hits you but does no damage. The searing ray misses Robin. The goblin barely misses you. The goblin hits you with a +0 dagger. Robin barely misses you. The searing ray hits Robin. Robin is almost dead. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. Robin hits you from afar with a +0 spear. The searing ray hits Robin. You kill Robin! You finish channelling your searing ray. The goblin hits you with a +0 dagger. You die... #.........# ##.###..####### .............># ##.#.##.#####.# #.#.#........# ######.#.#..####..# #.............<# ##.##.####.#.##..### ...†)))@g..#^....... .#.##...g.......#.### #...........#..# #.#########.##.# #. #+# +# #. # You could see 2 goblins. Vanquished Creatures Robin (D:2) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 4 rats (D:1) 30 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 2 plants (D:2) 4 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SlaveLabor the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 347 | D:1 | Learned a level 2 spell: Searing Ray 1431 | D:2 | Noticed Robin 1433 | D:2 | Reached skill level 5 in Conjurations 1433 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1442 | D:2 | Killed Robin 1442 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, minmay_misc_feat_tiny, roderic_three_in_a_row D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 27 Searing Ray || 11 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1441 | 1377 | 64 | 0 | 1252 | 2 | 720.5 | Dungeon | 1441 | 1377 | 64 | 0 | 1252 | 2 | 720.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1217 daAuts D:2: 223 daAuts