Dungeon Crawl Stone Soup version 0.23.2-30-g0e89c35649 (webtiles) character file. Game seed: 950713989162053110 124 StandStab the Shield-Bearer (level 4, 30/39 HPs) Began as a Minotaur Fighter on June 15, 2019. Quit the game on level 4 of the Dungeon. The game lasted 00:16:28 (1906 turns). StandStab the Shield-Bearer (Minotaur Fighter) Turns: 1906, Time: 00:16:28 Health: 30/39 AC: 6 Str: 21 XL: 4 Next: 81% Magic: 3/3 EV: 7 Int: 5 God: Gold: 192 SH: 10 Dex: 14 Spells: 3/3 levels left rFire + . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn u - +4 ring of dexterity MPRegen 0.08/turn p - ring of protection from fire @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 4 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery l - an uncursed ring of flight (You found it on level 1 of the Dungeon) p - a ring of protection from fire (right hand) (You found it on level 2 of the Dungeon) u - a +4 ring of dexterity (left hand) (You found it on level 4 of the Dungeon) Wands r - a wand of polymorph (11) (You found it on level 3 of the Dungeon) Scrolls j - a scroll of enchant weapon m - 3 scrolls of identify o - a scroll of remove curse Potions d - a potion of might h - a potion of agility Comestibles f - 7 rations {@e1} g - 3 chunks of flesh Skills: - Level 3.6 Fighting + Level 4.6 Axes - Level 3.6 Armour + Level 5.4 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History You now have 192 gold pieces (gained 13). An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Dowan, Brother of Duvessa comes into view. He is wielding a +2 dagger of holy wrath. Dowan shouts! Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword. Duvessa moves out of view. You slash the ogre! The ogre hits you with a +0 giant club! Here: an ogre, wielding a +0 giant club (moderately wounded) The floor. You slash the ogre! Your headbutt misses the ogre. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ogre looks frightened! It was a potion of lignification. You turn into a tree. Your +0 scale mail melds into your body. Your roots penetrate the ground. Level annotation: Dowan, Duvessa Invalid glyph override: 0 x17 Welcome back, StandStab the Minotaur Fighter. It was a potion of invisibility. You fade into invisibility! Dowan drinks a potion. Dowan suddenly seems more agile. You are very lightly contaminated with residual magic. It was a potion of flight. Your roots keep you in place. Dowan points at you and mumbles some strange words. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. It was a potion of curing. You feel better. Okay, then. As you read the scroll labeled WOIZYM VIABUA, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. You cannot move. Okay, then. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Dowan easily resists. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Dowan looks frightened! Dowan cries in horror. Dowan cries in horror. Dowan cries in horror. Your transformation is almost over. You start resting. Dowan is too close now for your liking. You aren't quite hungry enough to eat that! You eat one of the 9 rations {@e1}. That ration really hit the spot! Dowan gestures at you while chanting. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You eat one of the 8 rations {@e1}. That ration really hit the spot! You feel less wooden. Your +0 scale mail unmelds from your body. Dowan is no longer unusually agile. Your extra speed is starting to run out. You start resting. Some of the chunks of flesh in your inventory have rotted away. You feel yourself slow down. You flicker for a moment. You flicker back into view. Okay, then. The floor. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Level annotation: Dowan, Duvessa Found a stone staircase leading down. There is a stone staircase leading up here. You start resting. A hound comes into view. You are too injured to fight recklessly! The hound barks! The hound bites you but does no damage. You hit the hound but do no damage. You headbutt the hound, but do no damage. The hound bites you but does no damage. The hound barely misses you. You furiously retaliate! You headbutt the hound. You slash the hound! You block the hound's attack. x2 You slash the hound! You kill the hound! You see here a hound corpse. You butcher the hound corpse. g - 4 chunks of flesh (gained 3) You see here a hound skeleton. You start resting. Your magical contamination has completely faded away. You start resting. Some of the chunks of flesh in your inventory have rotted away. Duvessa is too close now for your liking. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Save game and exit? Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.## ###.......# ...# ...# #......#### ...# #.## #.###### ...e #.# #.# #.# #.# ##e #.######.# .... #........# ..... ########## #####...... #...# #. .##. #. # #. #. ## You could see Duvessa (wandering). Vanquished Creatures A hound (D:4) 2 adders (D:4) 2 oozes (D:3) 2 worms A dart slug (D:1) 2 leopard geckos A giant cockroach (D:3) 14 goblins 5 hobgoblins 2 jackals (D:2) 5 kobolds A ball python (D:1) 7 bats 3 frilled lizards 10 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StandStab the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 63 | D:1 | Reached skill level 4 in Shields 63 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 65 | D:1 | Reached skill level 3 in Axes 455 | D:2 | Reached XP level 3. HP: 31/31 MP: 2/2 743 | D:2 | Found a faded altar of an unknown god. 979 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1053 | D:3 | Reached skill level 4 in Axes 1251 | D:3 | Reached XP level 4. HP: 35/39 MP: 3/3 1349 | D:3 | Reached skill level 5 in Shields 1707 | D:4 | Noticed an ogre 1708 | D:4 | Noticed Dowan 1710 | D:4 | Noticed Duvessa 1716 | D:4 | HP: 6/39 [ogre/+0 giant club (16)] 1906 | D:4 | Quit the game Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 4 5 | 5.4 Axes | 3 4 | 4.6 Fighting | | 3.6 Armour | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 126 | 34 || 160 Headbutt | 14 | 3 || 17 Use: Scroll | 4 | 4 || 8 Potion | | 5 || 5 Eat: Chunk | 1 | 2 || 3 Ration | | 2 || 2 Armor: Scale mail | 64 | 21 || 85 Dodge: Dodged | 31 | 13 || 44 Block: Shield | 63 | 24 || 87 Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms D:2: layout_rooms, first_ration, chequers_ecumenical_altar_simple D:3: layout_loops_cross, nemelex_xobeh_ov_fountains_minmay, kennysheep_generic_room_15 D:4: layout_loops_cross, fountainhead, minmay_goblin_outpost, uniq_duvessa Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 5.5 | 68.7 | 465.5 Dungeon | 100.0 | 100.0 | 2.3 | 5.5 | 68.7 | 465.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.5 +-------+-------+-------+-------+-------+----------------------