Smoky173 Level 1 of the Dungeon [Shop] Icraotum's Jewellery Boutique a ring of protection from fire (275 gold) an amulet of reflection (330 gold) a ring of poison resistance (220 gold) a +6 ring of strength (396 gold) a ring of fire (275 gold) a ring of protection from cold (275 gold) a ring of see invisible (165 gold) a ring of positive energy (220 gold) a ring of magical power (220 gold) (0, 0, D:1) a +0 great mace (13, -28, D:1) a +0 hand axe (17, -31, D:1) a +0 leather armour (17, -1, D:1) 8 stones (25, -31, D:1) a +0 hand axe (30, -13, D:1) a +0 whip (32, 4, D:1) a +0 sling (32, 7, D:1) 11 gold pieces (36, -1, D:1) a +0 spear (39, -12, D:1) 5 poisoned darts (40, -31, D:1) a +0 short sword (50, -7, D:1) a +0 short sword 2 stones (54, -19, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, 35, D:2) a +0 dagger a +0 sling (3, -6, D:2) a +0 short sword 4 stones (9, 25, D:2) a +0 mace (10, 17, D:2) a +0 club 3 stones (25, 0, D:2) a +0 dagger of speed a +0 club a +0 dagger (26, 0, D:2) a +0 dagger a +0 dagger a +0 sling (26, 1, D:2) a +0 club (27, 2, D:2) a +2 animal skin a +0 dagger a +0 helmet (28, 41, D:2) a +0 ring mail (35, -4, D:2) a +0 club (39, 18, D:2) a +0 mace (42, 39, D:2) a scarf of harm (46, 4, D:2) a +0 robe (52, 42, D:2) a +0 sling a +0 dagger Level 3 of the Dungeon [Shop] Xallid's Jewellery Shop an amulet of faith (520 gold) a ring of resist corrosion (260 gold) a ring of wizardry (390 gold) an amulet of faith (520 gold) a ring of resist corrosion (260 gold) the ring "Ledwiss" {EV+4 Int+4} (668 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+4). a +4 ring of evasion (468 gold) the ring "Fuiblile" {Wiz Dex+2} (535 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+2). a ring of positive energy (260 gold) a +4 ring of evasion (468 gold) (0, 0, D:3) 4 stones (4, -34, D:3) 8 stones (5, -18, D:3) a +3 long sword (11, -17, D:3) 8 stones (12, -11, D:3) 6 stones (15, -35, D:3) a +0 ring mail (24, 1, D:3) a +0 club a +0 spear (26, 2, D:3) 5 stones (28, -15, D:3) a +0 dagger a +2 leather armour of cold resistance (33, -49, D:3) 6 poisoned darts Level 4 of the Dungeon (4, -22, D:4) a +0 whip (24, 18, D:4) a +2 quarterstaff of chaos (25, -16, D:4) a +0 club (27, 17, D:4) a +0 hammer (45, -24, D:4) a +0 helmet (45, -23, D:4) 3 stones (48, -4, D:4) a +0 shortbow (48, 27, D:4) a +0 scale mail (56, 16, D:4) 2 stones (67, 19, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) 7 stones (1, 12, D:5) 5 stones (4, 37, D:5) a +0 giant club (6, 5, D:5) a +0 leather armour (6, 12, D:5) a +0 long sword (6, 19, D:5) a +0 giant club (16, 27, D:5) a +0 whip (19, 17, D:5) a +0 spear (25, 8, D:5) a +0 scale mail (34, -6, D:5) the +6 short sword of Might {flame, Fly rF+ rN+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rN: It protects you from negative energy. Fly: It grants you flight. (41, 30, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (1, 39, D:6) a +0 falchion (5, 40, D:6) a +0 leather armour (16, 28, D:6) a +0 flail (17, 30, D:6) a +0 trident (18, 28, D:6) a +0 robe a +1 dagger of electrocution (18, 29, D:6) a +0 robe a +0 dagger (23, 36, D:6) a +0 robe (27, 24, D:6) a +0 long sword (29, 16, D:6) 5 stones (31, 23, D:6) a curare-tipped dart a +0 flail a gnoll corpse (skeletalised by now) (31, 36, D:6) 6 poisoned darts (32, 23, D:6) 2 curare-tipped darts (34, 44, D:6) a +0 helmet (38, 40, D:6) a +0 ring mail (40, 37, D:6) a +0 ring mail (50, 45, D:6) 3 poisoned darts (52, 30, D:6) a +3 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 9 gold pieces (2, 8, D:7) a potion of curing (6, 4, D:7) a +0 flail (10, 1, D:7) a +0 whip (10, 2, D:7) a +0 spear a +0 flail (14, -1, D:7) 10 gold pieces (15, 4, D:7) a +0 scale mail (30, -22, D:7) a scroll of identify