Smoky173 Level 1 of the Dungeon (3, 6, D:1) a +0 plate armour (5, -2, D:1) a +0 spear (11, 14, D:1) a +0 short sword 5 stones (17, -10, D:1) a +0 ring mail (17, -9, D:1) a +0 dagger (30, 35, D:1) a +0 club (33, -16, D:1) 4 stones (34, 8, D:1) a +0 short sword (35, -12, D:1) a +0 club (39, 32, D:1) a +0 dagger (41, 10, D:1) a +0 short sword a stone (43, 5, D:1) a +0 chain mail (59, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, 34, D:2) a +0 club (23, 8, D:2) a +0 club (30, 16, D:2) a +0 robe (31, -7, D:2) a +0 club (32, -7, D:2) 2 stones (36, -23, D:2) 6 stones (36, 2, D:2) a +0 sling a +0 dagger (40, -13, D:2) a +0 dagger (41, -6, D:2) a +0 club (55, -20, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Rasempel's Distillery a potion of might (52 gold) a potion of flight (39 gold) a potion of lignification (39 gold) a potion of cancellation (104 gold) a potion of might (52 gold) a potion of resistance (130 gold) [Shop] Faxzotz's Jewellery Shoppe an amulet of reflection (330 gold) a ring of positive energy (220 gold) a ring of positive energy (220 gold) the amulet "Saock" {rElec Regen+ Int+3 Slay+3} (691 gold) [amulet of regeneration] Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a ring of flight (192 gold) an amulet of reflection (330 gold) an amulet of magic regeneration (330 gold) a +4 ring of evasion (396 gold) a +4 ring of evasion (396 gold) the ring "Iplaps" {rC+ Slay+4} (1012 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It protects you from cold. [Shop] Yrchac's Book Boutique a book of Conjurations (220 gold) Ozocubu's Autobiography (264 gold) the Enchiridion on Frostbite and Blows and Bruises (528 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Lightning Bolt Conjuration/Air 5 c - Iskenderun's Battlesphere Conjuration 5 d - Polar Vortex Ice 9 a book of Alchemy (308 gold) a book of Geomancy (198 gold) a book of Conjurations (220 gold) a book of Frost (242 gold) a book of the Dragon (506 gold) [Shop] Lemududd's Assorted Antiques the +2 battleaxe of Gallantry {flame, rF+} (928 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. the +8 longbow "Zephyr" {speed, Dex+3 SInv} (2002 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a condenser vane (1040 gold) a potion of magic (208 gold) a piece from Xom's chessboard (15/15) (520 gold) a +0 rapier (104 gold) a +0 shortbow (78 gold) a scroll of fog (104 gold) [Shop] Sudghedd's Antique Armour Emporium a +2 scale mail of cold resistance (504 gold) a +0 ring mail (96 gold) the +1 robe "Cempop" {Str+4 Dex-4 Slay+3} (607 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 ring mail (96 gold) a +2 leather armour of fire resistance (456 gold) (0, 0, D:3) 6 stones (6, 42, D:3) a +0 dagger (7, 21, D:3) a +0 short sword (9, 46, D:3) a +0 pair of gloves (11, 22, D:3) a +0 hand axe a +0 chain mail (13, 8, D:3) a +0 whip (13, 22, D:3) a +0 hand axe a +0 chain mail (14, 21, D:3) a +0 dagger a +0 leather armour (15, 6, D:3) a +0 ring mail (21, 44, D:3) a +0 short sword a +1 scale mail of willpower (29, 47, D:3) 7 stones (36, 56, D:3) a +0 club (42, 12, D:3) a +0 robe (44, 6, D:3) a +0 ring mail (44, 39, D:3) a +0 short sword (54, 42, D:3) 6 poisoned darts (55, 46, D:3) a +0 club (57, 3, D:3) a +0 whip (57, 4, D:3) a +0 short sword (57, 47, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) 4 stones (5, -12, D:4) a +0 whip (6, -14, D:4) a +0 whip 5 boomerangs of dispersal (10, 11, D:4) a +1 falchion of holy wrath (21, 13, D:4) a +0 falchion a +0 robe (22, 14, D:4) a +5 war axe (still there?) a +0 robe (still there?) 14 gold pieces (still there?) (23, -39, D:4) a +0 dagger (23, -12, D:4) a +0 dagger (24, -31, D:4) a +0 dagger a +0 robe (25, -33, D:4) a +0 dagger a boomerang (27, -12, D:4) a scroll of amnesia 9 gold pieces a +0 whip (29, 16, D:4) a +0 dagger (30, -25, D:4) a +0 flail (31, 8, D:4) a +0 flail (32, -26, D:4) a +0 robe a +0 dagger (47, -1, D:4) 4 stones (48, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 17 gold pieces (4, -2, D:5) a +0 giant spiked club a +0 giant club (6, -4, D:5) a +0 robe a +0 vorpal scythe a wand of flame (5) (11, -2, D:5) a potion of mutation a +0 leather armour a +0 dagger a wand of flame (12) the goblin skeleton of Ijyb (13, -2, D:5) a +0 hand axe a boomerang (14, 4, D:5) a potion of attraction (18, -4, D:5) a +6 scimitar (still there?) a +0 robe (still there?) (20, 3, D:5) a +0 mace