Sleepwalker Level 1 of the Dungeon (0, 0, D:1) 15 stones (1, -4, D:1) a +0 dagger (20, 29, D:1) a +0 club (23, 15, D:1) a stone (24, 13, D:1) a +0 club 3 stones (27, 19, D:1) a stone (29, 8, D:1) 15 stones (47, 6, D:1) a +0 club (56, 1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -7, D:2) 8 poisoned darts (9, -14, D:2) a +0 dagger (10, 24, D:2) a +0 club (11, -14, D:2) a +0 club (13, 5, D:2) a +0 dagger (15, 7, D:2) 16 stones (19, 10, D:2) a stone (22, 31, D:2) 14 stones (27, 24, D:2) 16 poisoned darts (32, -4, D:2) a +0 club (38, -7, D:2) 18 stones (46, 23, D:2) 13 poisoned darts (48, 13, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) 23 sling bullets (1, -14, D:3) a +0 dagger a +0 leather armour (3, -15, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger (5, -33, D:3) a +0 dagger (5, 0, D:3) 15 stones (9, -6, D:3) a +0 scale mail (30, -31, D:3) a cursed -1 club (36, 1, D:3) 19 poisoned darts (37, -18, D:3) a +1 dagger of freezing a +0 robe a +0 short sword a +0 leather armour a +0 falchion (37, -15, D:3) a +0 dagger a +0 robe a +0 scale mail (44, -31, D:3) a +0 leather armour (46, -28, D:3) 4 javelins (47, 2, D:3) 11 stones (55, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed -2 giant club a +0 giant club (7, 4, D:4) 21 stones (9, 11, D:4) a +0 dagger 4 boomerangs (10, 11, D:4) a +0 club a +0 hand axe a +0 scale mail a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 chain mail a +0 club a +0 leather armour a +0 flail (10, 18, D:4) a +0 scale mail (11, 2, D:4) the +1 leather armour of Wecriam {-Tele Dex+6} It affects your dexterity (+6). It prevents most forms of teleportation. (12, -4, D:4) a +0 ring mail (20, 30, D:4) a +0 giant spiked club (26, 21, D:4) 14 stones (27, 1, D:4) a +0 robe (32, 2, D:4) a +0 hand axe (39, -4, D:4) a jackal corpse Level 5 of the Dungeon (0, 0, D:5) a +0 trident (5, -6, D:5) a scroll of identify (6, -6, D:5) 22 bolts (7, -1, D:5) a +0 whip (8, -6, D:5) a ration (10, -3, D:5) a scroll of identify