Dungeon Crawl Stone Soup version 0.30-a0-445-g92f4fb2d71 (webtiles) character file. Game seed: 14717598006276962986 4 Smoky173 the Ducker (level 1, 16/16 HPs) Began as an Octopode Monk on Dec 11, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (123 turns). Smoky173 the Ducker (Octopode Monk) Turns: 123, Time: 00:00:21 Health: 16/16 AC: 1 Str: 10 XL: 1 Next: 60% Magic: 1/1 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Scrolls c - 2 scrolls of summoning {unknown} e - a scroll of immolation {unknown} Potions b - a potion of ambrosia d - a potion of lignification {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Short Blades + Level 3.3 Dodging - Level 2.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A ball python is nearby! A ball python is nearby! A kobold comes into view. It is wielding a +0 short sword. The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! A kobold is nearby! A kobold is nearby! A kobold is nearby! You see here a ball python corpse. A quokka comes into view. Found a scroll labelled JAMUAF FATUAWK. The kobold shouts! You miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. You constrict the kobold, but do no damage. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. The kobold is severely wounded. You constrict the kobold. You kill the kobold! The quokka barely misses you. You closely miss the quokka. You grab the quokka. You constrict the quokka, but do no damage. The quokka closely misses you. You hit the quokka but do no damage. You constrict the quokka. The quokka misses you. You hit the quokka. The quokka is severely wounded. You constrict the quokka, but do no damage. The quokka misses you. You hit the quokka. You kill the quokka! No target in view! HP restored. e - a scroll labelled JAMUAF FATUAWK Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........#.#.#.## .# ..####.###...# ######.## ### #......## #.......# # ######†# #.....?.# #.# #.......# ## #.# #.......# ##...##.####.......# .................... ##....#)####@......# ##.....# ###.##.## #...### .# ##.# # #. # There were no monsters in sight! Vanquished Creatures A ball python (D:1) A kobold (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Smoky173 the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 123 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_corners Action || total -------------------------++------- Melee: Short sword || 8 Constrict || 2 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 98 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 98 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts